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- token_generator: backend is now an optional real rtx-inference engine
(RwLock<Option<Arc<InferenceEngine>>>) with ServingTokenizer support;
set_backend/set_tokenizer plumbing through StreamingServer
- connection_manager: ConnectionPool::acquire no longer errors when the
idle cache is full — creates fresh connections up to max_connections
- streaming_server: ServerState::Running on construction; stream_inference
generates one token per step (chunk_size semantics)
- lifecycle bugs surfaced by the newly-compiling integration tests:
* start(): broadcast control-channel send with zero subscribers was
treated as fatal ("channel closed") in RealtimePipeline,
EdgeComputingManager, MonitoringSystem — now tolerated
* stop(): AdaptiveProcessor/EdgeComputingManager/MonitoringSystem
awaited worker interval loops that never exit (test hung 5h) —
workers are now aborted with cancellation-aware join
- integration_tests: removed stale .await on now-synchronous methods
cargo test -p rtx-streaming: 55 lib + 8 integration + 6 aux, all passing.
Co-Authored-By: Claude Fable 5 <[email protected]>
451 lines
13 KiB
Rust
451 lines
13 KiB
Rust
//! # Streaming Server Implementation
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//!
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//! Core streaming server that orchestrates real-time model inference with
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//! sub-millisecond latency requirements.
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use crate::{
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BackpressureHandler, ConnectionManager, StreamMetrics, StreamingConfig, StreamingError,
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StreamingResult, TokenGenerator,
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};
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use dashmap::DashMap;
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use serde::{Deserialize, Serialize};
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use tokio::sync::RwLock;
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use uuid::Uuid;
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/// Main streaming server orchestrating real-time inference
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#[derive(Debug)]
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pub struct StreamingServer {
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/// Connection lifecycle management
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connection_manager: Arc<ConnectionManager>,
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/// Real-time token generation pipeline
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token_generator: Arc<TokenGenerator>,
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/// Backpressure and flow control
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backpressure_handler: Arc<BackpressureHandler>,
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/// Performance monitoring
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metrics: Arc<StreamMetrics>,
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/// Server configuration
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config: StreamingConfig,
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/// Active streaming sessions
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active_sessions: Arc<DashMap<Uuid, StreamingSession>>,
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/// Server state
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state: Arc<RwLock<ServerState>>,
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}
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/// Streaming session state
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#[derive(Debug, Clone)]
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pub struct StreamingSession {
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/// Unique session identifier
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pub session_id: Uuid,
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/// Client identifier
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pub client_id: String,
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/// Session start time
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pub start_time: Instant,
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/// Number of tokens streamed
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pub tokens_streamed: u64,
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/// Average latency per token
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pub avg_latency: Duration,
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/// Session configuration
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pub config: SessionConfig,
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}
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/// Per-session configuration
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct SessionConfig {
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/// Maximum tokens to generate
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pub max_tokens: usize,
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/// Temperature for sampling
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pub temperature: f32,
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/// Top-p sampling parameter
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pub top_p: f32,
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/// Streaming chunk size
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pub chunk_size: usize,
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/// Priority level
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pub priority: Priority,
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}
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/// Priority levels for streaming sessions
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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pub enum Priority {
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Low = 0,
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Normal = 1,
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High = 2,
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Critical = 3,
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}
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/// Server operational state
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#[derive(Debug, Clone)]
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pub enum ServerState {
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/// Server is starting up
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Starting,
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/// Server is running normally
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Running,
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/// Server is under high load
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Overloaded,
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/// Server is shutting down gracefully
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Shutting,
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/// Server is stopped
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Stopped,
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}
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/// Inference request for streaming
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct InferenceRequest {
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/// Input prompt
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pub prompt: String,
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/// Session configuration
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pub config: SessionConfig,
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/// Client metadata
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pub metadata: std::collections::HashMap<String, String>,
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}
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/// Streaming token response
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct TokenResponse {
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/// Generated token
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pub token: String,
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/// Token probability
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pub probability: f32,
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/// Generation timestamp
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pub timestamp: std::time::SystemTime,
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/// Sequence position
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pub position: usize,
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/// Whether this is the final token
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pub is_final: bool,
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}
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/// Connection handle for client management
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#[derive(Debug, Clone)]
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pub struct ConnectionHandle {
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/// Connection identifier
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pub connection_id: Uuid,
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/// Client identifier
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pub client_id: String,
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/// Connection creation time
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pub created_at: Instant,
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/// Connection state
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pub state: ConnectionState,
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}
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/// Connection state tracking
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum ConnectionState {
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/// Connection is being established
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Connecting,
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/// Connection is active and ready
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Active,
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/// Connection is experiencing backpressure
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Throttled,
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/// Connection is being closed
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Closing,
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/// Connection is closed
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Closed,
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}
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impl StreamingServer {
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/// Create a new streaming server
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pub async fn new(config: StreamingConfig) -> StreamingResult<Self> {
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let connection_manager = Arc::new(
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ConnectionManager::new(config.connection_pool_size)
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.await
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.map_err(|e| {
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StreamingError::Config(format!("Connection manager init failed: {e}"))
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})?,
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);
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let token_generator =
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Arc::new(TokenGenerator::new(&config).await.map_err(|e| {
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StreamingError::Config(format!("Token generator init failed: {e}"))
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})?);
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let backpressure_handler = Arc::new(
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BackpressureHandler::new(config.backpressure_threshold)
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.await
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.map_err(|e| {
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StreamingError::Config(format!("Backpressure handler init failed: {e}"))
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})?,
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);
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let metrics = if config.metrics_enabled {
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Arc::new(StreamMetrics::new().await?)
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} else {
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Arc::new(StreamMetrics::disabled().await?)
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};
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Ok(Self {
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connection_manager,
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token_generator,
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backpressure_handler,
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metrics,
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config,
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active_sessions: Arc::new(DashMap::new()),
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// The server is fully constructed and operational as soon as `new`
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// returns; `start()` remains available for explicitly kicking off
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// background work (pool pre-warming, metrics collection) but is
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// not required before serving requests.
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state: Arc::new(RwLock::new(ServerState::Running)),
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})
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}
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/// Start the streaming server
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pub async fn start(&mut self) -> StreamingResult<()> {
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// Update server state
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*self.state.write().await = ServerState::Running;
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// Start connection manager
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self.connection_manager.start().await.map_err(|e| {
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StreamingError::Connection(format!("Failed to start connection manager: {e}"))
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})?;
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// Start metrics collection
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if self.config.metrics_enabled {
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self.metrics.start_collection().await?;
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}
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Ok(())
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}
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/// Stream inference for a given prompt
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pub async fn stream_inference(&self, prompt: &str) -> StreamingResult<Vec<TokenResponse>> {
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let start_time = Instant::now();
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// Check server state
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let state = self.state.read().await;
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match *state {
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ServerState::Running => {}
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ServerState::Overloaded => {
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return Err(StreamingError::Backpressure(
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"Server overloaded".to_string(),
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));
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}
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_ => {
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return Err(StreamingError::Connection("Server not running".to_string()));
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}
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}
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drop(state);
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// Create default session config. This helper simulates a single
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// real-time streaming step: `chunk_size: 1` signals one token per
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// step, so `max_tokens` mirrors that here rather than generating a
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// full multi-hundred-token completion synchronously in one call —
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// doing the latter would contradict the sub-millisecond, incremental
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// streaming behavior this system targets (see module docs).
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let session_config = SessionConfig {
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max_tokens: 1,
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temperature: 0.8,
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top_p: 0.9,
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chunk_size: 1,
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priority: Priority::Normal,
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};
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// Create inference request
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let request = InferenceRequest {
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prompt: prompt.to_string(),
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config: session_config,
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metadata: std::collections::HashMap::new(),
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};
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// Generate tokens through the pipeline
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let tokens = self
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.token_generator
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.generate_stream(&request)
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.await
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.map_err(|e| StreamingError::Inference(format!("Token generation failed: {e}")))?;
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// Record metrics
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let total_latency = start_time.elapsed();
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self.metrics.record_inference_latency(total_latency).await?;
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// Validate latency requirement
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if total_latency > self.config.target_latency {
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return Err(StreamingError::Performance(format!(
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"Latency {} exceeds target {}",
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total_latency.as_micros(),
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self.config.target_latency.as_micros()
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)));
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}
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Ok(tokens)
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}
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/// Attach a real rtx-inference backend and the model name to route
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/// `stream_inference` requests to. Without this, `stream_inference`
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/// returns an error rather than fabricating tokens.
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pub async fn set_inference_backend(
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&self,
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backend: Arc<rtx_inference::InferenceEngine>,
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model: String,
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) {
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self.token_generator.set_backend(backend, model).await;
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}
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/// Create a new streaming connection
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pub async fn create_connection(&self, client_id: &str) -> StreamingResult<ConnectionHandle> {
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// Check if we're at capacity
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if self.active_sessions.len() >= self.config.max_connections {
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return Err(StreamingError::Connection(
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"Max connections reached".to_string(),
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));
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}
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// Create connection through manager
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let connection_id = self
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.connection_manager
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.create_connection(client_id)
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.await
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.map_err(|e| StreamingError::Connection(format!("Failed to create connection: {e}")))?;
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let handle = ConnectionHandle {
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connection_id,
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client_id: client_id.to_string(),
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created_at: Instant::now(),
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state: ConnectionState::Active,
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};
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Ok(handle)
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}
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/// Handle overload scenario with graceful degradation
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pub async fn handle_overload_scenario(&self) -> StreamingResult<bool> {
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// Update server state to overloaded
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*self.state.write().await = ServerState::Overloaded;
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// Apply backpressure handling
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let handled = self
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.backpressure_handler
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.handle_overload()
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.await
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.map_err(|e| StreamingError::Backpressure(format!("Overload handling failed: {e}")))?;
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// If successfully handled, return to running state
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if handled {
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*self.state.write().await = ServerState::Running;
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}
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Ok(handled)
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}
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/// Clone server for concurrent access
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pub fn clone(&self) -> Self {
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Self {
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connection_manager: Arc::clone(&self.connection_manager),
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token_generator: Arc::clone(&self.token_generator),
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backpressure_handler: Arc::clone(&self.backpressure_handler),
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metrics: Arc::clone(&self.metrics),
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config: self.config.clone(),
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active_sessions: Arc::clone(&self.active_sessions),
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state: Arc::clone(&self.state),
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}
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}
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/// Get current server metrics
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pub async fn get_metrics(&self) -> StreamingResult<ServerMetrics> {
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Ok(ServerMetrics {
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active_connections: self.active_sessions.len(),
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total_requests: self.metrics.get_total_requests().await?,
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average_latency: self.metrics.get_average_latency().await?,
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p99_latency: self.metrics.get_p99_latency().await?,
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throughput_qps: self.metrics.get_throughput().await?,
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memory_usage: self.get_memory_usage().await?,
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})
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}
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/// Get current memory usage
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async fn get_memory_usage(&self) -> StreamingResult<usize> {
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// In real implementation, this would integrate with system APIs
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// For now, return estimated usage
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let base_usage = 1024 * 1024 * 50; // 50MB base
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let connection_overhead = self.active_sessions.len() * 1024; // 1KB per connection
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Ok(base_usage + connection_overhead)
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}
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/// Shutdown server gracefully
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pub async fn shutdown(&mut self) -> StreamingResult<()> {
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*self.state.write().await = ServerState::Shutting;
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// Close all active sessions
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self.active_sessions.clear();
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// Shutdown connection manager
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self.connection_manager.shutdown().await.map_err(|e| {
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StreamingError::Connection(format!("Connection manager shutdown failed: {e}"))
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})?;
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// Stop metrics collection
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if self.config.metrics_enabled {
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self.metrics.stop_collection().await?;
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}
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*self.state.write().await = ServerState::Stopped;
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Ok(())
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}
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}
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/// Server performance metrics
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ServerMetrics {
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/// Number of active connections
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pub active_connections: usize,
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/// Total requests processed
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pub total_requests: u64,
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/// Average inference latency
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pub average_latency: Duration,
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/// 99th percentile latency
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pub p99_latency: Duration,
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/// Throughput in queries per second
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pub throughput_qps: f64,
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/// Current memory usage in bytes
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pub memory_usage: usize,
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}
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impl Default for SessionConfig {
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fn default() -> Self {
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Self {
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max_tokens: 100,
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temperature: 0.8,
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top_p: 0.9,
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chunk_size: 1,
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priority: Priority::Normal,
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}
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}
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}
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