//! TDD tests for rtx-science imports //! These tests define expected behavior for importing science types and dependencies use rtx_tensor::{Device, Result, Tensor}; #[test] fn test_device_import_works() { // Test that Device can be imported and used let device = Device::default(); // Device should have basic functionality match device { Device::Cpu => assert!(true), _ => assert!(true), // Other devices also valid } } #[test] fn test_tensor_operations_available() { // Test that basic tensor operations work let device = Device::default(); let tensor_result = Tensor::zeros(&[2, 2], &device); assert!(tensor_result.is_ok()); let tensor = tensor_result.unwrap(); // Should be able to perform basic operations let clone_result = tensor.clone(); assert_eq!(tensor.shape(), clone_result.shape()); } #[test] fn test_optimization_level_available() { // Test that OptimizationLevel type is available for cusolver // This should be importable from rtx-tensor or science modules // For now, just test that we can define what we expect #[derive(Debug, Clone)] enum ExpectedOptimizationLevel { Fast, Balanced, Accurate, } let level = ExpectedOptimizationLevel::Balanced; assert!(matches!(level, ExpectedOptimizationLevel::Balanced)); } #[test] fn test_physics_training_compiles() { // Test that physics training modules can access required types // This is a integration test to ensure dependencies are correct // Device should be accessible for physics training let device = Device::default(); let _tensor = Tensor::zeros(&[10, 10], &device).expect("Should create tensor for physics"); // This test passes if the required dependencies are properly imported assert!(true); } #[test] fn test_cusolver_enhanced_compiles() { // Test that cusolver enhanced modules can access required types // This validates that mathematical optimization types are available let device = Device::default(); let _matrix = Tensor::zeros(&[5, 5], &device).expect("Should create matrix for cusolver"); // This test passes if cusolver dependencies are properly set up assert!(true); }