The shared signIn helper in every spec asserted
`getByRole("heading", { name: "Clawmates" })` after clicking Sign in, but
the dashboard's "Clawmates" is a decorative <span> in the top-bar logo,
not a heading — so all authenticated tests died on the same helper. Swap
that for `page.waitForURL((url) => !url.pathname.endsWith("/login"))`
with a 15s timeout. Robust across UI redesigns and doesn't couple the
signIn helper to a specific product surface. Should convert ~27 of the
remaining 30 failures to passes.
154 lines
5.6 KiB
TypeScript
154 lines
5.6 KiB
TypeScript
import { expect, test, type Page } from "@playwright/test";
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// P1 exit criterion (spec §17): a multi-session conversation with
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// replayable step traces, end-to-end against the real backend running the
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// scripted provider (deploy/e2e/scenarios.toml).
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const OWNER_EMAIL = "[email protected]";
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const OWNER_PASSWORD = "e2e-password";
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async function signIn(page: Page) {
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await page.goto("/login");
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await page.getByLabel("Email address").fill(OWNER_EMAIL);
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await page.getByLabel("Password").fill(OWNER_PASSWORD);
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await page.getByRole("button", { name: "Sign in" }).click();
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await page.waitForURL((url) => !url.pathname.endsWith("/login"), { timeout: 15000 });
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}
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async function openScout(page: Page) {
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await page.getByRole("link", { name: /Scout/ }).click();
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await expect(page).toHaveURL(/\/claws\/.+\/chat\//);
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}
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/** Clicks "New" and waits for the navigation: the previous session may show
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* the same welcome heading, so the URL change is the reliable signal. */
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async function newSession(page: Page) {
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const before = page.url();
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await page.getByRole("button", { name: "New" }).click();
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await page.waitForURL((url) => url.toString() !== before);
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}
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async function sendMessage(page: Page, text: string) {
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const box = page.getByLabel("Message Scout");
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await box.fill(text);
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await box.press("Enter");
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}
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test("welcome state appears for a fresh session", async ({ page }) => {
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await signIn(page);
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await openScout(page);
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await newSession(page);
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await expect(
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page.getByRole("heading", { name: /Hi, I'm Scout/ }),
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).toBeVisible();
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await expect(
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page.getByRole("button", { name: "Create a daily briefing" }),
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).toBeVisible();
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});
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test("a message streams back a scripted reply", async ({ page }) => {
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await signIn(page);
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await openScout(page);
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await sendMessage(page, "hello [[scenario:hello]]");
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await expect(page.getByText("hello [[scenario:hello]]")).toBeVisible();
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await expect(
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page.getByText("Hello! I'm Scout, your research analyst."),
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).toBeVisible();
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});
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test("tool runs render a step trace that survives reload", async ({ page }) => {
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await signIn(page);
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await openScout(page);
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await newSession(page);
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await expect(
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page.getByRole("heading", { name: /Hi, I'm Scout/ }),
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).toBeVisible();
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await sendMessage(page, "what time is it? [[scenario:tool-time]]");
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await expect(page.getByText(/I checked the current time/)).toBeVisible();
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const trace = page.getByRole("button", { name: /1 step/ });
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await expect(trace).toBeVisible();
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await trace.click();
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await expect(page.getByText(/clock\.now/)).toBeVisible();
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// Reload: history replays the identical transcript and trace (§13).
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await page.reload();
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await expect(page.getByText(/I checked the current time/)).toBeVisible();
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const replayedTrace = page.getByRole("button", { name: /1 step/ });
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await replayedTrace.click();
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await expect(page.getByText(/clock\.now/)).toBeVisible();
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});
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test("multiple sessions hold separate transcripts", async ({ page }) => {
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await signIn(page);
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await openScout(page);
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// First session.
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await newSession(page);
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await expect(
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page.getByRole("heading", { name: /Hi, I'm Scout/ }),
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).toBeVisible();
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await sendMessage(page, "first session message");
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await expect(page.getByText("I received: first session message")).toBeVisible();
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// Second session.
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await newSession(page);
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await expect(
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page.getByRole("heading", { name: /Hi, I'm Scout/ }),
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).toBeVisible();
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await sendMessage(page, "second session message");
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await expect(
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page.getByText("I received: second session message"),
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).toBeVisible();
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await expect(page.getByText("first session message")).not.toBeVisible();
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// Switch back via the sessions column (?sessions=1, §6). Rows sort most
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// recently active first: [current, first-session, original]; the first
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// non-active row is the session we just left.
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await page.getByRole("button", { name: "Sessions" }).click();
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const column = page.getByRole("complementary", { name: "Sessions" });
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await expect(column.getByRole("listitem").first()).toBeVisible();
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await column
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.locator("button:not([aria-current])")
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.filter({ hasText: "Untitled" })
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.first()
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.click();
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await expect(page.getByText("I received: first session message")).toBeVisible();
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});
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test("the 3-step wizard creates a live claw and lands in its chat", async ({
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page,
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}) => {
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await signIn(page);
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await page.getByRole("link", { name: "New claw" }).click();
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// Step 1: identity (accent swatch + name + title).
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await page.getByRole("radio", { name: "Accent #65a8f9" }).click();
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await page.getByLabel("Name", { exact: true }).fill("Drafter");
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await page.getByLabel("Job title").fill("Writer");
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await page.getByLabel("Job description").fill("You draft crisp documents.");
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await page.getByRole("button", { name: "Continue →" }).click();
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// Step 2: access.
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await expect(page).toHaveURL(/step=access/);
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await page.getByRole("radio", { name: /Any Claw on the team/ }).click();
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await page.getByRole("button", { name: "Continue →" }).click();
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// Step 3: slack (optional) → explicit confirm before the agent goes live.
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await expect(page).toHaveURL(/step=slack/);
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await page.getByRole("button", { name: "Review & create" }).click();
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await expect(page.getByText("Create Drafter?")).toBeVisible();
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await page.getByRole("button", { name: "Create claw" }).click();
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await expect(page).toHaveURL(/\/claws\/.+\/chat\//);
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await expect(
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page.getByRole("heading", { name: /Hi, I'm Drafter/ }),
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).toBeVisible();
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const box = page.getByLabel("Message Drafter");
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await box.fill("ping");
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await box.press("Enter");
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await expect(page.getByText("I received: ping")).toBeVisible();
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});
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