Commit Graph
4 Commits
Author SHA1 Message Date
Omar SobhandClaude Opus 4.8 34f744734b Large World graph, agent platform, brain stack & dashboard rebuild
Frontend
- Large World: collapse org/company/team tiers into one expandable React Flow
  hierarchy (WorldFlow) with per-click expand, persisted node positions, a
  compact tree sidebar, wrench multi-select delete across levels, and a sized
  right slide-out (phone/tablet/full) showing an agent summary + drill button.
- Agent page: GitHub-style animated contribution grid (VitalsCard), collapsible
  System Prompt + Personality cards, restructured anatomy cards, bigger avatar
  with name/title header row, Markdown/JSON-aware rendering, brain registry +
  history, avatar generate/upload.
- User-icon menu (Infrastructure/Brains/Tools/Profile/Credits) + ToolPanel;
  Master Planner deploy wizard (Specialists/Swarm/Scheduled/Triggered);
  Team Runs view; reap-progress modal; dashboard is the single live interface.

Backend
- cm-brain crate (.brain as the agent definition) + brain apply/history.
- Hard-purge reap (FK-ordered) + sandbox release + SSE batch-delete.
- Swarm self-verifying loop, mode-aware planner, web.search tool, webhooks
  (migration 0013), org/company/team delete endpoints, scheduler sweeps.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
2026-06-22 23:21:54 -07:00
Omar SobhandClaude Opus 4.8 540c74f42e Adopt design comps: dark system, new landing/auth, dashboard shell + canvas
Re-skins the whole app to the dark design comps and wires the new surfaces to
the backend (the /api proxy + auth + schemas are unchanged).

Design system:
- globals.css: remapped @theme tokens to the comp palette (#08080a base, coral
  #ff6f61, status cyan/green/amber/purple/teal); token names preserved
- MeshMark: triangle + 3-node brand glyph; cm-flow/cm-blink/cm-halo keyframes
- marketing flipped light → dark

Backend (migration 0012):
- agents.model_binding (persisted on team deploy) + GET /api/claws/{id}/runtime-config
- routine_runs table + scheduler journaling + GET /api/routines/runs
- GET /api/claws/{id}/compartments (anatomy aggregate)
- GET /api/structure/stats (workspace counts)

Frontend:
- Landing: full dark marketing page (hero constellation, deploy ladder,
  12-topology taxonomy, recursive execution, compare/Pareto, safety, self-host)
- Auth: dark split-panel AuthShell + comp LoginForm + Clerk SignIn themed dark
- Dashboard shell: TopBar (breadcrumb + live stats + deploy + user) + StatusBar
  (runner/sandbox/doors); rail slimmed to 60px + 252px context column
- ConstellationCanvas (radial recursive) replaces the graph view in StructureCanvas;
  selecting a claw opens ComputerPanel (apps/now-running/dock); RoutinesPanel
- Claw anatomy view (/claws/[id]/anatomy) from compartments + runtime-config

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-19 04:12:16 -07:00
Omar SobhandClaude Opus 4.8 3eca4ed70c Recursive deploy ladder: Company + Org tiers, mesh mark, two-tier rail
Completes the scale ladder (single → team → company → org). Every tier is a
topology whose nodes are the tier below; running a parent recursively runs each
child's sub-topology down to the leaf claws.

Backend:
- migration 0011: companies/company_teams, orgs/org_companies, topology_runs.tier
- cm-db repos for companies + orgs (mirror teams)
- TurnRequest.attrs (forwarded from node.attrs) for child-id binding
- SubTopologyExecutor (recursive_exec.rs): a parent "turn" runs the child's
  sub-topology; durability via parent updated_at keepalive + cancel propagation
  + depth cap; boxed future breaks the org→company recursion
- topology_worker selects executor by job.tier
- routes: /api/companies, /api/orgs (create/list/get/run) + unified
  /api/structure/{level}/{id} for the zoom canvas

Frontend:
- MeshMark: node-mesh brand glyph (replaces the claw PNG), tier variants
- TopologyGraphView: optional onNodeClick/nodeMeta + dark-token theming
- StructureCanvas + Breadcrumb: one recursive zoom view for every tier
  (drill down on node click, breadcrumb up); TeamRunPanel extracted + shared
- two-tier Discord-style rail: StructureRail (mesh mark + org/company/team
  glyphs + tools popover + deploy + user) | RosterColumn (selected group's
  children, or your claws); SecondaryNav for cross-cutting tools
- ComposeWizard (company/org) wired into DeployWizard; /companies + /orgs pages

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 14:25:06 -07:00
Omar SobhandClaude Opus 4.8 8123a27bcf Teams (deploy ladder rung 1): schema + provisioning + API
A team = a baseline topology staffed with real claws. Migration 0010 (teams +
team_members node→claw bindings) + cm-db repo/teams.rs. runtime_provision.rs
turns a claw into a live runtime agent claw_<id> via the synced gateway config
API (#7468): create agent + bind model_provider (mapped from chosen model) +
risk_profile=toolfree + clawmates_door bundle — atomic, immediately drivable.

routes/teams.rs: POST /api/teams (create claws + provision + build(kind,roles)
+ bind node.attrs["agent"]=claw_<id> + persist), GET /api/teams[/{id}],
POST /api/teams/{id}/run (enqueue a durable run of the team graph — reuses the
topology worker + SSE). v1 persona = topology role via the prompt builder; the
claw's system_prompt stays its chat identity.

Spike confirmed: runtime agent provisioning works; IDENTITY.md persona works
for API models (Gemini/Groq), masked by CLI models (Claude/Kimi Code). 16
cm-api tests + provision unit tests pass, clippy clean.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 13:13:14 -07:00