Hand-authored skill catalog anchored to real 2026-07 versions:
- Rust 1.97.1 (stable), edition 2024
- React 19.2.7, Server Components + Actions
- TailwindCSS 4.3.3 (CSS-first config, Oxide engine)
- three.js r185 (WebGPURenderer stable, BatchedMesh matured)
- React Native 0.86 / Expo SDK 54+ (New Architecture default)
- cargo-nextest 0.9.140, gitleaks 8.20+, cargo-audit 0.21+
- Postgres 17 (18 in beta, don't rely on)
- CUDA Blackwell, Metal Apple7+, ROCm CDNA3
Ships 15 skills across the categories:
foundation/ workspace-repo-commit-protocol
small-focused-commits
tdd-red-green-refactor
code-review-checklist
int-xx-marker-protocol
decompose-int-items
rust/ write-rust-current-edition
rust-error-handling
cargo-test-driven-development
rust-async-tokio-idioms
backend/ postgres-migrations-forward-only
postgres-index-selection
api-pagination-day-1
frontend/ react-19-server-components
tailwind-v4-idioms
component-4-state-model
mobile/ expo-managed-vs-bare
rn-flashlist-perf
gpu/ gpu-coalescing-and-occupancy
roofline-model
threejs/ threejs-perf-and-teardown
security/ cargo-audit-workflow
secret-scanning-gitleaks
skills_loader.rs walks skills/**/*.md, parses YAML frontmatter
(name, description, when_to_use, tags), upserts via
skills_catalog::upsert_builtin. Idempotent per boot — bumps version
+ appends skill_versions row ONLY when body changes. Deterministic
sha256-derived ids so builtins are stable across boots.
Dockerfile copies skills/ to /etc/clawmates/skills. Server boot
task spawns loader alongside team_template_loader.
Follow-ups (Slice 3.5c continuation, future PRs):
- 20-30 more skills (duckdb, shadcn composition, a11y, WebGPU
migration, metal frame capture, rocprof, deep gitea forge
integration, semgrep rulepacks)
- Bind skills to team template roles (add [role.skills] refs to
templates/teams/*.toml + wire template_role_skills population
in team_template_loader)
Co-Authored-By: Claude Opus 4.7 <[email protected]>
65 lines
3.3 KiB
Markdown
65 lines
3.3 KiB
Markdown
---
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name: rn-flashlist-perf
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description: React Native list performance — FlashList (Shopify) over FlatList for anything > 20 rows. Reanimated 3 for animations. New Architecture-aware.
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when_to_use: You're rendering scrollable lists or animations in RN 0.86+. Mobile team pins.
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tags: [mobile, react-native, performance]
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---
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# RN performance essentials
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## Lists
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- **FlashList** (`@shopify/flash-list` — 1.7+ for RN 0.86 New Architecture support) over `FlatList` for any list of 20+ rows. Recycles views instead of unmounting.
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- **Estimated item size** is REQUIRED for FlashList perf. Measure a typical row height, plug in.
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```tsx
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<FlashList
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data={items}
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estimatedItemSize={72}
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renderItem={({ item }) => <Row item={item} />}
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keyExtractor={(i) => i.id}
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/>
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```
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- **`getItemType`** for heterogeneous lists — FlashList recycles per type, so a section-header + row list gets 2 recycled pools.
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- **`overrideItemLayout`** when items have known-in-advance heights that vary — skips measurement pass.
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## Animations
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- **Reanimated 3.x** for anything animating > 3× per frame (60+/s). Runs on the UI thread — no JS bridge bounce.
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- **Never** `Animated` (the legacy API) for gesture-driven interactions. It goes through the JS bridge and jitters under load.
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- **Worklets** for anything that reads a shared value + computes. Marked `"worklet"` at the top of the fn.
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```tsx
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const scale = useSharedValue(1);
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const style = useAnimatedStyle(() => ({ transform: [{ scale: scale.value }] }));
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// Update from JS: scale.value = withSpring(1.1);
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```
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## Gesture handling
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- **`react-native-gesture-handler` v2.x** — required, not optional. Wrap `<GestureHandlerRootView>` at the app root.
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- **`Gesture.Pan()`** etc. over `PanResponder`. Composes with Reanimated worklets natively.
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## Image handling
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- **`expo-image`** for any image where you'd have reached for `<Image>` — automatic caching, disk + memory tiers, format-optimal decoding.
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- **Never** load a >1024px image directly. Resize server-side or via `expo-image-manipulator`.
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- **Prefer WebP or AVIF** for static assets — smaller than PNG at same quality.
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## Bridge crossings to avoid
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- **`console.log` in prod builds** — goes through the bridge, has real cost. Strip with `babel-plugin-transform-remove-console`.
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- **Anonymous fns in `renderItem`** — trigger reconciliation every render. Extract outside or `useCallback`.
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- **Inline styles that create new objects every render** — same problem. Extract with `StyleSheet.create` or memoize.
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## New Architecture caveats (default in SDK 54+)
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- **Fabric renderer** — layout is synchronous. `onLayout` fires reliably.
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- **Turbo Modules** — native calls are typed + can be sync where safe. If you own a native module and haven't migrated, do it (Codegen handles the JSI wrapper).
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- **Some libraries still lag New Arch** — check the Fabric compat table; those still bounce through the bridge until they update.
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## Anti-patterns
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- **`ScrollView` with 200 hard-mounted children.** ScrollView renders all children up front — use FlashList always.
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- **`setInterval` for animation.** Reanimated `withRepeat` runs on UI thread; setInterval jitters.
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- **`InteractionManager.runAfterInteractions`** as a general delay tool. Its actual semantics are subtle; use `setTimeout(0)` if you just want "next tick".
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