rtx-cfd legacy GPU: buffers re-borrowed after nested device calls; writing and delegating methods take &mut self
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@@ -256,11 +256,15 @@ impl D2Q9GpuSolver {
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fn gpu_collision_step(&mut self) -> CfdResult<()> {
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let buffers = self
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.gpu_buffers
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.as_mut()
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.as_ref()
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.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
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// First compute equilibrium distributions
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self.gpu_compute_equilibrium()?;
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let buffers = self
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.gpu_buffers
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.as_mut()
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.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
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// Then perform collision: f = f + omega * (f_eq - f)
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let module = self
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@@ -476,7 +480,7 @@ impl D2Q9GpuSolver {
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}
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/// Complete GPU LBM time step
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pub fn gpu_step(&self) -> CfdResult<()> {
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pub fn gpu_step(&mut self) -> CfdResult<()> {
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self.gpu_collision_step()?;
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self.gpu_streaming_step()?;
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self.gpu_apply_bounce_back_boundaries()?;
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@@ -575,7 +579,7 @@ impl D2Q9GpuSolver {
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}
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/// Apply boundary conditions
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fn gpu_apply_boundaries(&self, _boundary_conditions: &BoundaryConditions) -> CfdResult<()> {
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fn gpu_apply_boundaries(&mut self, _boundary_conditions: &BoundaryConditions) -> CfdResult<()> {
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// For now, just apply bounce-back
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self.gpu_apply_bounce_back_boundaries()?;
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Ok(())
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