WORKSHOP-FLOW.md is the participant-journey / design-review doc: local-stack launch, the module→ADD-layer map, each screen's job (does/sees/system), and the open design questions. Mirrors the shared flow artifact. ONBOARDING refresh: matrix tools now include matrix_count; Telegram ships disabled (no more tokenless probe spam); drop the removed "Refine" step; cross- link the two docs. Co-Authored-By: Claude Opus 4.8 <[email protected]>
86 lines
3.9 KiB
Markdown
86 lines
3.9 KiB
Markdown
# APESS onboarding — fully containerized
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> **The setup runbook.** For the participant *journey* (each screen's job, the
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> module→ADD-layer map, open design questions), see
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> [`WORKSHOP-FLOW.md`](./WORKSHOP-FLOW.md).
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A team needs two things running: the **APESS stack on their laptop** and the
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**ZeroClaw node on their Uno Q**. Both are containers. Nothing installs to a host.
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```
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LAPTOP: docker compose up → apess-api + apess-web (deploy/lan)
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BOARD : App Lab → Run → ONE container = daemon + relay + responder
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```
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Everything a team does — say-hi, the module chat, Telegram, the LED matrix (text,
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patterns, and the 0..N counter), the I2C scan — runs through this. The board never
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needs the Zephyr flash toolchain or Linux `/dev/i2c`: the matrix is driven by a
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resident responder and I2C is scanned on the MCU (Wire), both over the RouterBridge
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relay.
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## 1. Instructor — build + host the app (once)
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Bake the cloud token + all assets into an App Lab **import archive** (a zip):
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```sh
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export ANTHROPIC_OAUTH_TOKEN=sk-ant-oat01-… # baked into the bundle
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./deploy/uno-q/package-onboard-app.sh # → dist/apess-onboard/ + dist/apess-onboard.zip
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```
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The bundle contains: the ZeroClaw binary (`matrix_text`, `matrix_pattern`,
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`matrix_count`, `i2c_scan`), the single-`default`-agent config (those tools
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allowlisted), the skills, the responder sketch, and the baked token. Telegram
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ships **disabled** with an empty token (a tokenless channel would spam startup
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probes) — the Phase-1 wizard flips it on when a team opts in. It ships **without**
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a `.secret_key` (each board mints its own on first Run) and **without** any team's
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Telegram token. The `dist/` output is gitignored (it holds the token).
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The zip is a standard App Lab export archive (top dir = app name) — verified to
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round-trip through `arduino-app-cli app import`. **Host it for download:**
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```sh
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# copy dist/apess-onboard.zip to the production static path, e.g.
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# apess.redclaw.dev/download/apess-onboard.zip
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```
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## 2. Student — bring up their board (fresh OR pre-existing)
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1. Open **App Lab** on the Uno Q (it ships with the board).
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2. Download the app zip from `apess.redclaw.dev/download/apess-onboard.zip`.
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3. In App Lab → **Import an app** → pick the zip. It's added to your workspace
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with its files, bricks, and libraries.
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4. Click **Run**. The node comes up in one container: on first Run it
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auto-installs the sketch's core + libraries (RouterBridge, ArduinoGraphics),
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flashes the resident responder, launches the cloud agent, mints its
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`.secret_key`, self-registers to the team's APESS laptop, and scrolls a
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**claim code** on the LED matrix.
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Fresh or pre-existing board is identical — Run is idempotent; it just (re)starts
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the node. (First Run also pulls the ~839 MB `python-apps-base` image — pre-seed
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that on the room's network if 15 teams start at once.)
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## 3. Student — the wizard (laptop)
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- Open `http://<laptop>/` → **Start the workshop**.
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- **Phase 1:** team name + members → type the **claim code** the matrix is
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scrolling → board bound (state persists in `localStorage`; a Disconnect button
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is the only thing that drops it).
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- Say hi to the agent, optionally set up **Telegram** (writes the token to the
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node and reloads it), toggle **Voice**.
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- **Phase 2:** open the node, name the domain. Then the modules.
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## `APESS_URL` — how the board finds the laptop
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The board self-registers to `APESS_URL` (default `http://apess-api.local:3000`).
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Options, easiest first:
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- **mDNS:** have the `deploy/lan` box advertise `apess-api.local` (zero-config
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for students).
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- **Per-team:** set `APESS_URL` in the app's `.zeroclaw/apess-node.env`, or pass
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`APESS_URL=http://<laptop-ip>:3000` when packaging.
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## Reachability
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The laptop's API must reach the board over the workshop WiFi. Verify the AP
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allows **client-to-client** traffic (many guest networks isolate clients). See
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`deploy/lan/README.md`.
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