embedded3 S2-6: the oblique-wall instrument (tests/embedded3_wall_position_oblique.rs: z-flow / in-plane Poiseuille + Couette linear exactness; gate oblique_wall_position_is_second_order) and the closures it found, host + device, default OFF — the transverse centroid correction (RTX_E3_DIFFUSION_TRANSVERSE=1, wall_order bit 7), the fine distance floor (RTX_E3_DISTANCE_FLOOR=fine, bit 8); kernel geometry factored into cut_cv; DFG 2D-1 x-shift knob (RTX_E3_DFG_SHIFT_X); FLAG_X0 0.6 -> 0.25 in the three flag tests (the flag of every record was detached)
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Co-Authored-By: Claude Fable 5.1 <[email protected]>
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
9ae0e42dcd
commit
e9b2e7887b
@@ -17,6 +17,15 @@ impl Mask {
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[t[c][3 * f], t[c][3 * f + 1], t[c][3 * f + 2]]
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}
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/// The wall-distance floor in units of the smallest spacing (S2-6).
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pub(super) fn distance_floor(&self) -> f64 {
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if self.distance_floor_fine {
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super::cutwall::DISTANCE_FLOOR_FINE
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} else {
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super::cutwall::DISTANCE_FLOOR
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}
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}
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/// The per-face shift tables (three components interleaved).
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#[must_use]
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pub fn face_shift_tables(&self) -> Option<&[Vec<f64>; 3]> {
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@@ -25,6 +25,8 @@ use super::wall::{FaceKind, Mask};
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pub(super) const INERTIA_FLOOR: f64 = 0.1;
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/// The wall-distance floor of a face, in units of the smallest spacing.
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pub(super) const DISTANCE_FLOOR: f64 = 0.05;
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/// The fine floor (S2-6, `Parameters::distance_floor_fine`).
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pub(super) const DISTANCE_FLOOR_FINE: f64 = 0.01;
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/// Virtual merging: a cell whose fluid fraction (at either end of the
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/// step) stays below this shares its pressure unknown with a neighbour.
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pub(super) const MERGE_FRACTION: f64 = 0.1;
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@@ -211,6 +213,8 @@ impl Mask {
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density: 1.0,
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wall_order: 1,
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wall_distance_oblique: false,
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diffusion_transverse: false,
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distance_floor_fine: false,
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wall_exchange_axis: false,
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grad_weights: None,
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diffusion_centroid: false,
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@@ -398,7 +402,8 @@ impl Mask {
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} else {
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1.0
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};
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let distance = (phi_face + 0.5 * h[c] * (1.0 - alpha) * n_t).max(DISTANCE_FLOOR * h_min);
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let distance =
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(phi_face + 0.5 * h[c] * (1.0 - alpha) * n_t).max(self.distance_floor() * h_min);
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CvGeometry {
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alpha,
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ap,
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@@ -197,6 +197,54 @@ impl Solver {
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delta.clamp(0.25 * h[d], 2.0 * h[d])
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};
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let solid = |q: [i64; 3]| mask.wall_exchange_axis && ap(c, q) == Some(0.0);
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// S2-6: the centroids of two neighbours with different apertures
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// are offset ACROSS the difference's axis (in the cross and in
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// the own direction); the two-point difference then carries
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// `∇u · Δs_⊥`, removed with the cut faces' own wall-normal
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// gradients `(u − U_b)/d_f` (old values: explicit).
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let transverse = |q: [i64; 3], uq: f64, sign: f64| -> f64 {
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let sq = mask.face_shift(c, q);
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let mut ds = [0.0; 3];
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for e2 in 0..3 {
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if e2 != d {
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ds[e2] = sign * (sq[e2] - shift0[e2]);
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}
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}
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if ds == [0.0; 3] {
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return 0.0;
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}
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let cvq = mask.cv_geometry(c, q);
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let ubq = mask.surface_velocity_at(body, lat.face_position(c, q), c, t_old);
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let mut g = [0.0; 3];
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let mut count = 0.0;
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for (cvk, uk, ubk) in [(&cv, u0, ub), (&cvq, uq, ubq)] {
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let a = (cvk.wall[0] * cvk.wall[0]
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+ cvk.wall[1] * cvk.wall[1]
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+ cvk.wall[2] * cvk.wall[2])
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.sqrt();
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if a > 0.0 && cvk.alpha < 1.0 {
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let slope = (uk - ubk) / (cvk.distance * a);
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for e2 in 0..3 {
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g[e2] -= slope * cvk.wall[e2];
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}
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count += 1.0;
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}
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}
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if count == 0.0 {
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return 0.0;
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}
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(g[0] * ds[0] + g[1] * ds[1] + g[2] * ds[2]) / count
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};
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if mask.diffusion_transverse {
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for (nb, sign, gap) in [(up1, 1.0, g_plus), (dn1, -1.0, g_minus)] {
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let q = add(p, ed, sign as i64);
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let Some(uq) = nb else { continue };
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if solid(q) || !ap(c, q).is_some_and(|a| a > 0.0) {
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continue;
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}
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diff -= sign * mu * gap * a_d * transverse(q, uq, sign) / spacing(q, sign);
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}
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}
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diff += match up1 {
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Some(un) if solid(add(p, ed, 1)) => {
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let k = mu * g_plus * a_d / mask.exchange_delta(&cv, d);
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@@ -292,7 +292,14 @@ impl DeviceStep {
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wall_order: i32::from(self.solver.params.wall_order)
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+ 16 * i32::from(self.solver.params.wall_distance_oblique)
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+ 32 * i32::from(self.solver.params.wall_exchange_axis)
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+ 64 * i32::from(self.solver.params.diffusion_centroid),
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+ 64 * i32::from(self.solver.params.diffusion_centroid)
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// bit 7: the transverse centroid correction; bit 8: the fine floor (S2-6).
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+ 128
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* i32::from(
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self.solver.params.diffusion_transverse
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&& self.solver.params.diffusion_centroid,
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)
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+ 256 * i32::from(self.solver.params.distance_floor_fine),
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dx: g.dx,
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dy: g.dy,
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dz: g.dz,
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@@ -102,6 +102,18 @@ pub struct Parameters {
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/// by `½h(1 − α)(1 − |n_t|)` at every h (S2-5). `Parameters::default()`
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/// reads `RTX_E3_WALL_DISTANCE=oblique` (default: the recorded form).
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pub wall_distance_oblique: bool,
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/// The transverse part of the centroid diffusion (S2-6): two neighbour
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/// faces with different apertures have open-part centroids offset
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/// ACROSS the axis of their difference, so the two-point difference
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/// carries `∇u · Δs_⊥` — a first-order wall position on oblique walls
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/// (≈ 0.1 h inside the body). Removed with the faces' own wall-normal
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/// gradients `(u − U_b)/d_f`, in the cross AND the own direction.
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/// Needs `diffusion_centroid`. `RTX_E3_DIFFUSION_TRANSVERSE=1`.
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pub diffusion_transverse: bool,
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/// The wall-distance floor at 0.01 of the smallest spacing instead of
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/// 0.05: the coarse floor doubles the distance of faces with α < 0.1
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/// (the flat wall's θ 0.95 excess, S2-6). `RTX_E3_DISTANCE_FLOOR=fine`.
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pub distance_floor_fine: bool,
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/// The diffusive exchange of a fluid face with a SOLID neighbour face
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/// over the axis distance to the wall, `δ = min(h, d_f/|n_d|)`, and
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/// implicit — instead of the full `h`, which places the no-slip value
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@@ -145,6 +157,9 @@ impl Default for Parameters {
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.unwrap_or(1),
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wall_distance_oblique: std::env::var("RTX_E3_WALL_DISTANCE")
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.is_ok_and(|v| v == "oblique"),
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diffusion_transverse: std::env::var("RTX_E3_DIFFUSION_TRANSVERSE")
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.is_ok_and(|v| v == "1"),
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distance_floor_fine: std::env::var("RTX_E3_DISTANCE_FLOOR").is_ok_and(|v| v == "fine"),
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wall_exchange_axis: std::env::var("RTX_E3_WALL_EXCHANGE").is_ok_and(|v| v == "axis"),
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pressure_centroid: std::env::var("RTX_E3_PRESSURE_CENTROID").is_ok_and(|v| v == "1"),
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// ON by default since S2-5 (`=0` reproduces the records before it).
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@@ -281,6 +296,9 @@ impl Solver {
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m.wall_order = self.params.wall_order;
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m.wall_distance_oblique = self.params.wall_distance_oblique;
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m.wall_exchange_axis = self.params.wall_exchange_axis;
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m.diffusion_transverse =
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self.params.diffusion_transverse && self.params.diffusion_centroid;
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m.distance_floor_fine = self.params.distance_floor_fine;
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m.diffusion_centroid = self.params.diffusion_centroid;
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if self.params.diffusion_centroid {
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m.compute_face_shifts();
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@@ -101,6 +101,9 @@ pub struct Mask {
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pub(super) wall_order: u8,
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/// The oblique wall distance of the cut faces (S2-5).
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pub(super) wall_distance_oblique: bool,
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/// The transverse centroid correction and the fine distance floor (S2-6).
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pub(super) diffusion_transverse: bool,
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pub(super) distance_floor_fine: bool,
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/// The axis-distance implicit wall exchange (S2-5).
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pub(super) wall_exchange_axis: bool,
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/// The centroid prototype's pressure-gradient weights per u / v / w face.
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@@ -524,6 +527,8 @@ impl Mask {
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density: 1.0,
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wall_order: 1,
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wall_distance_oblique: false,
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diffusion_transverse: false,
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distance_floor_fine: false,
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wall_exchange_axis: false,
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grad_weights: None,
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diffusion_centroid: false,
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