Files
clawmates/frontend/tests/e2e/p1-chat.spec.ts
T
Omar SobhandClaude Fable 5 a8efada690 P5 exit: usage metering, credit billing, promo codes, 3-step wizard
- LlmEvent::Usage across all three providers (Scripted deterministic
  word-count accounting; Anthropic message_start/delta usage; OpenAI-compat
  stream_options include_usage)
- tc-billing: ceil(tokens/1000) min 1 credit; lots drain oldest-first under
  FOR UPDATE; balance clamps at zero while the usage ledger records the
  full obligation; promo codes redeem exactly once via CAS (migration 0006)
- Runtime charges every completed run (billing failure never fails a run);
  proven: 1 token in + 3 out -> 1 credit deducted
- API: GET /api/team/usage, POST /api/credits/redeem (409 on reuse, audited)
- Credits page: balance, 7-day usage meter with runway estimate, PromoRedeem
- /claws/new is the full §9 wizard: ?step=identity|access|slack deep-linked
  progress, accent swatches + name randomizer, access toggles, optional
  Slack step, explicit review-and-confirm (creation = live agent), animated
  provisioning state -> straight into chat
- E2E: chat decrements the visible balance and fills the usage meter;
  WELCOME500 adds exactly 500 once then refuses; wizard round trip

140 Rust + 63 frontend tests + 23 Playwright journeys.

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-06-10 07:19:34 -05:00

154 lines
5.6 KiB
TypeScript

import { expect, test, type Page } from "@playwright/test";
// P1 exit criterion (spec §17): a multi-session conversation with
// replayable step traces, end-to-end against the real backend running the
// scripted provider (deploy/e2e/scenarios.toml).
const OWNER_EMAIL = "[email protected]";
const OWNER_PASSWORD = "e2e-password";
async function signIn(page: Page) {
await page.goto("/login");
await page.getByLabel("Email").fill(OWNER_EMAIL);
await page.getByLabel("Password").fill(OWNER_PASSWORD);
await page.getByRole("button", { name: "Sign in" }).click();
await expect(page.getByRole("heading", { name: "TeamClaw" })).toBeVisible();
}
async function openScout(page: Page) {
await page.getByRole("link", { name: /Scout/ }).click();
await expect(page).toHaveURL(/\/claws\/.+\/chat\//);
}
/** Clicks "New" and waits for the navigation: the previous session may show
* the same welcome heading, so the URL change is the reliable signal. */
async function newSession(page: Page) {
const before = page.url();
await page.getByRole("button", { name: "New" }).click();
await page.waitForURL((url) => url.toString() !== before);
}
async function sendMessage(page: Page, text: string) {
const box = page.getByLabel("Message Scout");
await box.fill(text);
await box.press("Enter");
}
test("welcome state appears for a fresh session", async ({ page }) => {
await signIn(page);
await openScout(page);
await newSession(page);
await expect(
page.getByRole("heading", { name: /Hi, I'm Scout/ }),
).toBeVisible();
await expect(
page.getByRole("button", { name: "Create a daily briefing" }),
).toBeVisible();
});
test("a message streams back a scripted reply", async ({ page }) => {
await signIn(page);
await openScout(page);
await sendMessage(page, "hello [[scenario:hello]]");
await expect(page.getByText("hello [[scenario:hello]]")).toBeVisible();
await expect(
page.getByText("Hello! I'm Scout, your research analyst."),
).toBeVisible();
});
test("tool runs render a step trace that survives reload", async ({ page }) => {
await signIn(page);
await openScout(page);
await newSession(page);
await expect(
page.getByRole("heading", { name: /Hi, I'm Scout/ }),
).toBeVisible();
await sendMessage(page, "what time is it? [[scenario:tool-time]]");
await expect(page.getByText(/I checked the current time/)).toBeVisible();
const trace = page.getByRole("button", { name: /1 step/ });
await expect(trace).toBeVisible();
await trace.click();
await expect(page.getByText(/clock\.now/)).toBeVisible();
// Reload: history replays the identical transcript and trace (§13).
await page.reload();
await expect(page.getByText(/I checked the current time/)).toBeVisible();
const replayedTrace = page.getByRole("button", { name: /1 step/ });
await replayedTrace.click();
await expect(page.getByText(/clock\.now/)).toBeVisible();
});
test("multiple sessions hold separate transcripts", async ({ page }) => {
await signIn(page);
await openScout(page);
// First session.
await newSession(page);
await expect(
page.getByRole("heading", { name: /Hi, I'm Scout/ }),
).toBeVisible();
await sendMessage(page, "first session message");
await expect(page.getByText("I received: first session message")).toBeVisible();
// Second session.
await newSession(page);
await expect(
page.getByRole("heading", { name: /Hi, I'm Scout/ }),
).toBeVisible();
await sendMessage(page, "second session message");
await expect(
page.getByText("I received: second session message"),
).toBeVisible();
await expect(page.getByText("first session message")).not.toBeVisible();
// Switch back via the sessions column (?sessions=1, §6). Rows sort most
// recently active first: [current, first-session, original]; the first
// non-active row is the session we just left.
await page.getByRole("button", { name: "Sessions" }).click();
const column = page.getByRole("complementary", { name: "Sessions" });
await expect(column.getByRole("listitem").first()).toBeVisible();
await column
.locator("button:not([aria-current])")
.filter({ hasText: "Untitled" })
.first()
.click();
await expect(page.getByText("I received: first session message")).toBeVisible();
});
test("the 3-step wizard creates a live claw and lands in its chat", async ({
page,
}) => {
await signIn(page);
await page.getByRole("link", { name: "New claw" }).click();
// Step 1: identity (accent swatch + name + title).
await page.getByRole("radio", { name: "Accent #65a8f9" }).click();
await page.getByLabel("Name", { exact: true }).fill("Drafter");
await page.getByLabel("Job title").fill("Writer");
await page.getByLabel("Job description").fill("You draft crisp documents.");
await page.getByRole("button", { name: "Continue →" }).click();
// Step 2: access.
await expect(page).toHaveURL(/step=access/);
await page.getByRole("radio", { name: /Any Claw on the team/ }).click();
await page.getByRole("button", { name: "Continue →" }).click();
// Step 3: slack (optional) → explicit confirm before the agent goes live.
await expect(page).toHaveURL(/step=slack/);
await page.getByRole("button", { name: "Review & create" }).click();
await expect(page.getByText("Create Drafter?")).toBeVisible();
await page.getByRole("button", { name: "Create claw" }).click();
await expect(page).toHaveURL(/\/claws\/.+\/chat\//);
await expect(
page.getByRole("heading", { name: /Hi, I'm Drafter/ }),
).toBeVisible();
const box = page.getByLabel("Message Drafter");
await box.fill("ping");
await box.press("Enter");
await expect(page.getByText("I received: ping")).toBeVisible();
});