R8-b: 3-D Hex20 flag structure (rtx-fea analysis::flag3d) + plane-strain self-consistency gates

New code only: Flag3d builds the Turek-Hron flag as a structured Hex20
plate (x-major serendipity lattice), the root clamp with free or
plane-strain (u_z = 0) lateral faces, the TL-SVK Newmark analysis with the
2-D harness's settings (beta = (gamma + 1/2)^2/4, 60 Newton), the wetted
Quad8 faces with outward orientation, and consistent nodal forces of a
traction field on the current faces. The dynamic stepper and the TL path
were already dimension-generic; nothing existing changes.

Gates (tests/flag3d_structure.rs): mass = rho V, face-force totals;
plane-strain 3-D reproduces the 2-D 35x2 Quad8 CSM1 to rounding and the
first 60 CSM3 steps to 9e-16 m. Instruments (#[ignore]): CSM1 table,
CSM3 march, modal K/M dump.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
This commit is contained in:
Omar Sobh
2026-09-25 18:01:49 -05:00
co-authored by Claude Opus 5.5
parent d63806c0e6
commit 508207223a
3 changed files with 1114 additions and 0 deletions
@@ -0,0 +1,475 @@
//! The Turek–Hron flag as a 3-D solid: a Hex20 plate `[x0, x1] × [y0, y1]
//! × [z0, z1]` (length × thickness × span), root face `x = x0` clamped,
//! for R8's coupled 3-D FSI (omni-cortex roadmap, item R8-b).
//!
//! Nothing here is a new solver: [`NonlinearDynamicAnalysis`] and the
//! total-Lagrangian St. Venant–Kirchhoff path are dimension-generic, so
//! the 3-D flag steps through exactly the machinery the 2-D harness uses
//! (`set_nodal_forces`, `step(state) → state`, Newmark γ/β, the
//! line-search/subdivision rescue). This module adds what the 2-D harness
//! builds by hand:
//!
//! * the structured Hex20 mesh on the `(2nx+1) × (2ny+1) × (2nz+1)`
//! serendipity lattice (x-major node order, so the sequential DOF
//! numbering keeps the banded LU's bandwidth at one x-slab);
//! * the root clamp, with the lateral faces either **free** (the real
//! plate, the physical 3-D problem) or **plane strain** (`u_z = 0` at
//! every node: a z-independent field is exactly representable by Hex20
//! and the 3-D energy then equals span × the 2-D plane-strain energy, so
//! this reproduces the 2-D Quad8 model to rounding — the self-consistency
//! gate, "run the 3-D problem as the 2-D problem first");
//! * the wetted surface (bottom, top, tip, and the two lateral faces) as
//! Quad8 faces with outward orientation, and the consistent nodal forces
//! of a traction field integrated over the *current* (deformed) faces —
//! the interface load a partitioned coupling feeds to
//! [`NonlinearDynamicStepper::set_nodal_forces`](super::NonlinearDynamicStepper::set_nodal_forces).
//!
//! New code only: no existing solver path changes.
use super::{AnalysisConfig, ConvergenceCriteria, NonlinearDynamicAnalysis};
use crate::assembly::dof_mapping::DofComponent;
use crate::boundary::dirichlet::{DirichletBC, DirichletType};
use crate::boundary::{BoundaryCondition, BoundaryConditionSet, SpatialFunction};
use crate::error::FeaResult;
use crate::materials::{LinearElastic, MaterialDatabase};
use crate::mesh::{Element, ElementType, MaterialId, Mesh, Node, NodeId};
use nalgebra::{DVector, Vector3};
use std::collections::BTreeMap;
/// Geometry and resolution of the plate. `nx`, `ny`, `nz` are Hex20
/// element counts along length, thickness and span.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Flag3dSpec {
pub x0: f64,
pub x1: f64,
pub y0: f64,
pub y1: f64,
pub z0: f64,
pub z1: f64,
pub nx: usize,
pub ny: usize,
pub nz: usize,
}
impl Flag3dSpec {
/// The Turek–Hron flag (`[0.25, 0.6] × [0.19, 0.21]`) extruded over
/// `z ∈ [z0, z0 + span]`.
pub fn turek_hron(span: f64, z0: f64, nx: usize, ny: usize, nz: usize) -> Self {
Self {
x0: 0.25,
x1: 0.6,
y0: 0.19,
y1: 0.21,
z0,
z1: z0 + span,
nx,
ny,
nz,
}
}
pub fn span(&self) -> f64 {
self.z1 - self.z0
}
}
/// How the lateral faces `z = z0, z1` are held.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum LateralFaces {
/// Traction-free: the physical 3-D plate.
Free,
/// `u_z = 0` at every node: exact 2-D plane strain (the 2-D model's
/// definition), for the self-consistency gate.
PlaneStrain,
}
/// Which wetted face of the plate a [`SurfaceFace`] lies on.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum FlagSide {
/// `y = y0`
Bottom,
/// `y = y1`
Top,
/// `x = x1`
Tip,
/// `z = z0`
SideLow,
/// `z = z1`
SideHigh,
}
/// A Quad8 face of the Hex20 mesh: corners counter-clockwise seen from
/// outside, then mid-edge nodes `(0-1, 1-2, 2-3, 3-0)` — the library's
/// Quad8 order, oriented so `∂x/∂ξ × ∂x/∂η` points out of the solid.
#[derive(Debug, Clone, PartialEq)]
pub struct SurfaceFace {
pub side: FlagSide,
pub nodes: [NodeId; 8],
}
/// The structured Hex20 plate.
#[derive(Debug, Clone)]
pub struct Flag3d {
pub spec: Flag3dSpec,
pub mesh: Mesh,
lattice: Vec<Option<NodeId>>,
dims: [usize; 3],
}
const GAUSS3: [(f64, f64); 3] = [
(-0.774_596_669_241_483_4, 5.0 / 9.0),
(0.0, 8.0 / 9.0),
(0.774_596_669_241_483_4, 5.0 / 9.0),
];
/// Quad8 serendipity shape functions and their `(ξ, η)` derivatives, the
/// library's node order.
fn quad8(xi: f64, eta: f64) -> ([f64; 8], [[f64; 2]; 8]) {
let corners = [(-1.0, -1.0), (1.0, -1.0), (1.0, 1.0), (-1.0, 1.0)];
let mut n = [0.0; 8];
let mut d = [[0.0; 2]; 8];
for (a, &(xa, ya)) in corners.iter().enumerate() {
let (p, q) = (1.0 + xa * xi, 1.0 + ya * eta);
let r = xa * xi + ya * eta - 1.0;
n[a] = 0.25 * p * q * r;
d[a][0] = 0.25 * xa * (q * r + p * q);
d[a][1] = 0.25 * ya * (p * r + p * q);
}
// Mid-edge nodes: (0, -1), (1, 0), (0, 1), (-1, 0).
n[4] = 0.5 * (1.0 - xi * xi) * (1.0 - eta);
d[4] = [-xi * (1.0 - eta), -0.5 * (1.0 - xi * xi)];
n[5] = 0.5 * (1.0 + xi) * (1.0 - eta * eta);
d[5] = [0.5 * (1.0 - eta * eta), -(1.0 + xi) * eta];
n[6] = 0.5 * (1.0 - xi * xi) * (1.0 + eta);
d[6] = [-xi * (1.0 + eta), 0.5 * (1.0 - xi * xi)];
n[7] = 0.5 * (1.0 - xi) * (1.0 - eta * eta);
d[7] = [-0.5 * (1.0 - eta * eta), -(1.0 - xi) * eta];
(n, d)
}
impl Flag3d {
/// Build the mesh (material 0 on every element).
pub fn build(spec: Flag3dSpec) -> FeaResult<Self> {
assert!(
spec.nx > 0 && spec.ny > 0 && spec.nz > 0,
"element counts must be positive"
);
let dims = [2 * spec.nx + 1, 2 * spec.ny + 1, 2 * spec.nz + 1];
let mut mesh = Mesh::new(3)?;
let mut lattice = vec![None; dims[0] * dims[1] * dims[2]];
for i in 0..dims[0] {
for j in 0..dims[1] {
for k in 0..dims[2] {
if (i % 2) + (j % 2) + (k % 2) > 1 {
continue; // not a serendipity node
}
let x = spec.x0 + (spec.x1 - spec.x0) * i as f64 / (dims[0] - 1) as f64;
let y = spec.y0 + (spec.y1 - spec.y0) * j as f64 / (dims[1] - 1) as f64;
let z = spec.z0 + (spec.z1 - spec.z0) * k as f64 / (dims[2] - 1) as f64;
lattice[(i * dims[1] + j) * dims[2] + k] =
Some(mesh.add_node(Node::new_3d(x, y, z)));
}
}
}
let mut flag = Self {
spec,
mesh,
lattice,
dims,
};
for ex in 0..spec.nx {
for ey in 0..spec.ny {
for ez in 0..spec.nz {
let (a, b, c) = (2 * ex, 2 * ey, 2 * ez);
let at = |i, j, k| flag.lattice_node(i, j, k).expect("serendipity node");
let nodes = vec![
at(a, b, c),
at(a + 2, b, c),
at(a + 2, b + 2, c),
at(a, b + 2, c),
at(a, b, c + 2),
at(a + 2, b, c + 2),
at(a + 2, b + 2, c + 2),
at(a, b + 2, c + 2),
at(a + 1, b, c),
at(a + 2, b + 1, c),
at(a + 1, b + 2, c),
at(a, b + 1, c),
at(a + 1, b, c + 2),
at(a + 2, b + 1, c + 2),
at(a + 1, b + 2, c + 2),
at(a, b + 1, c + 2),
at(a, b, c + 1),
at(a + 2, b, c + 1),
at(a + 2, b + 2, c + 1),
at(a, b + 2, c + 1),
];
flag.mesh.add_element(Element::new(
ElementType::Hex20,
nodes,
MaterialId(0),
)?)?;
}
}
}
Ok(flag)
}
/// The node at lattice index `(i, j, k)` (`0..=2n` per direction), if
/// that lattice point carries a serendipity node.
pub fn lattice_node(&self, i: usize, j: usize, k: usize) -> Option<NodeId> {
if i >= self.dims[0] || j >= self.dims[1] || k >= self.dims[2] {
return None;
}
self.lattice[(i * self.dims[1] + j) * self.dims[2] + k]
}
/// Lattice sizes `(2nx+1, 2ny+1, 2nz+1)`.
pub fn lattice_dims(&self) -> [usize; 3] {
self.dims
}
/// The node nearest to `p` (reference coordinates).
pub fn nearest_node(&self, p: Vector3<f64>) -> NodeId {
self.mesh
.nodes
.iter()
.min_by(|a, b| {
let da = (a.1.position() - p).norm();
let db = (b.1.position() - p).norm();
da.partial_cmp(&db).unwrap()
})
.map(|(&id, _)| id)
.expect("non-empty mesh")
}
/// The Turek–Hron point A `(x1, (y0+y1)/2)` on the mid-span line
/// (the nearest lattice node: exact for even `nz`, else the nearer of
/// the two mid-span candidates).
pub fn point_a(&self) -> NodeId {
let s = &self.spec;
self.nearest_node(Vector3::new(s.x1, 0.5 * (s.y0 + s.y1), 0.5 * (s.z0 + s.z1)))
}
/// Nodes on the clamped root face `x = x0`.
pub fn root_nodes(&self) -> Vec<NodeId> {
let mut out = Vec::new();
for j in 0..self.dims[1] {
for k in 0..self.dims[2] {
if let Some(id) = self.lattice_node(0, j, k) {
out.push(id);
}
}
}
out
}
/// The root clamp (`u = 0` on `x = x0`) plus the lateral condition.
pub fn clamp_root(&self, lateral: LateralFaces) -> BoundaryConditionSet {
let zero = || DirichletType::Spatial(SpatialFunction(Box::new(|_| 0.0)));
let dirichlet = |nodes: Vec<NodeId>, component| {
BoundaryCondition::Dirichlet(DirichletBC {
nodes,
components: vec![component],
condition_type: zero(),
time_range: None,
ramping_factor: 1.0,
gradual_enforcement: false,
})
};
let root = self.root_nodes();
let mut set = BoundaryConditionSet::new();
for component in [
DofComponent::DisplacementX,
DofComponent::DisplacementY,
DofComponent::DisplacementZ,
] {
set.add_condition(dirichlet(root.clone(), component));
}
if lateral == LateralFaces::PlaneStrain {
let all: Vec<NodeId> = self.mesh.nodes.keys().copied().collect();
set.add_condition(dirichlet(all, DofComponent::DisplacementZ));
}
set
}
/// One linear-elastic material (the TL path reads its Lamé pair and
/// density).
pub fn materials(e: f64, nu: f64, rho: f64) -> MaterialDatabase {
let mut db = MaterialDatabase::new();
db.add_material(
MaterialId(0),
LinearElastic::new(e, nu).with_density(rho),
None,
);
db
}
/// The coupled march's structure: total-Lagrangian SVK, Newmark with
/// the given `γ` and `β = (γ + ½)²/4`, 60 Newton iterations — the 2-D
/// harness's settings. `num_steps` only matters for
/// [`NonlinearDynamicAnalysis::run`]; a coupling uses
/// [`NonlinearDynamicAnalysis::stepper`].
pub fn dynamic_analysis(
&self,
e: f64,
nu: f64,
rho: f64,
lateral: LateralFaces,
dt: f64,
num_steps: usize,
gamma: f64,
) -> NonlinearDynamicAnalysis {
let beta = (gamma + 0.5).powi(2) / 4.0;
NonlinearDynamicAnalysis::new(
self.mesh.clone(),
Self::materials(e, nu, rho),
self.clamp_root(lateral),
dt,
num_steps,
AnalysisConfig::default(),
)
.with_total_lagrangian()
.with_convergence_criteria(ConvergenceCriteria {
max_iterations: 60,
..ConvergenceCriteria::default()
})
.with_newmark_parameters(gamma, beta)
}
/// The Quad8 faces of the given sides (the root face is never
/// wetted). Order: side, then element index.
pub fn surface_faces(&self, sides: &[FlagSide]) -> Vec<SurfaceFace> {
let [di, dj, dk] = self.dims;
let (ilast, jlast, klast) = (di - 1, dj - 1, dk - 1);
let mut faces = Vec::new();
// base lattice point + the two in-face axes (ξ, η) as unit steps.
let mut push = |side, base: [usize; 3], u: [usize; 3], v: [usize; 3]| {
let p = |cu: usize, cv: usize| {
let q = [
base[0] + cu * u[0] + cv * v[0],
base[1] + cu * u[1] + cv * v[1],
base[2] + cu * u[2] + cv * v[2],
];
self.lattice_node(q[0], q[1], q[2]).expect("face node")
};
faces.push(SurfaceFace {
side,
nodes: [
p(0, 0),
p(2, 0),
p(2, 2),
p(0, 2),
p(1, 0),
p(2, 1),
p(1, 2),
p(0, 1),
],
});
};
const X: [usize; 3] = [1, 0, 0];
const Y: [usize; 3] = [0, 1, 0];
const Z: [usize; 3] = [0, 0, 1];
for &side in sides {
match side {
FlagSide::Bottom => {
for a in (0..ilast).step_by(2) {
for c in (0..klast).step_by(2) {
push(side, [a, 0, c], X, Z); // x × z = −y
}
}
}
FlagSide::Top => {
for a in (0..ilast).step_by(2) {
for c in (0..klast).step_by(2) {
push(side, [a, jlast, c], Z, X); // z × x = +y
}
}
}
FlagSide::Tip => {
for b in (0..jlast).step_by(2) {
for c in (0..klast).step_by(2) {
push(side, [ilast, b, c], Y, Z); // y × z = +x
}
}
}
FlagSide::SideLow => {
for a in (0..ilast).step_by(2) {
for b in (0..jlast).step_by(2) {
push(side, [a, b, 0], Y, X); // y × x = −z
}
}
}
FlagSide::SideHigh => {
for a in (0..ilast).step_by(2) {
for b in (0..jlast).step_by(2) {
push(side, [a, b, klast], X, Y); // x × y = +z
}
}
}
}
}
faces
}
/// Every wetted face: bottom, top, tip, and both lateral faces.
pub fn wetted_faces(&self) -> Vec<SurfaceFace> {
self.surface_faces(&[
FlagSide::Bottom,
FlagSide::Top,
FlagSide::Tip,
FlagSide::SideLow,
FlagSide::SideHigh,
])
}
/// Consistent nodal forces `f_a = ∫ N_a t(x, n) da` of a traction
/// field over the given faces in the configuration `X + u`
/// (`displacement` in the stepper's global DOF numbering, read through
/// `node_dofs`; `None` = the reference configuration). `traction`
/// receives the current point and the current outward unit normal —
/// a pressure `p` is `|x, n| -p(x) * n`. 3 × 3 Gauss per face.
/// Returns one entry per touched node, sorted by node id.
pub fn face_nodal_forces(
&self,
faces: &[SurfaceFace],
displacement: Option<(&DVector<f64>, &dyn Fn(NodeId) -> Vec<usize>)>,
traction: &dyn Fn(Vector3<f64>, Vector3<f64>) -> Vector3<f64>,
) -> Vec<(NodeId, Vector3<f64>)> {
let position = |id: NodeId| -> Vector3<f64> {
let x = self.mesh.get_node(id).expect("face node").position();
match displacement {
Some((u, dofs)) => {
let d = dofs(id);
x + Vector3::new(u[d[0]], u[d[1]], u[d[2]])
}
None => x,
}
};
let mut out: BTreeMap<NodeId, Vector3<f64>> = BTreeMap::new();
for face in faces {
let xs: Vec<Vector3<f64>> = face.nodes.iter().map(|&id| position(id)).collect();
for &(xi, wx) in &GAUSS3 {
for &(eta, wy) in &GAUSS3 {
let (n, d) = quad8(xi, eta);
let mut x = Vector3::zeros();
let mut t1 = Vector3::zeros();
let mut t2 = Vector3::zeros();
for a in 0..8 {
x += xs[a] * n[a];
t1 += xs[a] * d[a][0];
t2 += xs[a] * d[a][1];
}
let cross = t1.cross(&t2);
let jac = cross.norm();
let t = traction(x, cross / jac);
let w = wx * wy * jac;
for a in 0..8 {
*out.entry(face.nodes[a]).or_insert_with(Vector3::zeros) += t * (n[a] * w);
}
}
}
}
out.into_iter().collect()
}
}
@@ -7,6 +7,7 @@
//! coordinating all lower-level components into complete workflows. //! coordinating all lower-level components into complete workflows.
pub mod dynamic_analysis; pub mod dynamic_analysis;
pub mod flag3d;
pub mod modal_analysis; pub mod modal_analysis;
pub mod nonlinear_analysis; pub mod nonlinear_analysis;
pub mod nonlinear_dynamic; pub mod nonlinear_dynamic;
@@ -0,0 +1,638 @@
//! R8-b: the Turek–Hron flag as a 3-D Hex20 total-Lagrangian SVK solid
//! ([`rtx_fea::analysis::flag3d`]).
//!
//! Suite (fast, run by default):
//!
//! 1. `flag3d_mesh_mass_and_surface_forces` — node/element counts, the
//! consistent mass sums to `ρ V`, and the face integrator's totals
//! (uniform traction on the top face = `t · L · span`; a uniform
//! pressure on bottom + top cancels; a rigid translation of the
//! configuration changes nothing).
//! 2. `plane_strain_3d_reproduces_the_2d_csm1` — CSM1 (static, gravity)
//! with `u_z = 0` everywhere reproduces the 2-D 35×2 Quad8 plane-strain
//! model to rounding (same Newton, same banded LU).
//! 3. `plane_strain_3d_reproduces_the_2d_csm3_start` — the first 60
//! Newmark steps of CSM3 agree with the 2-D stepper to rounding.
//!
//! Instruments (`#[ignore]`, env-driven, write under `FLAG3D_OUT`):
//!
//! * `flag3d_csm1_table` — CSM1 tip displacement per configuration.
//! * `flag3d_csm3_march` — the full CSM3 oscillation, CSV of point A and
//! of the tip's lateral corners.
//! * `flag3d_modes_dump` — the linearised operators (TL tangent at u = 0,
//! consistent mass) on the free DOFs, for an outside eigen-solve.
use std::io::Write as _;
use nalgebra::{DVector, Vector3};
use rtx_fea::analysis::flag3d::{Flag3d, Flag3dSpec, FlagSide, LateralFaces};
use rtx_fea::analysis::{
ConvergenceCriteria, DynamicState, NonlinearDynamicAnalysis, NonlinearDynamicStepper,
};
use rtx_fea::assembly::dof_mapping::DofComponent;
use rtx_fea::boundary::dirichlet::{DirichletBC, DirichletType};
use rtx_fea::boundary::{BoundaryCondition, BoundaryConditionSet, SpatialFunction};
use rtx_fea::elements::total_lagrangian::{internal_force_and_tangent, saint_venant_kirchhoff};
use rtx_fea::elements::{ElementMatrixComputer, StandardFiniteElement};
use rtx_fea::materials::{LinearElastic, Material as _};
use rtx_fea::mesh::{Element, ElementType, MaterialId, Mesh, Node, NodeId};
const E_MOD: f64 = 1.4e6;
const NU: f64 = 0.4;
/// CSM1/CSM3 density and gravity (FSI2's structure is ρ_s = 1e4).
const RHO_CSM: f64 = 1000.0;
const G: f64 = 2.0;
fn env_str(name: &str, default: &str) -> String {
std::env::var(name).unwrap_or_else(|_| default.to_string())
}
fn env_num(name: &str, default: f64) -> f64 {
std::env::var(name)
.map(|v| v.parse().expect(name))
.unwrap_or(default)
}
/// The 2-D flag, exactly as the FSI2 harness builds it.
fn quad8_flag(nx: usize, ny: usize) -> Mesh {
let (x0, x1, y0, y1) = (0.25, 0.6, 0.19, 0.21);
let mut mesh = Mesh::new(2).unwrap();
let (lx, ly) = (2 * nx + 1, 2 * ny + 1);
let mut grid = vec![vec![None; ly]; lx];
for (i, column) in grid.iter_mut().enumerate() {
for (j, slot) in column.iter_mut().enumerate() {
if i % 2 == 1 && j % 2 == 1 {
continue;
}
let x = x0 + (x1 - x0) * i as f64 / (2 * nx) as f64;
let y = y0 + (y1 - y0) * j as f64 / (2 * ny) as f64;
*slot = Some(mesh.add_node(Node::new_2d(x, y)));
}
}
for i in 0..nx {
for j in 0..ny {
let (a, b) = (2 * i, 2 * j);
let nodes = vec![
grid[a][b].unwrap(),
grid[a + 2][b].unwrap(),
grid[a + 2][b + 2].unwrap(),
grid[a][b + 2].unwrap(),
grid[a + 1][b].unwrap(),
grid[a + 2][b + 1].unwrap(),
grid[a + 1][b + 2].unwrap(),
grid[a][b + 1].unwrap(),
];
mesh.add_element(Element::new(ElementType::Quad8, nodes, MaterialId(0)).unwrap())
.unwrap();
}
}
mesh
}
fn clamp_2d(mesh: &Mesh) -> BoundaryConditionSet {
let clamped: Vec<NodeId> = mesh
.nodes
.iter()
.filter(|(_, node)| (node.position().x - 0.25).abs() < 1e-12)
.map(|(&id, _)| id)
.collect();
let mut set = BoundaryConditionSet::new();
for component in [DofComponent::DisplacementX, DofComponent::DisplacementY] {
set.add_condition(BoundaryCondition::Dirichlet(DirichletBC {
nodes: clamped.clone(),
components: vec![component],
condition_type: DirichletType::Spatial(SpatialFunction(Box::new(|_| 0.0))),
time_range: None,
ramping_factor: 1.0,
gradual_enforcement: false,
}));
}
set
}
fn point_2d(mesh: &Mesh, x: f64, y: f64) -> NodeId {
mesh.nodes
.iter()
.find(|(_, n)| (n.position().x - x).abs() < 1e-12 && (n.position().y - y).abs() < 1e-12)
.map(|(&id, _)| id)
.unwrap()
}
/// Consistent gravity nodal forces `∫ N_a ρ g dV` (per unit depth in 2-D).
fn gravity_forces(mesh: &Mesh, rho: f64, g: f64) -> Vec<(NodeId, Vector3<f64>)> {
let dim = mesh.spatial_dimension;
let mut acc: std::collections::BTreeMap<NodeId, Vector3<f64>> = Default::default();
for element in mesh.elements.values() {
let coords: Vec<Vector3<f64>> = element
.nodes
.iter()
.map(|id| mesh.get_node(*id).unwrap().position())
.collect();
let fe = StandardFiniteElement::new(element.element_type, coords.clone());
let f = ElementMatrixComputer::compute_body_force_vector(
&fe,
&coords,
&|_| Vector3::new(0.0, -rho * g, 0.0),
None,
)
.unwrap();
for (a, id) in element.nodes.iter().enumerate() {
let e = acc.entry(*id).or_insert_with(Vector3::zeros);
for c in 0..dim {
e[c] += f[a * dim + c];
}
}
}
acc.into_iter().collect()
}
/// Newton to rounding: the static comparisons are otherwise limited by
/// the default 1e-6 stopping rule (whose force scale differs between the
/// 2-D per-unit-depth and the 3-D per-span loads).
fn static_criteria() -> ConvergenceCriteria {
ConvergenceCriteria {
force_tolerance: 1e-12,
displacement_tolerance: 1e-14,
max_iterations: 60,
..ConvergenceCriteria::default()
}
}
/// Static equilibrium through the dynamic stepper: one "Newmark step" of
/// `dt = 1e4 s` from `u = v = a = 0` is Newton on
/// `f_int(u) + M u/(β Δt²) = F` — the static problem up to a mass term
/// 1e-9 of the stiffness. `load_steps` ramps the load, each step starting
/// from the previous equilibrium with zero velocity and acceleration.
fn static_solve<'a>(
analysis: &'a NonlinearDynamicAnalysis,
forces: &[(NodeId, Vector3<f64>)],
load_steps: usize,
) -> (DVector<f64>, NonlinearDynamicStepper<'a>, usize) {
let mut stepper = analysis.stepper().unwrap();
let n = stepper.rest_state().unwrap().displacement.len();
let mut u = DVector::zeros(n);
let mut iterations = 0;
for s in 1..=load_steps {
let scale = s as f64 / load_steps as f64;
let scaled: Vec<_> = forces.iter().map(|(id, f)| (*id, f * scale)).collect();
stepper.set_nodal_forces(&scaled);
let state = DynamicState {
displacement: u.clone(),
velocity: DVector::zeros(n),
acceleration: DVector::zeros(n),
};
let (next, it) = stepper.step(&state).unwrap();
iterations += it;
u = next.displacement;
}
(u, stepper, iterations)
}
fn static_2d_csm1(nx: usize, ny: usize) -> (f64, f64, usize) {
let mesh = quad8_flag(nx, ny);
let a = point_2d(&mesh, 0.6, 0.2);
let forces = gravity_forces(&mesh, RHO_CSM, G);
let analysis = NonlinearDynamicAnalysis::new(
mesh.clone(),
Flag3d::materials(E_MOD, NU, RHO_CSM),
clamp_2d(&mesh),
1e4,
1,
Default::default(),
)
.with_total_lagrangian()
.with_convergence_criteria(static_criteria());
let (u, stepper, it) = static_solve(&analysis, &forces, 5);
let d = stepper.node_dofs(a);
(u[d[0]], u[d[1]], it)
}
struct Tip3d {
a: Vector3<f64>,
/// Point A's line at the two lateral faces (z0, z1).
side_low: Vector3<f64>,
side_high: Vector3<f64>,
iterations: usize,
dofs: usize,
}
fn static_3d_csm1(spec: Flag3dSpec, lateral: LateralFaces, load_steps: usize) -> Tip3d {
let flag = Flag3d::build(spec).unwrap();
let forces = gravity_forces(&flag.mesh, RHO_CSM, G);
let analysis = flag
.dynamic_analysis(E_MOD, NU, RHO_CSM, lateral, 1e4, 1, 0.5)
.with_convergence_criteria(static_criteria());
let (u, stepper, iterations) = static_solve(&analysis, &forces, load_steps);
let read = |id: NodeId| {
let d = stepper.node_dofs(id);
Vector3::new(u[d[0]], u[d[1]], u[d[2]])
};
let ym = 0.5 * (spec.y0 + spec.y1);
Tip3d {
a: read(flag.point_a()),
side_low: read(flag.nearest_node(Vector3::new(spec.x1, ym, spec.z0))),
side_high: read(flag.nearest_node(Vector3::new(spec.x1, ym, spec.z1))),
iterations,
dofs: u.len(),
}
}
fn rel(a: f64, b: f64) -> f64 {
((a - b) / b).abs()
}
#[test]
fn flag3d_mesh_mass_and_surface_forces() {
let spec = Flag3dSpec::turek_hron(0.1, -0.05, 7, 2, 3);
let flag = Flag3d::build(spec).unwrap();
// Serendipity lattice: points with at most one odd index.
let [di, dj, dk] = flag.lattice_dims();
let mut expected = 0;
for i in 0..di {
for j in 0..dj {
for k in 0..dk {
if (i % 2) + (j % 2) + (k % 2) <= 1 {
expected += 1;
}
}
}
}
assert_eq!(flag.mesh.nodes.len(), expected);
assert_eq!(flag.mesh.elements.len(), 7 * 2 * 3);
// Consistent mass sums to ρ V; every Jacobian is positive.
let mut mass = 0.0;
for element in flag.mesh.elements.values() {
let coords: Vec<Vector3<f64>> = element
.nodes
.iter()
.map(|id| flag.mesh.get_node(*id).unwrap().position())
.collect();
let fe = StandardFiniteElement::new(element.element_type, coords.clone());
let m =
ElementMatrixComputer::compute_consistent_mass_matrix(&fe, &coords, 1e4, None).unwrap();
mass += m.matrix.sum();
}
let volume = 0.35 * 0.02 * 0.1;
assert!(
rel(mass, 1e4 * volume) < 1e-12,
"mass {mass} vs {}",
1e4 * volume
);
// Uniform traction on the top face: total = t · L · span.
let top = flag.surface_faces(&[FlagSide::Top]);
let t0 = Vector3::new(3.0, -2.0, 0.5);
let total: Vector3<f64> = flag
.face_nodal_forces(&top, None, &|_, _| t0)
.iter()
.map(|(_, f)| f)
.sum();
assert!((total - t0 * (0.35 * 0.1)).norm() < 1e-12, "{total:?}");
// Normals point out: a pressure p on the top pushes down, on the tip
// pushes −x, on the side faces pushes inward; bottom + top cancel.
let p = 7.0;
let pressure = |_: Vector3<f64>, n: Vector3<f64>| -p * n;
let sum = |sides: &[FlagSide]| -> Vector3<f64> {
flag.face_nodal_forces(&flag.surface_faces(sides), None, &pressure)
.iter()
.map(|(_, f)| f)
.sum()
};
assert!((sum(&[FlagSide::Top]) - Vector3::new(0.0, -p * 0.035, 0.0)).norm() < 1e-12);
assert!((sum(&[FlagSide::Tip]) - Vector3::new(-p * 0.002, 0.0, 0.0)).norm() < 1e-12);
assert!((sum(&[FlagSide::SideHigh]) - Vector3::new(0.0, 0.0, -p * 0.007)).norm() < 1e-12);
assert!((sum(&[FlagSide::SideLow]) - Vector3::new(0.0, 0.0, p * 0.007)).norm() < 1e-12);
assert!(sum(&[FlagSide::Bottom, FlagSide::Top]).norm() < 1e-12);
// All five wetted faces + the root would close; without the root the
// pressure resultant is the root's missing +x share.
let wetted: Vector3<f64> = flag
.face_nodal_forces(&flag.wetted_faces(), None, &pressure)
.iter()
.map(|(_, f)| f)
.sum();
assert!((wetted - Vector3::new(-p * 0.002, 0.0, 0.0)).norm() < 1e-12);
// A rigid translation of the configuration changes nothing.
let analysis = flag.dynamic_analysis(1.4e6, 0.4, 1e4, LateralFaces::Free, 1e-3, 1, 0.5);
let stepper = analysis.stepper().unwrap();
let mut u = DVector::zeros(3 * flag.mesh.nodes.len());
for id in flag.mesh.nodes.keys() {
let d = stepper.node_dofs(*id);
u[d[0]] = 0.01;
u[d[1]] = -0.03;
u[d[2]] = 0.02;
}
let dofs = |id: NodeId| stepper.node_dofs(id);
let moved = flag.face_nodal_forces(&top, Some((&u, &dofs)), &|_, n| -p * n);
let still = flag.face_nodal_forces(&top, None, &|_, n| -p * n);
for ((ia, fa), (ib, fb)) in moved.iter().zip(&still) {
assert_eq!(ia, ib);
assert!((fa - fb).norm() < 1e-14);
}
}
#[test]
fn plane_strain_3d_reproduces_the_2d_csm1() {
let (ux2, uy2, it2) = static_2d_csm1(35, 2);
let tip = static_3d_csm1(
Flag3dSpec::turek_hron(0.05, 0.0, 35, 2, 1),
LateralFaces::PlaneStrain,
5,
);
println!(
" CSM1 35x2: 2-D Quad8 u(A) = ({ux2:.9e}, {uy2:.9e}) [{it2} Newton]; 3-D Hex20 \
35x2x1 plane strain u(A) = ({:.9e}, {:.9e}, {:.2e}) [{} Newton, {} DOFs]; \
reference (−7.18777e-3, −66.1029e-3)",
tip.a.x, tip.a.y, tip.a.z, tip.iterations, tip.dofs
);
assert!(rel(tip.a.x, ux2) < 1e-8, "ux {} vs 2-D {ux2}", tip.a.x);
assert!(rel(tip.a.y, uy2) < 1e-8, "uy {} vs 2-D {uy2}", tip.a.y);
assert!(tip.a.z.abs() < 1e-15);
// Span-uniform: both lateral faces carry the mid-span value.
assert!((tip.side_low - tip.a).norm() < 1e-9 * tip.a.norm());
assert!((tip.side_high - tip.a).norm() < 1e-9 * tip.a.norm());
// And the 2-D model is the one pinned against FEATFLOW (1% short in
// u_y at 35x2, total_lagrangian_svk.rs).
assert!(rel(uy2, -66.1029e-3) < 0.02 && rel(ux2, -7.18777e-3) < 0.04);
}
fn csm3_2d(dt: f64) -> (NonlinearDynamicAnalysis, NodeId) {
let mesh = quad8_flag(35, 2);
let a = point_2d(&mesh, 0.6, 0.2);
let mut analysis = NonlinearDynamicAnalysis::new(
mesh.clone(),
Flag3d::materials(E_MOD, NU, RHO_CSM),
clamp_2d(&mesh),
dt,
1,
Default::default(),
)
.with_total_lagrangian();
analysis.set_body_force(|_| Vector3::new(0.0, -RHO_CSM * G, 0.0));
(analysis, a)
}
#[test]
fn plane_strain_3d_reproduces_the_2d_csm3_start() {
let dt = 0.005;
let steps = 60;
let (a2d, node2) = csm3_2d(dt);
let mut s2 = a2d.stepper().unwrap();
let flag = Flag3d::build(Flag3dSpec::turek_hron(0.05, 0.0, 35, 2, 1)).unwrap();
let mut a3d = flag.dynamic_analysis(E_MOD, NU, RHO_CSM, LateralFaces::PlaneStrain, dt, 1, 0.5);
a3d.set_body_force(|_| Vector3::new(0.0, -RHO_CSM * G, 0.0));
let mut s3 = a3d.stepper().unwrap();
let node3 = flag.point_a();
let (d2, d3) = (s2.node_dofs(node2), s3.node_dofs(node3));
let mut st2 = s2.rest_state().unwrap();
let mut st3 = s3.rest_state().unwrap();
let mut worst: f64 = 0.0;
let mut peak: f64 = 0.0;
for _ in 0..steps {
st2 = s2.step(&st2).unwrap().0;
st3 = s3.step(&st3).unwrap().0;
for c in 0..2 {
worst = worst.max((st2.displacement[d2[c]] - st3.displacement[d3[c]]).abs());
peak = peak.max(st2.displacement[d2[c]].abs());
}
}
println!(
" CSM3 first {steps} steps (t = {:.2} s): max |u_3D − u_2D| at A {worst:.3e} m, \
peak |u| {peak:.3e} m",
steps as f64 * dt
);
assert!(peak > 1e-2, "the flag must have moved: {peak}");
assert!(
worst < 1e-8 * peak,
"3-D plane strain departs from 2-D: {worst:.3e}"
);
}
// ---------------------------------------------------------------------------
// Instruments
// ---------------------------------------------------------------------------
/// `NXxNYxNZ:span:free|ps` entries, comma-separated.
fn parse_configs(spec: &str) -> Vec<(usize, usize, usize, f64, LateralFaces)> {
spec.split(',')
.map(|entry| {
let mut parts = entry.trim().split(':');
let mesh = parts.next().unwrap();
let span: f64 = parts.next().unwrap().parse().unwrap();
let lateral = match parts.next().unwrap() {
"free" => LateralFaces::Free,
"ps" => LateralFaces::PlaneStrain,
other => panic!("lateral {other}"),
};
let n: Vec<usize> = mesh.split('x').map(|t| t.parse().unwrap()).collect();
(n[0], n[1], n[2], span, lateral)
})
.collect()
}
fn tag(nx: usize, ny: usize, nz: usize, span: f64, lateral: LateralFaces) -> String {
let l = if lateral == LateralFaces::Free {
"free"
} else {
"ps"
};
format!("{nx}x{ny}x{nz}_s{span}_{l}")
}
#[test]
#[ignore = "instrument: CSM1 tip displacement per configuration"]
fn flag3d_csm1_table() {
let out = env_str("FLAG3D_OUT", ".");
let configs = parse_configs(&env_str(
"FLAG3D_CONFIGS",
"35x2x1:0.05:ps,35x2x4:0.41:free",
));
let steps = env_num("FLAG3D_LOAD_STEPS", 5.0) as usize;
let mut table = std::fs::OpenOptions::new()
.create(true)
.append(true)
.open(format!("{out}/csm1_table.txt"))
.unwrap();
for (nx, ny, nz, span, lateral) in configs {
let start = std::time::Instant::now();
let tip = static_3d_csm1(
Flag3dSpec::turek_hron(span, -0.5 * span, nx, ny, nz),
lateral,
steps,
);
let line = format!(
"CSM1 {} dofs {} newton {} | A ux {:.6e} uy {:.6e} uz {:.3e} | side_low uy {:.6e} \
side_high uy {:.6e} | {:.1} s | ref ux -7.18777e-3 uy -66.1029e-3",
tag(nx, ny, nz, span, lateral),
tip.dofs,
tip.iterations,
tip.a.x,
tip.a.y,
tip.a.z,
tip.side_low.y,
tip.side_high.y,
start.elapsed().as_secs_f64()
);
println!("{line}");
writeln!(table, "{line}").unwrap();
}
if env_str("FLAG3D_2D", "1") == "1" {
for (nx, ny) in [(35, 2), (70, 4)] {
let (ux, uy, it) = static_2d_csm1(nx, ny);
let line =
format!("CSM1 2-D {nx}x{ny} Quad8 | A ux {ux:.6e} uy {uy:.6e} [{it} Newton]");
println!("{line}");
writeln!(table, "{line}").unwrap();
}
}
}
#[test]
#[ignore = "instrument: the CSM3 oscillation on the 3-D flag"]
fn flag3d_csm3_march() {
let out = env_str("FLAG3D_OUT", ".");
let configs = parse_configs(&env_str("FLAG3D_CONFIGS", "35x2x1:0.05:ps"));
let dt = env_num("FLAG3D_DT", 0.005);
let steps = env_num("FLAG3D_STEPS", 2000.0) as usize;
for (nx, ny, nz, span, lateral) in configs {
let spec = Flag3dSpec::turek_hron(span, -0.5 * span, nx, ny, nz);
let flag = Flag3d::build(spec).unwrap();
let mut analysis = flag.dynamic_analysis(E_MOD, NU, RHO_CSM, lateral, dt, steps, 0.5);
analysis.set_body_force(|_| Vector3::new(0.0, -RHO_CSM * G, 0.0));
let mut stepper = analysis.stepper().unwrap();
let ym = 0.5 * (spec.y0 + spec.y1);
let probes = [
flag.point_a(),
flag.nearest_node(Vector3::new(spec.x1, ym, spec.z0)),
flag.nearest_node(Vector3::new(spec.x1, ym, spec.z1)),
];
let dofs: Vec<Vec<usize>> = probes.iter().map(|p| stepper.node_dofs(*p)).collect();
let name = tag(nx, ny, nz, span, lateral);
let path = format!("{out}/csm3_{name}_dt{dt}.csv");
let mut csv = std::fs::File::create(&path).unwrap();
writeln!(csv, "t,ax,ay,az,low_y,high_y,low_z,high_z,newton").unwrap();
let mut state = stepper.rest_state().unwrap();
let start = std::time::Instant::now();
let mut total = 0usize;
for k in 1..=steps {
let (next, it) = stepper.step(&state).unwrap();
state = next;
total += it;
let u = &state.displacement;
writeln!(
csv,
"{:.6e},{:.12e},{:.12e},{:.12e},{:.12e},{:.12e},{:.12e},{:.12e},{it}",
k as f64 * dt,
u[dofs[0][0]],
u[dofs[0][1]],
u[dofs[0][2]],
u[dofs[1][1]],
u[dofs[2][1]],
u[dofs[1][2]],
u[dofs[2][2]]
)
.unwrap();
}
println!(
"CSM3 {name} dt {dt}: {steps} steps, {total} Newton, rescues {:?}, {:.0} s → {path}",
stepper.rescue_counts(),
start.elapsed().as_secs_f64()
);
}
}
#[test]
#[ignore = "instrument: the 3-D flag's K and M for an outside eigen-solve"]
fn flag3d_modes_dump() {
let out = env_str("FLAG3D_OUT", ".");
let configs = parse_configs(&env_str("FLAG3D_CONFIGS", "35x2x1:0.05:ps"));
let rho = env_num("FLAG3D_RHO", 1e4);
let (lambda, mu) = LinearElastic::new(E_MOD, NU)
.with_density(rho)
.properties()
.lame_parameters();
let constitutive = saint_venant_kirchhoff(lambda, mu, 3);
for (nx, ny, nz, span, lateral) in configs {
let spec = Flag3dSpec::turek_hron(span, -0.5 * span, nx, ny, nz);
let flag = Flag3d::build(spec).unwrap();
let mut ids: Vec<NodeId> = flag.mesh.nodes.keys().copied().collect();
ids.sort();
let mut free = std::collections::HashMap::new();
let mut dof_lines = Vec::new();
for id in &ids {
let p = flag.mesh.get_node(*id).unwrap().position();
if (p.x - spec.x0).abs() < 1e-12 {
continue;
}
let comps = if lateral == LateralFaces::PlaneStrain {
2
} else {
3
};
for c in 0..comps {
free.insert((*id, c), dof_lines.len());
dof_lines.push(format!(
"{} {} {:.12e} {:.12e} {:.12e} {c}",
dof_lines.len(),
id.0,
p.x,
p.y,
p.z
));
}
}
let mut k_trip: std::collections::BTreeMap<(usize, usize), f64> = Default::default();
let mut m_trip: std::collections::BTreeMap<(usize, usize), f64> = Default::default();
for element in flag.mesh.elements.values() {
let coords: Vec<Vector3<f64>> = element
.nodes
.iter()
.map(|id| flag.mesh.get_node(*id).unwrap().position())
.collect();
let fe = StandardFiniteElement::new(element.element_type, coords.clone());
let zero = DVector::zeros(3 * element.nodes.len());
let (_, k_e) =
internal_force_and_tangent(&fe, &coords, &zero, constitutive.as_ref(), None)
.unwrap();
let m_s =
ElementMatrixComputer::compute_consistent_mass_matrix(&fe, &coords, rho, None)
.unwrap();
let local: Vec<Option<usize>> = element
.nodes
.iter()
.flat_map(|n| (0..3).map(move |c| (*n, c)))
.map(|key| free.get(&key).copied())
.collect();
for (a, ga) in local.iter().enumerate() {
let Some(ga) = ga else { continue };
for (b, gb) in local.iter().enumerate() {
let Some(gb) = gb else { continue };
*k_trip.entry((*ga, *gb)).or_default() += k_e[(a, b)];
if a % 3 == b % 3 {
*m_trip.entry((*ga, *gb)).or_default() += m_s.matrix[(a / 3, b / 3)];
}
}
}
}
let name = tag(nx, ny, nz, span, lateral);
let write = |kind: &str, trip: &std::collections::BTreeMap<(usize, usize), f64>| {
let mut f = std::fs::File::create(format!("{out}/{kind}_{name}.coo")).unwrap();
for ((i, j), v) in trip {
if *v != 0.0 {
writeln!(f, "{i} {j} {v:.17e}").unwrap();
}
}
};
write("k", &k_trip);
write("m", &m_trip);
std::fs::write(
format!("{out}/dofs_{name}.txt"),
dof_lines.join("\n") + "\n",
)
.unwrap();
println!(
"modes dump {name}: {} free DOFs, K nnz {}",
dof_lines.len(),
k_trip.len()
);
}
}