Files
clawmates/crates/cm-api/src/routes/teams.rs
T
Omar SobhandClaude Opus 4.8 34f744734b Large World graph, agent platform, brain stack & dashboard rebuild
Frontend
- Large World: collapse org/company/team tiers into one expandable React Flow
  hierarchy (WorldFlow) with per-click expand, persisted node positions, a
  compact tree sidebar, wrench multi-select delete across levels, and a sized
  right slide-out (phone/tablet/full) showing an agent summary + drill button.
- Agent page: GitHub-style animated contribution grid (VitalsCard), collapsible
  System Prompt + Personality cards, restructured anatomy cards, bigger avatar
  with name/title header row, Markdown/JSON-aware rendering, brain registry +
  history, avatar generate/upload.
- User-icon menu (Infrastructure/Brains/Tools/Profile/Credits) + ToolPanel;
  Master Planner deploy wizard (Specialists/Swarm/Scheduled/Triggered);
  Team Runs view; reap-progress modal; dashboard is the single live interface.

Backend
- cm-brain crate (.brain as the agent definition) + brain apply/history.
- Hard-purge reap (FK-ordered) + sandbox release + SSE batch-delete.
- Swarm self-verifying loop, mode-aware planner, web.search tool, webhooks
  (migration 0013), org/company/team delete endpoints, scheduler sweeps.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
2026-06-22 23:21:54 -07:00

357 lines
12 KiB
Rust

//! Team endpoints — deploy a baseline topology staffed with real claws, then run
//! it on the durable topology runner. The first rung of the deploy ladder.
use axum::extract::{Path, State};
use axum::http::StatusCode;
use axum::Json;
use cm_domain::{AccessPolicy, Agent, AgentId, AgentStatus};
use cm_topology::{build, TopologyKind};
use serde::{Deserialize, Serialize};
use serde_json::Value;
use time::format_description::well_known::Rfc3339;
use uuid::Uuid;
use crate::runtime_provision::{claw_alias, RuntimeProvisioner};
use crate::{ApiError, AppState, Authed};
/// One staffed role in the team (becomes a claw + a topology node).
#[derive(Deserialize)]
pub struct TeamMemberInput {
pub role: String,
pub name: String,
/// Model selector: claude | glm | glm-5.2 | kimi | gemini | groq.
#[serde(default)]
pub model: String,
#[serde(default)]
pub system_prompt: String,
#[serde(default)]
pub accent: String,
}
#[derive(Deserialize)]
pub struct CreateTeamRequest {
pub name: String,
/// TopologyKind (snake_case), e.g. "hierarchical", "pipeline".
pub kind: String,
pub members: Vec<TeamMemberInput>,
}
#[derive(Serialize)]
pub struct TeamCreated {
pub team_id: String,
}
fn parse_kind(s: &str) -> Result<TopologyKind, ApiError> {
serde_json::from_value(Value::String(s.to_string())).map_err(|_| ApiError::BadRequest)
}
/// Create a team end-to-end: for each member create a claw + provision a runtime
/// agent, build the baseline topology, bind node→claw, persist. Returns the team
/// id + the created claw ids (in member order) so callers (e.g. the Master
/// Planner scaffold) can attach brains afterward.
pub(crate) async fn build_team(
state: &AppState,
workspace_id: cm_domain::WorkspaceId,
user_id: cm_domain::UserId,
name: &str,
kind_str: &str,
members: &[TeamMemberInput],
) -> Result<(Uuid, Vec<Uuid>), ApiError> {
if members.is_empty() {
return Err(ApiError::BadRequest);
}
let kind = parse_kind(kind_str)?;
let provisioner = RuntimeProvisioner::from_env().ok_or(ApiError::Internal)?;
let mut claw_ids: Vec<Uuid> = Vec::with_capacity(members.len());
for m in members {
let agent = Agent {
id: AgentId::new(),
workspace_id,
name: m.name.clone(),
job_title: m.role.clone(),
system_prompt: m.system_prompt.clone(),
avatar: String::new(),
accent: m.accent.clone(),
wallpaper: String::new(),
managed_by: user_id,
status: AgentStatus::Online,
};
cm_db::repo::agents::insert(&state.pool, &agent, &AccessPolicy::default()).await?;
let claw_id = agent.id.as_uuid();
provisioner.provision_claw(claw_id, &m.model).await.map_err(|e| {
eprintln!("teams: provision claw {claw_id} failed: {e}");
ApiError::Internal
})?;
cm_db::repo::agents::set_model_binding(&state.pool, agent.id, &m.model).await?;
claw_ids.push(claw_id);
}
let roles: Vec<&str> = members.iter().map(|m| m.role.as_str()).collect();
let mut graph = build(kind, &roles).map_err(|_| ApiError::BadRequest)?;
for (i, node) in graph.nodes.iter_mut().enumerate() {
if let Some(cid) = claw_ids.get(i) {
node.attrs.insert("agent".into(), claw_alias(*cid));
node.attrs.insert("claw_id".into(), cid.to_string());
}
}
let team_id = Uuid::now_v7();
let graph_json = serde_json::to_value(&graph).map_err(|_| ApiError::Internal)?;
cm_db::repo::teams::insert_team(&state.pool, team_id, workspace_id, name, kind.as_str(), &graph_json).await?;
for (i, node) in graph.nodes.iter().enumerate() {
if let Some(cid) = claw_ids.get(i) {
cm_db::repo::teams::add_member(&state.pool, team_id, &node.id, *cid, &node.role).await?;
}
}
Ok((team_id, claw_ids))
}
/// `POST /api/teams` — create a team from explicit members.
pub async fn create_team(
State(state): State<AppState>,
Authed(user): Authed,
Json(body): Json<CreateTeamRequest>,
) -> Result<(StatusCode, Json<TeamCreated>), ApiError> {
let (team_id, _) = build_team(
&state,
user.workspace_id,
user.user_id,
&body.name,
&body.kind,
&body.members,
)
.await?;
Ok((StatusCode::CREATED, Json(TeamCreated { team_id: team_id.to_string() })))
}
#[derive(Deserialize)]
pub struct ComposeTeamRequest {
pub name: String,
/// TopologyKind (snake_case); defaults to `hub_spoke` when omitted.
#[serde(default)]
pub kind: String,
/// Existing claws (agents) to group into the new team.
pub claw_ids: Vec<Uuid>,
}
/// `POST /api/teams/from-claws` — create a team from EXISTING claws (no new
/// provisioning): verify each claw is in the caller's workspace, build the
/// baseline topology over their roles, bind node→claw, persist.
pub async fn create_team_from_claws(
State(state): State<AppState>,
Authed(user): Authed,
Json(body): Json<ComposeTeamRequest>,
) -> Result<(StatusCode, Json<TeamCreated>), ApiError> {
if body.claw_ids.is_empty() {
return Err(ApiError::BadRequest);
}
let kind = parse_kind(if body.kind.is_empty() { "hub_spoke" } else { &body.kind })?;
// Resolve + authorize each claw, collecting its role for the topology.
let mut roles: Vec<String> = Vec::with_capacity(body.claw_ids.len());
for cid in &body.claw_ids {
let agent = crate::routes::claws::workspace_agent(&state, &user, AgentId::from(*cid)).await?;
roles.push(if agent.job_title.is_empty() {
"claw".into()
} else {
agent.job_title
});
}
let role_refs: Vec<&str> = roles.iter().map(|s| s.as_str()).collect();
let mut graph = build(kind, &role_refs).map_err(|_| ApiError::BadRequest)?;
for (i, node) in graph.nodes.iter_mut().enumerate() {
if let Some(cid) = body.claw_ids.get(i) {
node.attrs.insert("agent".into(), claw_alias(*cid));
node.attrs.insert("claw_id".into(), cid.to_string());
}
}
let team_id = Uuid::now_v7();
let graph_json = serde_json::to_value(&graph).map_err(|_| ApiError::Internal)?;
cm_db::repo::teams::insert_team(
&state.pool,
team_id,
user.workspace_id,
&body.name,
kind.as_str(),
&graph_json,
)
.await?;
for (i, node) in graph.nodes.iter().enumerate() {
if let Some(cid) = body.claw_ids.get(i) {
cm_db::repo::teams::add_member(&state.pool, team_id, &node.id, *cid, &node.role)
.await?;
}
}
Ok((
StatusCode::CREATED,
Json(TeamCreated {
team_id: team_id.to_string(),
}),
))
}
#[derive(Serialize)]
pub struct TeamSummaryOut {
pub id: String,
pub name: String,
pub kind: String,
pub status: String,
pub created_at: String,
}
/// `GET /api/teams` — recent teams for the workspace.
pub async fn list_teams(
State(state): State<AppState>,
Authed(user): Authed,
) -> Result<Json<Vec<TeamSummaryOut>>, ApiError> {
let rows = cm_db::repo::teams::list_for_workspace(&state.pool, user.workspace_id, 50).await?;
Ok(Json(
rows.into_iter()
.map(|t| TeamSummaryOut {
id: t.id.to_string(),
name: t.name,
kind: t.kind,
status: t.status,
created_at: t.created_at.format(&Rfc3339).unwrap_or_default(),
})
.collect(),
))
}
#[derive(Serialize)]
pub struct TeamMemberOut {
pub node_id: String,
pub claw_id: String,
pub role: String,
}
#[derive(Serialize)]
pub struct TeamDetail {
pub id: String,
pub name: String,
pub kind: String,
pub status: String,
pub created_at: String,
pub graph: Value,
pub members: Vec<TeamMemberOut>,
}
/// `GET /api/teams/{id}` — a team's graph + node→claw bindings.
pub async fn get_team(
State(state): State<AppState>,
Authed(user): Authed,
Path(id): Path<Uuid>,
) -> Result<Json<TeamDetail>, ApiError> {
let team = cm_db::repo::teams::get_team(&state.pool, id, user.workspace_id).await?;
let members = cm_db::repo::teams::members_for_team(&state.pool, id).await?;
Ok(Json(TeamDetail {
id: team.id.to_string(),
name: team.name,
kind: team.kind,
status: team.status,
created_at: team.created_at.format(&Rfc3339).unwrap_or_default(),
graph: team.graph,
members: members
.into_iter()
.map(|m| TeamMemberOut {
node_id: m.node_id,
claw_id: m.claw_id.to_string(),
role: m.role,
})
.collect(),
}))
}
#[derive(Deserialize)]
pub struct PatchTeamRequest {
/// New TopologyKind (snake_case), e.g. "hierarchical", "hub_spoke".
pub kind: String,
}
/// `PATCH /api/teams/{id}` — change a team's topology: rebuild the graph over the
/// existing members' roles (stable node ids keep the node→claw bindings valid)
/// and persist the new kind + graph.
pub async fn patch_team(
State(state): State<AppState>,
Authed(user): Authed,
Path(id): Path<Uuid>,
Json(body): Json<PatchTeamRequest>,
) -> Result<StatusCode, ApiError> {
let team = cm_db::repo::teams::get_team(&state.pool, id, user.workspace_id).await?;
let kind = parse_kind(&body.kind)?;
let members = cm_db::repo::teams::members_for_team(&state.pool, team.id).await?;
let by_node: std::collections::HashMap<String, (Uuid, String)> = members
.into_iter()
.map(|m| (m.node_id, (m.claw_id, m.role)))
.collect();
let n = by_node.len();
let roles: Vec<String> = (0..n)
.map(|i| by_node.get(&format!("n{i}")).map(|(_, r)| r.clone()).unwrap_or_else(|| "claw".into()))
.collect();
let role_refs: Vec<&str> = roles.iter().map(String::as_str).collect();
let mut graph = build(kind, &role_refs).map_err(|_| ApiError::BadRequest)?;
for node in graph.nodes.iter_mut() {
if let Some((cid, _)) = by_node.get(&node.id) {
node.attrs.insert("agent".into(), claw_alias(*cid));
node.attrs.insert("claw_id".into(), cid.to_string());
}
}
let graph_json = serde_json::to_value(&graph).map_err(|_| ApiError::Internal)?;
cm_db::repo::teams::set_topology(&state.pool, team.id, user.workspace_id, kind.as_str(), &graph_json).await?;
Ok(StatusCode::NO_CONTENT)
}
/// `DELETE /api/teams/{id}` — remove a team and its node→claw bindings (the claws
/// themselves remain in the workspace).
pub async fn delete_team(
State(state): State<AppState>,
Authed(user): Authed,
Path(id): Path<Uuid>,
) -> Result<StatusCode, ApiError> {
cm_db::repo::teams::delete_team(&state.pool, id, user.workspace_id).await?;
Ok(StatusCode::NO_CONTENT)
}
#[derive(Deserialize)]
pub struct RunTeamRequest {
pub task: String,
}
#[derive(Serialize)]
pub struct RunAccepted {
pub run_id: String,
pub status: String,
}
/// `POST /api/teams/{id}/run` — enqueue a durable run of the team's topology
/// (drives the bound claws). Poll/stream via `/api/topology-runs/{run_id}`.
pub async fn run_team(
State(state): State<AppState>,
Authed(user): Authed,
Path(id): Path<Uuid>,
Json(body): Json<RunTeamRequest>,
) -> Result<(StatusCode, Json<RunAccepted>), ApiError> {
let team = cm_db::repo::teams::get_team(&state.pool, id, user.workspace_id).await?;
let run_id = Uuid::now_v7();
cm_db::repo::topology_runs::enqueue_run(
&state.pool,
run_id,
user.workspace_id,
&body.task,
&team.graph,
)
.await?;
Ok((
StatusCode::ACCEPTED,
Json(RunAccepted {
run_id: run_id.to_string(),
status: "queued".into(),
}),
))
}