3.8 KiB
3.8 KiB
RustyTorch++ Project Brief
Project Overview
RustyTorch++ is a GPU-native, high-performance machine learning framework written entirely in Rust, designed as a memory-safe replacement for PyTorch. It leverages custom GPU compilation, distributed training, and agent-driven development to achieve superior performance and safety guarantees.
Core Mission
Build a production-ready ML framework that combines:
- Rust's memory safety with GPU-native performance
- PyTorch-like ergonomics with zero-cost abstractions
- Agent-driven development for continuous optimization
- Seamless scaling from single GPU to multi-region clusters
Target Audience
- ML Engineers seeking better performance and safety
- Systems Engineers requiring predictable resource usage
- Research Teams needing scalable distributed training
- Production Teams wanting robust inference serving
Key Requirements
Functional Requirements
- Complete tensor operations library with autograd
- GPU kernel compilation via custom
rustgcompiler - Distributed training with Stratoswarm orchestration
- Model import/export compatibility (ONNX, PyTorch)
- Optimized inference runtime with quantization
- Cross-language bindings (Python, C++, WASM)
Non-Functional Requirements
- Performance: Sub-50ms inference latency, linear multi-GPU scaling
- Safety: MIRI-verified memory safety, no data races
- Reliability: 99.99% uptime for inference serving
- Scalability: Support 10,000+ node clusters
- Developer Experience: Intuitive APIs, comprehensive docs
Success Criteria
- Match or exceed PyTorch performance benchmarks
- Achieve zero memory safety violations in production
- Support major model architectures (transformers, CNNs, RNNs)
- Enable seamless migration from existing PyTorch codebases
- Build active open-source community with 1000+ contributors
Project Boundaries
In Scope
- Core ML framework implementation
- GPU compiler integration
- Distributed training infrastructure
- Inference serving stack
- Python/C++ bindings
- Documentation and examples
Out of Scope (Phase 1) → NOW IMPLEMENTED ✅
Mobile/edge deployment→ ✅ rtx-edge crateCustom silicon support→ ✅ Metal backend for Apple SiliconAutoML capabilities→ ✅ rtx-auto, rtx-automeasure cratesFederated learning→ ✅ rtx-federated crate
Development Philosophy
- Safety First: Every unsafe block must be justified and verified
- Performance Without Compromise: Zero-cost abstractions everywhere
- Agent-Augmented: Leverage AI agents for optimization and evolution
- Community-Driven: Open development with transparent roadmap
- Production-Ready: Every feature must be battle-tested
Phase-Based Delivery ✅ ALL COMPLETE
Development followed 14 phases from foundation to ecosystem:
- Phases 0-2: Core framework and GPU integration ✅
- Phases 3-5: Distributed training and data pipelines ✅
- Phases 6-8: Inference, quantization, monitoring ✅
- Phases 9-10: Auto-tuning and 1.0 release ✅
- Phase 11: PyTorch feature parity ✅
- Phase 12: Superset expansion (GNN, Diffusion, RL, Multimodal) ✅
- Phase 13: Classical ML (sklearn compatibility) ✅
- Post-1.0: Rust 2024 Edition Migration ✅
Each phase delivered working software with clear value propositions.
Current Status (December 2024)
Build Health
- Compilation: ✅
cargo check --workspacepasses - Total Crates: 56+
- Rust Edition: 2024 (Rust 1.92+)
Recent Completion: Rust 2024 Migration
- rtx-nlg compilation fixed (245+ errors → 0)
- nom 3.2.1 removed from dependency tree
- Float comparisons updated to
total_cmp()(200+ files) - integration_tests excluded (future work)
Project Brief Last Updated: 2025-12-16