embedded3 S2-6: the oblique-wall instrument (tests/embedded3_wall_position_oblique.rs: z-flow / in-plane Poiseuille + Couette linear exactness; gate oblique_wall_position_is_second_order) and the closures it found, host + device, default OFF — the transverse centroid correction (RTX_E3_DIFFUSION_TRANSVERSE=1, wall_order bit 7), the fine distance floor (RTX_E3_DISTANCE_FLOOR=fine, bit 8); kernel geometry factored into cut_cv; DFG 2D-1 x-shift knob (RTX_E3_DFG_SHIFT_X); FLAG_X0 0.6 -> 0.25 in the three flag tests (the flag of every record was detached)
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Co-Authored-By: Claude Fable 5.1 <[email protected]>
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
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e9b2e7887b
@@ -25,6 +25,8 @@ use super::wall::{FaceKind, Mask};
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pub(super) const INERTIA_FLOOR: f64 = 0.1;
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/// The wall-distance floor of a face, in units of the smallest spacing.
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pub(super) const DISTANCE_FLOOR: f64 = 0.05;
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/// The fine floor (S2-6, `Parameters::distance_floor_fine`).
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pub(super) const DISTANCE_FLOOR_FINE: f64 = 0.01;
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/// Virtual merging: a cell whose fluid fraction (at either end of the
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/// step) stays below this shares its pressure unknown with a neighbour.
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pub(super) const MERGE_FRACTION: f64 = 0.1;
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@@ -211,6 +213,8 @@ impl Mask {
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density: 1.0,
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wall_order: 1,
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wall_distance_oblique: false,
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diffusion_transverse: false,
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distance_floor_fine: false,
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wall_exchange_axis: false,
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grad_weights: None,
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diffusion_centroid: false,
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@@ -398,7 +402,8 @@ impl Mask {
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} else {
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1.0
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};
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let distance = (phi_face + 0.5 * h[c] * (1.0 - alpha) * n_t).max(DISTANCE_FLOOR * h_min);
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let distance =
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(phi_face + 0.5 * h[c] * (1.0 - alpha) * n_t).max(self.distance_floor() * h_min);
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CvGeometry {
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alpha,
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ap,
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