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redclawsystems
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//! LBM boundary conditions
//!
//! This module implements boundary conditions for lattice Boltzmann methods:
//! - Bounce-back for no-slip walls
//! - Zou-He for velocity/pressure boundaries
// Note: CfdResult and Vector2 imports kept for future use
/// LBM boundary condition trait
pub trait LbmBoundaryCondition: std::fmt::Debug {
/// Apply boundary condition to distribution functions
fn apply(&self, f: &mut [f64], x: usize, y: usize);
}
/// Bounce-back boundary condition for no-slip walls
///
/// Implements the standard bounce-back rule where particles hitting a wall
/// are reflected back in the opposite direction. This provides no-slip
/// boundary conditions and is mass-conserving.
#[derive(Debug, Clone)]
pub struct BounceBackBc;
impl LbmBoundaryCondition for BounceBackBc {
fn apply(&self, f: &mut [f64], _x: usize, _y: usize) {
// Standard bounce-back: f_opposite = f_incoming
// For D2Q9, the opposite directions are:
// 0 (rest) -> 0 (unchanged)
// 1 (east) <-> 3 (west)
// 2 (north) <-> 4 (south)
// 5 (northeast) <-> 7 (southwest)
// 6 (northwest) <-> 8 (southeast)
// Swap opposite directions
f.swap(1, 3); // East <-> West
f.swap(2, 4); // North <-> South
f.swap(5, 7); // Northeast <-> Southwest
f.swap(6, 8); // Northwest <-> Southeast
// Rest particle (0) remains unchanged
}
}
/// Zou-He boundary condition for velocity/pressure boundaries
///
/// Implements the Zou-He method for imposing velocity or pressure
/// boundary conditions. This method maintains mass conservation
/// while enforcing the desired macroscopic variables.
#[derive(Debug, Clone)]
pub struct ZouHeBc {
/// Prescribed value (velocity magnitude or pressure)
pub value: f64,
/// Boundary type
pub boundary_type: ZouHeBoundaryType,
/// Boundary orientation
pub orientation: BoundaryOrientation,
}
/// Type of Zou-He boundary condition
#[derive(Debug, Clone, Copy)]
pub enum ZouHeBoundaryType {
/// Velocity boundary condition
Velocity,
/// Pressure boundary condition
Pressure,
}
/// Boundary orientation
#[derive(Debug, Clone, Copy)]
pub enum BoundaryOrientation {
/// Left boundary (x = 0)
Left,
/// Right boundary (x = nx-1)
Right,
/// Bottom boundary (y = 0)
Bottom,
/// Top boundary (y = ny-1)
Top,
}
impl ZouHeBc {
/// Create new Zou-He velocity boundary condition
#[must_use]
pub fn velocity(value: f64, orientation: BoundaryOrientation) -> Self {
Self {
value,
boundary_type: ZouHeBoundaryType::Velocity,
orientation,
}
}
/// Create new Zou-He pressure boundary condition
#[must_use]
pub fn pressure(value: f64, orientation: BoundaryOrientation) -> Self {
Self {
value,
boundary_type: ZouHeBoundaryType::Pressure,
orientation,
}
}
/// Legacy constructor for compatibility
#[must_use]
pub fn new(value: f64) -> Self {
Self::velocity(value, BoundaryOrientation::Left)
}
}
impl LbmBoundaryCondition for ZouHeBc {
fn apply(&self, f: &mut [f64], _x: usize, _y: usize) {
match self.orientation {
BoundaryOrientation::Left => self.apply_left_boundary(f),
BoundaryOrientation::Right => self.apply_right_boundary(f),
BoundaryOrientation::Bottom => self.apply_bottom_boundary(f),
BoundaryOrientation::Top => self.apply_top_boundary(f),
}
}
}
impl ZouHeBc {
/// Apply Zou-He boundary condition for left boundary (x = 0)
fn apply_left_boundary(&self, f: &mut [f64]) {
match self.boundary_type {
ZouHeBoundaryType::Velocity => {
// Known velocity u, unknown density
let u = self.value;
let _v = 0.0; // Assume no normal velocity
// Calculate density from known distributions
// rho = (f0 + f2 + f4 + 2*(f3 + f6 + f7)) / (1 - u)
let rho = (f[0] + f[2] + f[4] + 2.0 * (f[3] + f[6] + f[7])) / (1.0 - u);
// Set unknown distributions using Zou-He relations
f[1] = f[3] + (2.0 / 3.0) * rho * u;
f[5] = f[7] - 0.5 * (f[2] - f[4]) + (1.0 / 6.0) * rho * u;
f[8] = f[6] + 0.5 * (f[2] - f[4]) + (1.0 / 6.0) * rho * u;
}
ZouHeBoundaryType::Pressure => {
// Known density, unknown velocity
let rho = self.value;
// Calculate velocity from known distributions
let u = 1.0 - (f[0] + f[2] + f[4] + 2.0 * (f[3] + f[6] + f[7])) / rho;
let _v = 0.0;
// Set unknown distributions
f[1] = f[3] + (2.0 / 3.0) * rho * u;
f[5] = f[7] - 0.5 * (f[2] - f[4]) + (1.0 / 6.0) * rho * u;
f[8] = f[6] + 0.5 * (f[2] - f[4]) + (1.0 / 6.0) * rho * u;
}
}
}
/// Apply Zou-He boundary condition for right boundary (x = nx-1)
fn apply_right_boundary(&self, f: &mut [f64]) {
match self.boundary_type {
ZouHeBoundaryType::Velocity => {
let u = -self.value; // Outflow velocity (negative)
let _v = 0.0;
let rho = (f[0] + f[2] + f[4] + 2.0 * (f[1] + f[5] + f[8])) / (1.0 + u);
f[3] = f[1] - (2.0 / 3.0) * rho * u;
f[6] = f[8] + 0.5 * (f[2] - f[4]) - (1.0 / 6.0) * rho * u;
f[7] = f[5] - 0.5 * (f[2] - f[4]) - (1.0 / 6.0) * rho * u;
}
ZouHeBoundaryType::Pressure => {
let rho = self.value;
let u = -1.0 + (f[0] + f[2] + f[4] + 2.0 * (f[1] + f[5] + f[8])) / rho;
f[3] = f[1] - (2.0 / 3.0) * rho * u;
f[6] = f[8] + 0.5 * (f[2] - f[4]) - (1.0 / 6.0) * rho * u;
f[7] = f[5] - 0.5 * (f[2] - f[4]) - (1.0 / 6.0) * rho * u;
}
}
}
/// Apply Zou-He boundary condition for bottom boundary (y = 0)
fn apply_bottom_boundary(&self, f: &mut [f64]) {
match self.boundary_type {
ZouHeBoundaryType::Velocity => {
let _u = 0.0;
let v = self.value;
let rho = (f[0] + f[1] + f[3] + 2.0 * (f[4] + f[7] + f[8])) / (1.0 - v);
f[2] = f[4] + (2.0 / 3.0) * rho * v;
f[5] = f[7] - 0.5 * (f[1] - f[3]) + (1.0 / 6.0) * rho * v;
f[6] = f[8] + 0.5 * (f[1] - f[3]) + (1.0 / 6.0) * rho * v;
}
ZouHeBoundaryType::Pressure => {
let rho = self.value;
let v = 1.0 - (f[0] + f[1] + f[3] + 2.0 * (f[4] + f[7] + f[8])) / rho;
f[2] = f[4] + (2.0 / 3.0) * rho * v;
f[5] = f[7] - 0.5 * (f[1] - f[3]) + (1.0 / 6.0) * rho * v;
f[6] = f[8] + 0.5 * (f[1] - f[3]) + (1.0 / 6.0) * rho * v;
}
}
}
/// Apply Zou-He boundary condition for top boundary (y = ny-1)
fn apply_top_boundary(&self, f: &mut [f64]) {
match self.boundary_type {
ZouHeBoundaryType::Velocity => {
let _u = 0.0;
let v = -self.value; // Outflow velocity
let rho = (f[0] + f[1] + f[3] + 2.0 * (f[2] + f[5] + f[6])) / (1.0 + v);
f[4] = f[2] - (2.0 / 3.0) * rho * v;
f[7] = f[5] + 0.5 * (f[1] - f[3]) - (1.0 / 6.0) * rho * v;
f[8] = f[6] - 0.5 * (f[1] - f[3]) - (1.0 / 6.0) * rho * v;
}
ZouHeBoundaryType::Pressure => {
let rho = self.value;
let v = -1.0 + (f[0] + f[1] + f[3] + 2.0 * (f[2] + f[5] + f[6])) / rho;
f[4] = f[2] - (2.0 / 3.0) * rho * v;
f[7] = f[5] + 0.5 * (f[1] - f[3]) - (1.0 / 6.0) * rho * v;
f[8] = f[6] - 0.5 * (f[1] - f[3]) - (1.0 / 6.0) * rho * v;
}
}
}
}
/// Collection of boundary conditions for different boundaries
#[derive(Debug)]
pub struct BoundaryConditionSet {
/// Left boundary condition
pub left: Option<Box<dyn LbmBoundaryCondition>>,
/// Right boundary condition
pub right: Option<Box<dyn LbmBoundaryCondition>>,
/// Bottom boundary condition
pub bottom: Option<Box<dyn LbmBoundaryCondition>>,
/// Top boundary condition
pub top: Option<Box<dyn LbmBoundaryCondition>>,
}
impl BoundaryConditionSet {
/// Create new empty boundary condition set
#[must_use]
pub fn new() -> Self {
Self {
left: None,
right: None,
bottom: None,
top: None,
}
}
/// Create bounce-back boundary conditions on all walls
#[must_use]
pub fn all_bounce_back() -> Self {
Self {
left: Some(Box::new(BounceBackBc)),
right: Some(Box::new(BounceBackBc)),
bottom: Some(Box::new(BounceBackBc)),
top: Some(Box::new(BounceBackBc)),
}
}
/// Create lid-driven cavity boundary conditions
#[must_use]
pub fn lid_driven_cavity(lid_velocity: f64) -> Self {
Self {
left: Some(Box::new(BounceBackBc)),
right: Some(Box::new(BounceBackBc)),
bottom: Some(Box::new(BounceBackBc)),
top: Some(Box::new(ZouHeBc::velocity(
lid_velocity,
BoundaryOrientation::Top,
))),
}
}
}
impl Default for BoundaryConditionSet {
fn default() -> Self {
Self::new()
}
}
@@ -0,0 +1,443 @@
//! D2Q9 Lattice Boltzmann Method implementation
//!
//! This module implements the D2Q9 (2D, 9 velocities) lattice Boltzmann method
//! for simulating incompressible fluid flows.
use crate::error::{CfdError, CfdResult};
use crate::solvers::lbm::common::MacroscopicVariables;
use nalgebra::Vector2;
/// D2Q9 lattice velocities (in lattice units)
const D2Q9_VELOCITIES: [Vector2<i32>; 9] = [
Vector2::new(0, 0), // 0: Rest particle
Vector2::new(1, 0), // 1: East
Vector2::new(0, 1), // 2: North
Vector2::new(-1, 0), // 3: West
Vector2::new(0, -1), // 4: South
Vector2::new(1, 1), // 5: Northeast
Vector2::new(-1, 1), // 6: Northwest
Vector2::new(-1, -1), // 7: Southwest
Vector2::new(1, -1), // 8: Southeast
];
/// D2Q9 lattice weights
const D2Q9_WEIGHTS: [f64; 9] = [
4.0 / 9.0, // 0: Rest particle
1.0 / 9.0, // 1-4: Cardinal directions
1.0 / 9.0,
1.0 / 9.0,
1.0 / 9.0,
1.0 / 36.0, // 5-8: Diagonal directions
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
];
/// Parameters for D2Q9 lattice Boltzmann method
#[derive(Debug, Clone)]
pub struct D2Q9Parameters {
/// Relaxation time for BGK collision operator
pub tau: f64,
/// Kinematic viscosity (derived from tau)
pub nu: f64,
}
impl D2Q9Parameters {
/// Create new D2Q9 parameters with given relaxation time
#[must_use]
pub fn new(tau: f64) -> Self {
let nu = (tau - 0.5) / 3.0; // Relationship between tau and viscosity
Self { tau, nu }
}
/// Validate parameters for numerical stability
pub fn validate(&self) -> CfdResult<()> {
if self.tau <= 0.5 {
return Err(CfdError::invalid_parameter(
"Relaxation time must be greater than 0.5 for stability",
));
}
if self.tau >= 2.0 {
return Err(CfdError::invalid_parameter(
"Relaxation time should be less than 2.0 for efficiency",
));
}
if self.nu <= 0.0 {
return Err(CfdError::invalid_parameter(
"Kinematic viscosity must be positive",
));
}
Ok(())
}
/// Create parameters from kinematic viscosity
#[must_use]
pub fn from_viscosity(nu: f64) -> Self {
let tau = 3.0 * nu + 0.5;
Self { tau, nu }
}
}
impl Default for D2Q9Parameters {
fn default() -> Self {
Self::new(0.6) // Commonly used value
}
}
/// D2Q9 Lattice Boltzmann Method solver
pub struct D2Q9Solver {
/// Grid dimensions
nx: usize,
ny: usize,
/// Distribution functions f[x][y][i] where i is velocity direction
f: Vec<Vec<Vec<f64>>>,
/// Temporary storage for streaming step
f_temp: Vec<Vec<Vec<f64>>>,
/// Solver parameters
params: D2Q9Parameters,
}
impl D2Q9Solver {
/// Create new D2Q9 solver
#[must_use]
pub fn new(nx: usize, ny: usize, params: D2Q9Parameters) -> Self {
params.validate().expect("Invalid D2Q9 parameters");
let f = vec![vec![vec![0.0; 9]; ny]; nx];
let f_temp = vec![vec![vec![0.0; 9]; ny]; nx];
Self {
nx,
ny,
f,
f_temp,
params,
}
}
/// Get lattice velocities
#[must_use]
pub fn lattice_velocities(&self) -> Vec<Vector2<i32>> {
D2Q9_VELOCITIES.to_vec()
}
/// Get lattice weights
#[must_use]
pub fn weights(&self) -> Vec<f64> {
D2Q9_WEIGHTS.to_vec()
}
/// Calculate equilibrium distribution function
#[must_use]
pub fn equilibrium_distribution(&self, density: f64, velocity: &Vector2<f64>) -> Vec<f64> {
let mut f_eq = vec![0.0; 9];
let u_sqr = velocity.norm_squared();
for i in 0..9 {
let e_i = Vector2::new(
f64::from(D2Q9_VELOCITIES[i].x),
f64::from(D2Q9_VELOCITIES[i].y),
);
let e_dot_u = e_i.dot(velocity);
// Equilibrium distribution: f_i^eq = w_i * rho * (1 + 3*e_i·u + 9/2*(e_i·u)^2 - 3/2*u^2)
f_eq[i] = D2Q9_WEIGHTS[i]
* density
* (1.0 + 3.0 * e_dot_u + 4.5 * e_dot_u * e_dot_u - 1.5 * u_sqr);
}
f_eq
}
/// Set distribution function at a specific grid point
pub fn set_distribution_at(&mut self, x: usize, y: usize, f_values: &[f64]) {
assert_eq!(f_values.len(), 9);
self.f[x][y].copy_from_slice(f_values);
}
/// Get distribution function at a specific grid point
#[must_use]
pub fn distribution_at(&self, x: usize, y: usize) -> Vec<f64> {
self.f[x][y].clone()
}
/// Extract macroscopic variables (density and velocity) from distribution functions
#[must_use]
pub fn macroscopic_variables_at(&self, x: usize, y: usize) -> MacroscopicVariables {
let f_local = &self.f[x][y];
// Density: sum of all distribution functions
let density: f64 = f_local.iter().sum();
// Momentum: sum of f_i * e_i
let mut momentum = Vector2::zeros();
for i in 0..9 {
let e_i = Vector2::new(
f64::from(D2Q9_VELOCITIES[i].x),
f64::from(D2Q9_VELOCITIES[i].y),
);
momentum += f_local[i] * e_i;
}
// Velocity: momentum / density
let velocity = if density > 1e-15 {
momentum / density
} else {
Vector2::zeros()
};
MacroscopicVariables::new(density, velocity)
}
/// BGK collision step
pub fn collision_step(&mut self) {
let omega = 1.0 / self.params.tau; // Collision frequency
for x in 0..self.nx {
for y in 0..self.ny {
let vars = self.macroscopic_variables_at(x, y);
let f_eq = self.equilibrium_distribution(vars.density, &vars.velocity);
// BGK collision: f_i^new = f_i - omega * (f_i - f_i^eq)
for i in 0..9 {
self.f[x][y][i] -= omega * (self.f[x][y][i] - f_eq[i]);
}
}
}
}
/// Streaming step (propagation)
pub fn streaming_step(&mut self) {
// Copy current state to temporary storage
for x in 0..self.nx {
for y in 0..self.ny {
self.f_temp[x][y].copy_from_slice(&self.f[x][y]);
}
}
// Stream particles according to their velocities
for x in 0..self.nx {
for y in 0..self.ny {
for i in 0..9 {
let e_i = D2Q9_VELOCITIES[i];
let x_src = (x as i32 - e_i.x).rem_euclid(self.nx as i32) as usize;
let y_src = (y as i32 - e_i.y).rem_euclid(self.ny as i32) as usize;
self.f[x][y][i] = self.f_temp[x_src][y_src][i];
}
}
}
}
/// Complete LBM time step (collision + streaming)
pub fn step(&mut self) {
self.collision_step();
self.streaming_step();
self.apply_bounce_back_boundaries();
}
/// Complete LBM time step with specified boundary condition function
pub fn step_with_boundaries<F>(&mut self, apply_boundaries: F)
where
F: FnOnce(&mut Self),
{
self.collision_step();
self.streaming_step();
apply_boundaries(self);
}
/// Complete LBM time step without boundary conditions (for periodic domains)
pub fn step_periodic(&mut self) {
self.collision_step();
self.streaming_step();
}
/// Initialize uniform flow field
pub fn initialize_uniform(&mut self, density: f64, velocity: Vector2<f64>) {
let f_eq = self.equilibrium_distribution(density, &velocity);
for x in 0..self.nx {
for y in 0..self.ny {
self.f[x][y].copy_from_slice(&f_eq);
}
}
}
/// Initialize Poiseuille flow (parabolic velocity profile)
pub fn initialize_poiseuille_flow(&mut self, driving_force: f64) {
let density = 1.0;
for x in 0..self.nx {
for y in 0..self.ny {
if y == 0 || y == self.ny - 1 {
// No-slip boundary conditions at walls
let f_eq = self.equilibrium_distribution(density, &Vector2::zeros());
self.f[x][y].copy_from_slice(&f_eq);
} else {
// Parabolic velocity profile for interior points
let y_normalized = y as f64 / (self.ny - 1) as f64;
let u_x = driving_force * 4.0 * y_normalized * (1.0 - y_normalized);
let velocity = Vector2::new(u_x, 0.0);
let f_eq = self.equilibrium_distribution(density, &velocity);
self.f[x][y].copy_from_slice(&f_eq);
}
}
}
}
/// Apply bounce-back boundary conditions for no-slip walls (mass conserving)
pub fn apply_bounce_back_boundaries(&mut self) {
// Bottom wall (y = 0): bounce back north-facing velocities
for x in 0..self.nx {
// Bounce back: f_north = f_south
self.f[x][0][2] = self.f[x][0][4]; // North = South
self.f[x][0][5] = self.f[x][0][8]; // Northeast = Southeast
self.f[x][0][6] = self.f[x][0][7]; // Northwest = Southwest
}
// Top wall (y = ny-1): bounce back south-facing velocities
let top_y = self.ny - 1;
for x in 0..self.nx {
// Bounce back: f_south = f_north
self.f[x][top_y][4] = self.f[x][top_y][2]; // South = North
self.f[x][top_y][7] = self.f[x][top_y][6]; // Southwest = Northwest
self.f[x][top_y][8] = self.f[x][top_y][5]; // Southeast = Northeast
}
}
/// Apply no-slip boundary conditions for walls (for initialization only)
pub fn apply_no_slip_boundaries(&mut self) {
let density = 1.0;
let zero_velocity = Vector2::zeros();
let f_eq = self.equilibrium_distribution(density, &zero_velocity);
// Bottom and top walls
for x in 0..self.nx {
self.f[x][0].copy_from_slice(&f_eq);
self.f[x][self.ny - 1].copy_from_slice(&f_eq);
}
}
/// Calculate total mass in the domain
#[must_use]
pub fn total_mass(&self) -> f64 {
let mut total = 0.0;
for x in 0..self.nx {
for y in 0..self.ny {
let vars = self.macroscopic_variables_at(x, y);
total += vars.density;
}
}
total
}
/// Get grid dimensions
#[must_use]
pub fn dimensions(&self) -> (usize, usize) {
(self.nx, self.ny)
}
/// Get solver parameters
#[must_use]
pub fn parameters(&self) -> &D2Q9Parameters {
&self.params
}
/// Calculate kinetic energy in the domain
#[must_use]
pub fn kinetic_energy(&self) -> f64 {
let mut total_ke = 0.0;
for x in 0..self.nx {
for y in 0..self.ny {
let vars = self.macroscopic_variables_at(x, y);
total_ke += 0.5 * vars.density * vars.velocity.norm_squared();
}
}
total_ke
}
/// Calculate maximum velocity in the domain
#[must_use]
pub fn max_velocity(&self) -> f64 {
let mut max_vel = 0.0f64;
for x in 0..self.nx {
for y in 0..self.ny {
let vars = self.macroscopic_variables_at(x, y);
max_vel = max_vel.max(vars.velocity.norm());
}
}
max_vel
}
/// Check CFL condition for numerical stability
#[must_use]
pub fn check_cfl_condition(&self) -> bool {
let max_vel = self.max_velocity();
// CFL condition: max_velocity * dt / dx < 1
// In LBM, dt = dx = 1 in lattice units, so we need max_vel < 1
max_vel < 0.1 // Conservative limit
}
}
#[cfg(test)]
mod tests {
use super::*;
use approx::assert_relative_eq;
#[test]
fn test_d2q9_parameters() {
let params = D2Q9Parameters::new(0.6);
assert_relative_eq!(params.tau, 0.6);
assert_relative_eq!(params.nu, (0.6 - 0.5) / 3.0);
}
#[test]
fn test_d2q9_from_viscosity() {
let nu = 0.1;
let params = D2Q9Parameters::from_viscosity(nu);
assert_relative_eq!(params.nu, nu);
assert_relative_eq!(params.tau, 3.0 * nu + 0.5);
}
#[test]
fn test_d2q9_grid_creation() {
let solver = D2Q9Solver::new(10, 8, D2Q9Parameters::default());
assert_eq!(solver.dimensions(), (10, 8));
}
#[test]
fn test_equilibrium_mass_conservation() {
let solver = D2Q9Solver::new(5, 5, D2Q9Parameters::default());
let density = 1.5;
let velocity = Vector2::new(0.1, -0.05);
let f_eq = solver.equilibrium_distribution(density, &velocity);
let sum: f64 = f_eq.iter().sum();
assert_relative_eq!(sum, density, epsilon = 1e-15);
}
#[test]
fn test_equilibrium_momentum_conservation() {
let solver = D2Q9Solver::new(5, 5, D2Q9Parameters::default());
let density = 1.0;
let velocity = Vector2::new(0.1, -0.05);
let f_eq = solver.equilibrium_distribution(density, &velocity);
// Calculate momentum from equilibrium distribution
let mut momentum = Vector2::zeros();
for i in 0..9 {
let e_i = Vector2::new(D2Q9_VELOCITIES[i].x as f64, D2Q9_VELOCITIES[i].y as f64);
momentum += f_eq[i] * e_i;
}
let expected_momentum = density * velocity;
assert_relative_eq!(momentum.x, expected_momentum.x, epsilon = 1e-15);
assert_relative_eq!(momentum.y, expected_momentum.y, epsilon = 1e-15);
}
}
@@ -0,0 +1,630 @@
//! GPU-accelerated D2Q9 Lattice Boltzmann solver
//!
//! Implementation of the D2Q9 (2D, 9 velocities) LBM scheme on GPU
//! for incompressible flow simulations.
use crate::kernels::CudaKernelManager;
use crate::solvers::BoundaryConditions;
use crate::solvers::incompressible::flow_field::FlowField;
use crate::{CfdConfig, CfdError, CfdResult};
use cudarc::driver::{CudaModule, CudaSlice, LaunchConfig, PushKernelArg};
use nalgebra::Vector2;
use std::sync::Arc;
/// GPU buffers for D2Q9 LBM solver
struct D2Q9GpuBuffers {
/// Distribution functions (9 velocities per cell)
f: CudaSlice<f32>,
/// Temporary distribution functions for streaming
f_temp: CudaSlice<f32>,
/// Equilibrium distributions
f_eq: CudaSlice<f32>,
/// Macroscopic density
density: CudaSlice<f32>,
/// Macroscopic velocity x-component
velocity_x: CudaSlice<f32>,
/// Macroscopic velocity y-component
velocity_y: CudaSlice<f32>,
/// Grid dimensions
nx: usize,
ny: usize,
}
/// GPU-accelerated D2Q9 Lattice Boltzmann solver
pub struct D2Q9GpuSolver {
/// CUDA kernel manager
kernel_manager: Arc<CudaKernelManager>,
/// LBM module with compiled kernels
lbm_module: Option<Arc<CudaModule>>,
/// GPU buffers
gpu_buffers: Option<D2Q9GpuBuffers>,
/// Relaxation parameter
omega: f64,
/// Lattice speed
cs2: f64,
}
impl D2Q9GpuSolver {
/// Create a new D2Q9 GPU solver
pub fn new(config: &CfdConfig) -> CfdResult<Self> {
let kernel_manager = Arc::new(CudaKernelManager::new(config)?);
Ok(Self {
kernel_manager,
lbm_module: None,
gpu_buffers: None,
omega: 1.0, // Will be computed from viscosity
cs2: 1.0 / 3.0, // Speed of sound squared for D2Q9
})
}
/// Initialize solver with flow field
pub fn initialize(&mut self, flow_field: &FlowField, viscosity: f64) -> CfdResult<()> {
// Compute relaxation parameter from viscosity
let dt = 1.0; // LBM time step
let dx = 1.0; // LBM space step
self.omega = 1.0 / (3.0 * viscosity * dt / (dx * dx) + 0.5);
// Load LBM kernels
self.load_lbm_kernels()?;
// Initialize GPU buffers
self.initialize_gpu_buffers(flow_field)?;
Ok(())
}
/// Load and compile LBM kernels
fn load_lbm_kernels(&mut self) -> CfdResult<()> {
// For now, use a placeholder - in real implementation would load PTX
// or compile CUDA kernels for D2Q9 operations
// The module would contain kernels for:
// - Collision step
// - Streaming step
// - Boundary conditions
// - Equilibrium computation
// - Macroscopic variables computation
let module = self.kernel_manager.get_module("lbm_d2q9_kernels")?;
self.lbm_module = Some(module.clone());
Ok(())
}
/// Initialize GPU buffers from flow field
fn initialize_gpu_buffers(&mut self, flow_field: &FlowField) -> CfdResult<()> {
let (nx, ny, _, _) = flow_field.grid_info();
let n_cells = nx * ny;
let n_velocities = 9;
let n_distributions = n_cells * n_velocities;
// Allocate GPU memory
let f = self.kernel_manager.allocate_f32(n_distributions)?;
let f_temp = self.kernel_manager.allocate_f32(n_distributions)?;
let f_eq = self.kernel_manager.allocate_f32(n_distributions)?;
let density = self.kernel_manager.allocate_f32(n_cells)?;
let velocity_x = self.kernel_manager.allocate_f32(n_cells)?;
let velocity_y = self.kernel_manager.allocate_f32(n_cells)?;
// Initialize distributions from flow field
self.initialize_distributions_from_flow(
&f,
&density,
&velocity_x,
&velocity_y,
flow_field,
)?;
self.gpu_buffers = Some(D2Q9GpuBuffers {
f,
f_temp,
f_eq,
density,
velocity_x,
velocity_y,
nx,
ny,
});
Ok(())
}
/// Initialize distributions from flow field data
fn initialize_distributions_from_flow(
&self,
f: &CudaSlice<f32>,
density: &CudaSlice<f32>,
velocity_x: &CudaSlice<f32>,
velocity_y: &CudaSlice<f32>,
flow_field: &FlowField,
) -> CfdResult<()> {
// Copy flow field data to GPU
let (nx, ny, _, _) = flow_field.grid_info();
// Flatten flow field data for GPU transfer
let mut rho_host = Vec::with_capacity(nx * ny);
let mut u_host = Vec::with_capacity(nx * ny);
let mut v_host = Vec::with_capacity(nx * ny);
for j in 0..ny {
for i in 0..nx {
// For incompressible flow, use constant density
rho_host.push(1.0f32);
// Get velocity from FlowField - note the staggered grid
let (u_val, v_val) = flow_field.get_velocity_at(i, j).unwrap_or((0.0, 0.0));
u_host.push(u_val as f32);
v_host.push(v_val as f32);
}
}
// Copy to GPU (htod: host source, device destination - needs mutable)
let density_mut = &mut density.clone();
let velocity_x_mut = &mut velocity_x.clone();
let velocity_y_mut = &mut velocity_y.clone();
self.kernel_manager
.stream()
.memcpy_htod(&rho_host, density_mut)
.map_err(|e| CfdError::gpu_error(&format!("Failed to copy density to GPU: {}", e)))?;
self.kernel_manager
.stream()
.memcpy_htod(&u_host, velocity_x_mut)
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to copy velocity_x to GPU: {}", e))
})?;
self.kernel_manager
.stream()
.memcpy_htod(&v_host, velocity_y_mut)
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to copy velocity_y to GPU: {}", e))
})?;
// Initialize equilibrium distributions on GPU
self.compute_equilibrium_distributions(f, density, velocity_x, velocity_y, nx, ny)?;
Ok(())
}
/// Compute equilibrium distributions on GPU
fn compute_equilibrium_distributions(
&self,
f: &CudaSlice<f32>,
density: &CudaSlice<f32>,
velocity_x: &CudaSlice<f32>,
velocity_y: &CudaSlice<f32>,
nx: usize,
ny: usize,
) -> CfdResult<()> {
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module.load_function("d2q9_equilibrium_init").map_err(|e| {
CfdError::gpu_error(&format!("Failed to get equilibrium kernel: {}", e))
})?;
let grid_dim_x = (nx as u32 + 15) / 16;
let grid_dim_y = (ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut f.clone())
.arg(density)
.arg(velocity_x)
.arg(velocity_y)
.arg(&(self.cs2 as f32))
.arg(&(nx as i32))
.arg(&(ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Equilibrium init kernel launch failed: {}", e))
})?;
}
self.kernel_manager.synchronize()?;
Ok(())
}
/// Execute one LBM time step
pub async fn step(&mut self, boundary_conditions: &BoundaryConditions) -> CfdResult<()> {
// Collision step
self.gpu_collision_step()?;
// Streaming step
self.gpu_streaming_step()?;
// Apply boundary conditions
self.gpu_apply_boundaries(boundary_conditions)?;
// Compute macroscopic variables
self.gpu_compute_macroscopic()?;
Ok(())
}
/// GPU-accelerated collision step
fn gpu_collision_step(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
// First compute equilibrium distributions
self.gpu_compute_equilibrium()?;
// Then perform collision: f = f + omega * (f_eq - f)
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d2q9_collision")
.map_err(|e| CfdError::gpu_error(&format!("Failed to get collision kernel: {}", e)))?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f.clone())
.arg(&buffers.f_eq)
.arg(&(self.omega as f32))
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Collision kernel launch failed: {}", e))
})?;
}
self.kernel_manager.synchronize()?;
Ok(())
}
/// GPU-accelerated streaming step
pub fn gpu_streaming_step(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d2q9_streaming")
.map_err(|e| CfdError::gpu_error(&format!("Failed to get streaming kernel: {}", e)))?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f_temp.clone())
.arg(&buffers.f)
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Streaming kernel launch failed: {}", e))
})?;
}
// Swap buffers: f = f_temp
// In real implementation, would swap buffer pointers
self.kernel_manager.synchronize()?;
Ok(())
}
/// GPU-accelerated macroscopic variable computation
fn gpu_compute_macroscopic(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module.load_function("d2q9_macroscopic").map_err(|e| {
CfdError::gpu_error(&format!("Failed to get macroscopic kernel: {}", e))
})?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.density.clone())
.arg(&mut buffers.velocity_x.clone())
.arg(&mut buffers.velocity_y.clone())
.arg(&buffers.f)
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!(
"Macroscopic variables kernel launch failed: {}",
e
))
})?;
}
self.kernel_manager.synchronize()?;
Ok(())
}
/// Compute equilibrium distributions on GPU
fn gpu_compute_equilibrium(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module.load_function("d2q9_equilibrium").map_err(|e| {
CfdError::gpu_error(&format!("Failed to get equilibrium kernel: {}", e))
})?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f_eq.clone())
.arg(&buffers.density)
.arg(&buffers.velocity_x)
.arg(&buffers.velocity_y)
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Equilibrium kernel launch failed: {}", e))
})?;
}
self.kernel_manager.synchronize()?;
Ok(())
}
/// GPU-accelerated bounce-back boundary conditions
pub fn gpu_apply_bounce_back_boundaries(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d2q9_bounce_back_boundaries")
.map_err(|e| CfdError::gpu_error(&format!("Failed to get boundary kernel: {}", e)))?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f.clone())
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Boundary kernel launch failed: {}", e))
})?;
}
self.kernel_manager.synchronize()?;
Ok(())
}
/// Complete GPU LBM time step
pub fn gpu_step(&self) -> CfdResult<()> {
self.gpu_collision_step()?;
self.gpu_streaming_step()?;
self.gpu_apply_bounce_back_boundaries()?;
self.gpu_compute_macroscopic()?;
Ok(())
}
/// Initialize flow with uniform velocity
pub fn initialize_uniform_flow(
&mut self,
density: f64,
velocity: Vector2<f64>,
) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module.load_function("d2q9_init_uniform").map_err(|e| {
CfdError::gpu_error(&format!("Failed to get initialization kernel: {}", e))
})?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
unsafe {
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f.clone())
.arg(&mut buffers.density.clone())
.arg(&mut buffers.velocity_x.clone())
.arg(&mut buffers.velocity_y.clone())
.arg(&(density as f32))
.arg(&(velocity.x as f32))
.arg(&(velocity.y as f32))
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Initialization kernel launch failed: {}", e))
})?;
}
self.kernel_manager.synchronize()?;
Ok(())
}
/// Get macroscopic variables at a specific point (copy from GPU)
pub fn get_macroscopic_at(&self, i: usize, j: usize) -> CfdResult<(f64, Vector2<f64>)> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let idx = j * buffers.nx + i;
// Copy single values from GPU
let mut density_val = vec![0.0f32; 1];
let mut vx_val = vec![0.0f32; 1];
let mut vy_val = vec![0.0f32; 1];
self.kernel_manager
.stream()
.memcpy_dtoh(&buffers.density.slice(idx..idx + 1), &mut density_val)
.map_err(|e| CfdError::gpu_error(&format!("Failed to copy density from GPU: {}", e)))?;
self.kernel_manager
.stream()
.memcpy_dtoh(&buffers.velocity_x.slice(idx..idx + 1), &mut vx_val)
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to copy velocity_x from GPU: {}", e))
})?;
self.kernel_manager
.stream()
.memcpy_dtoh(&buffers.velocity_y.slice(idx..idx + 1), &mut vy_val)
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to copy velocity_y from GPU: {}", e))
})?;
self.kernel_manager.synchronize()?;
Ok((
density_val[0] as f64,
Vector2::new(vx_val[0] as f64, vy_val[0] as f64),
))
}
/// Apply boundary conditions
fn gpu_apply_boundaries(&self, _boundary_conditions: &BoundaryConditions) -> CfdResult<()> {
// For now, just apply bounce-back
self.gpu_apply_bounce_back_boundaries()?;
Ok(())
}
/// Update flow field from GPU results
pub fn update_flow_field(&self, flow_field: &mut FlowField) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let (nx, ny, _, _) = flow_field.grid_info();
let n_cells = nx * ny;
// Copy results back from GPU
let mut density_host = vec![0.0f32; n_cells];
let mut vx_host = vec![0.0f32; n_cells];
let mut vy_host = vec![0.0f32; n_cells];
self.kernel_manager
.stream()
.memcpy_dtoh(&buffers.density, &mut density_host)
.map_err(|e| CfdError::gpu_error(&format!("Failed to copy density from GPU: {}", e)))?;
self.kernel_manager
.stream()
.memcpy_dtoh(&buffers.velocity_x, &mut vx_host)
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to copy velocity_x from GPU: {}", e))
})?;
self.kernel_manager
.stream()
.memcpy_dtoh(&buffers.velocity_y, &mut vy_host)
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to copy velocity_y from GPU: {}", e))
})?;
self.kernel_manager.synchronize()?;
// Update flow field velocities
for j in 0..ny {
for i in 0..nx {
let idx = j * nx + i;
// Note: density is not stored in incompressible FlowField
// Update velocities using set_velocity method
flow_field.set_velocity(i, j, vx_host[idx] as f64, vy_host[idx] as f64)?;
}
}
Ok(())
}
}
@@ -0,0 +1,445 @@
//! D3Q19 Lattice Boltzmann Method implementation
//!
//! This module implements the D3Q19 (3D, 19 velocities) lattice Boltzmann method
//! for simulating incompressible fluid flows in three dimensions.
use crate::error::{CfdError, CfdResult};
use nalgebra::Vector3;
/// D3Q19 lattice velocities (in lattice units)
const D3Q19_VELOCITIES: [Vector3<i32>; 19] = [
Vector3::new(0, 0, 0), // 0: Rest particle
Vector3::new(1, 0, 0), // 1: +X
Vector3::new(-1, 0, 0), // 2: -X
Vector3::new(0, 1, 0), // 3: +Y
Vector3::new(0, -1, 0), // 4: -Y
Vector3::new(0, 0, 1), // 5: +Z
Vector3::new(0, 0, -1), // 6: -Z
Vector3::new(1, 1, 0), // 7: +X+Y
Vector3::new(-1, -1, 0), // 8: -X-Y
Vector3::new(1, -1, 0), // 9: +X-Y
Vector3::new(-1, 1, 0), // 10: -X+Y
Vector3::new(1, 0, 1), // 11: +X+Z
Vector3::new(-1, 0, -1), // 12: -X-Z
Vector3::new(1, 0, -1), // 13: +X-Z
Vector3::new(-1, 0, 1), // 14: -X+Z
Vector3::new(0, 1, 1), // 15: +Y+Z
Vector3::new(0, -1, -1), // 16: -Y-Z
Vector3::new(0, 1, -1), // 17: +Y-Z
Vector3::new(0, -1, 1), // 18: -Y+Z
];
/// D3Q19 lattice weights
const D3Q19_WEIGHTS: [f64; 19] = [
1.0 / 3.0, // 0: Rest particle
1.0 / 18.0, // 1-6: Face neighbors
1.0 / 18.0,
1.0 / 18.0,
1.0 / 18.0,
1.0 / 18.0,
1.0 / 18.0,
1.0 / 36.0, // 7-18: Edge neighbors
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
1.0 / 36.0,
];
/// Macroscopic variables for 3D flows
#[derive(Debug, Clone, PartialEq)]
pub struct MacroscopicVariables3D {
/// Fluid density
pub density: f64,
/// Velocity vector
pub velocity: Vector3<f64>,
}
impl MacroscopicVariables3D {
/// Create new macroscopic variables
#[must_use]
pub fn new(density: f64, velocity: Vector3<f64>) -> Self {
Self { density, velocity }
}
/// Zero velocity state
#[must_use]
pub fn at_rest(density: f64) -> Self {
Self {
density,
velocity: Vector3::zeros(),
}
}
}
/// Parameters for D3Q19 lattice Boltzmann method
#[derive(Debug, Clone)]
pub struct D3Q19Parameters {
/// Relaxation time for collision operator
pub tau: f64,
/// Kinematic viscosity
pub nu: f64,
}
impl D3Q19Parameters {
/// Create new D3Q19 parameters
#[must_use]
pub fn new(tau: f64) -> Self {
let nu = (tau - 0.5) / 3.0;
Self { tau, nu }
}
/// Validate parameters
pub fn validate(&self) -> CfdResult<()> {
if self.tau <= 0.5 {
return Err(CfdError::invalid_parameter(
"Relaxation time must be greater than 0.5 for stability",
));
}
if self.tau >= 2.0 {
return Err(CfdError::invalid_parameter(
"Relaxation time should be less than 2.0 for efficiency",
));
}
if self.nu <= 0.0 {
return Err(CfdError::invalid_parameter(
"Kinematic viscosity must be positive",
));
}
Ok(())
}
/// Create parameters from kinematic viscosity
#[must_use]
pub fn from_viscosity(nu: f64) -> Self {
let tau = 3.0 * nu + 0.5;
Self { tau, nu }
}
}
impl Default for D3Q19Parameters {
fn default() -> Self {
Self::new(0.6)
}
}
/// D3Q19 Lattice Boltzmann Method solver
pub struct D3Q19Solver {
/// Grid dimensions
nx: usize,
ny: usize,
nz: usize,
/// Distribution functions f[x][y][z][i] where i is velocity direction
f: Vec<Vec<Vec<Vec<f64>>>>,
/// Temporary storage for streaming step
f_temp: Vec<Vec<Vec<Vec<f64>>>>,
/// Solver parameters
params: D3Q19Parameters,
}
impl D3Q19Solver {
/// Create new D3Q19 solver
#[must_use]
pub fn new(nx: usize, ny: usize, nz: usize, params: D3Q19Parameters) -> Self {
params.validate().expect("Invalid D3Q19 parameters");
let f = vec![vec![vec![vec![0.0; 19]; nz]; ny]; nx];
let f_temp = vec![vec![vec![vec![0.0; 19]; nz]; ny]; nx];
Self {
nx,
ny,
nz,
f,
f_temp,
params,
}
}
/// Get lattice velocities
#[must_use]
pub fn lattice_velocities(&self) -> Vec<Vector3<i32>> {
D3Q19_VELOCITIES.to_vec()
}
/// Get lattice weights
#[must_use]
pub fn weights(&self) -> Vec<f64> {
D3Q19_WEIGHTS.to_vec()
}
/// Calculate equilibrium distribution function
#[must_use]
pub fn equilibrium_distribution(&self, density: f64, velocity: &Vector3<f64>) -> Vec<f64> {
let mut f_eq = vec![0.0; 19];
let u_sqr = velocity.norm_squared();
for i in 0..19 {
let e_i = Vector3::new(
f64::from(D3Q19_VELOCITIES[i].x),
f64::from(D3Q19_VELOCITIES[i].y),
f64::from(D3Q19_VELOCITIES[i].z),
);
let e_dot_u = e_i.dot(velocity);
// Equilibrium distribution: f_i^eq = w_i * rho * (1 + 3*e_i·u + 9/2*(e_i·u)^2 - 3/2*u^2)
f_eq[i] = D3Q19_WEIGHTS[i]
* density
* (1.0 + 3.0 * e_dot_u + 4.5 * e_dot_u * e_dot_u - 1.5 * u_sqr);
}
f_eq
}
/// Set distribution function at a specific grid point
pub fn set_distribution_at(&mut self, x: usize, y: usize, z: usize, f_values: &[f64]) {
assert_eq!(f_values.len(), 19);
self.f[x][y][z].copy_from_slice(f_values);
}
/// Get distribution function at a specific grid point
#[must_use]
pub fn distribution_at(&self, x: usize, y: usize, z: usize) -> Vec<f64> {
self.f[x][y][z].clone()
}
/// Extract macroscopic variables (density and velocity) from distribution functions
#[must_use]
pub fn macroscopic_variables_at(&self, x: usize, y: usize, z: usize) -> MacroscopicVariables3D {
let f_local = &self.f[x][y][z];
// Density: sum of all distribution functions
let density: f64 = f_local.iter().sum();
// Momentum: sum of f_i * e_i
let mut momentum = Vector3::zeros();
for i in 0..19 {
let e_i = Vector3::new(
f64::from(D3Q19_VELOCITIES[i].x),
f64::from(D3Q19_VELOCITIES[i].y),
f64::from(D3Q19_VELOCITIES[i].z),
);
momentum += f_local[i] * e_i;
}
// Velocity: momentum / density
let velocity = if density > 1e-15 {
momentum / density
} else {
Vector3::zeros()
};
MacroscopicVariables3D::new(density, velocity)
}
/// BGK collision step (simplified, can be extended to MRT)
pub fn collision_step(&mut self) {
let omega = 1.0 / self.params.tau; // Collision frequency
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
let vars = self.macroscopic_variables_at(x, y, z);
let f_eq = self.equilibrium_distribution(vars.density, &vars.velocity);
// BGK collision: f_i^new = f_i - omega * (f_i - f_i^eq)
for i in 0..19 {
self.f[x][y][z][i] -= omega * (self.f[x][y][z][i] - f_eq[i]);
}
}
}
}
}
/// Streaming step (propagation)
pub fn streaming_step(&mut self) {
// Copy current state to temporary storage
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
self.f_temp[x][y][z].copy_from_slice(&self.f[x][y][z]);
}
}
}
// Stream particles according to their velocities
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
for i in 0..19 {
let e_i = D3Q19_VELOCITIES[i];
let x_src = (x as i32 - e_i.x).rem_euclid(self.nx as i32) as usize;
let y_src = (y as i32 - e_i.y).rem_euclid(self.ny as i32) as usize;
let z_src = (z as i32 - e_i.z).rem_euclid(self.nz as i32) as usize;
self.f[x][y][z][i] = self.f_temp[x_src][y_src][z_src][i];
}
}
}
}
}
/// Complete LBM time step (collision + streaming)
pub fn step(&mut self) {
self.collision_step();
self.streaming_step();
}
/// Complete LBM time step without boundary conditions (for periodic domains)
pub fn step_periodic(&mut self) {
self.collision_step();
self.streaming_step();
}
/// Initialize uniform flow field
pub fn initialize_uniform(&mut self, density: f64, velocity: Vector3<f64>) {
let f_eq = self.equilibrium_distribution(density, &velocity);
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
self.f[x][y][z].copy_from_slice(&f_eq);
}
}
}
}
/// Calculate total mass in the domain
#[must_use]
pub fn total_mass(&self) -> f64 {
let mut total = 0.0;
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
let vars = self.macroscopic_variables_at(x, y, z);
total += vars.density;
}
}
}
total
}
/// Get grid dimensions
#[must_use]
pub fn dimensions(&self) -> (usize, usize, usize) {
(self.nx, self.ny, self.nz)
}
/// Get solver parameters
#[must_use]
pub fn parameters(&self) -> &D3Q19Parameters {
&self.params
}
/// Calculate kinetic energy in the domain
#[must_use]
pub fn kinetic_energy(&self) -> f64 {
let mut total_ke = 0.0;
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
let vars = self.macroscopic_variables_at(x, y, z);
total_ke += 0.5 * vars.density * vars.velocity.norm_squared();
}
}
}
total_ke
}
/// Calculate maximum velocity in the domain
#[must_use]
pub fn max_velocity(&self) -> f64 {
let mut max_vel = 0.0f64;
for x in 0..self.nx {
for y in 0..self.ny {
for z in 0..self.nz {
let vars = self.macroscopic_variables_at(x, y, z);
max_vel = max_vel.max(vars.velocity.norm());
}
}
}
max_vel
}
/// Check CFL condition for numerical stability
#[must_use]
pub fn check_cfl_condition(&self) -> bool {
let max_vel = self.max_velocity();
// CFL condition: max_velocity * dt / dx < 1
// In LBM, dt = dx = 1 in lattice units, so we need max_vel < 1
max_vel < 0.1 // Conservative limit
}
}
#[cfg(test)]
mod tests {
use super::*;
use approx::assert_relative_eq;
#[test]
fn test_d3q19_parameters() {
let params = D3Q19Parameters::new(0.6);
assert_relative_eq!(params.tau, 0.6);
assert_relative_eq!(params.nu, (0.6 - 0.5) / 3.0);
}
#[test]
fn test_d3q19_from_viscosity() {
let nu = 0.1;
let params = D3Q19Parameters::from_viscosity(nu);
assert_relative_eq!(params.nu, nu);
assert_relative_eq!(params.tau, 3.0 * nu + 0.5);
}
#[test]
fn test_d3q19_grid_creation() {
let solver = D3Q19Solver::new(10, 8, 6, D3Q19Parameters::default());
assert_eq!(solver.dimensions(), (10, 8, 6));
}
#[test]
fn test_equilibrium_mass_conservation() {
let solver = D3Q19Solver::new(5, 5, 5, D3Q19Parameters::default());
let density = 1.5;
let velocity = Vector3::new(0.1, -0.05, 0.03);
let f_eq = solver.equilibrium_distribution(density, &velocity);
let sum: f64 = f_eq.iter().sum();
assert_relative_eq!(sum, density, epsilon = 1e-15);
}
#[test]
fn test_equilibrium_momentum_conservation() {
let solver = D3Q19Solver::new(5, 5, 5, D3Q19Parameters::default());
let density = 1.0;
let velocity = Vector3::new(0.1, -0.05, 0.03);
let f_eq = solver.equilibrium_distribution(density, &velocity);
// Calculate momentum from equilibrium distribution
let mut momentum = Vector3::zeros();
for i in 0..19 {
let e_i = Vector3::new(
D3Q19_VELOCITIES[i].x as f64,
D3Q19_VELOCITIES[i].y as f64,
D3Q19_VELOCITIES[i].z as f64,
);
momentum += f_eq[i] * e_i;
}
let expected_momentum = density * velocity;
assert_relative_eq!(momentum.x, expected_momentum.x, epsilon = 1e-15);
assert_relative_eq!(momentum.y, expected_momentum.y, epsilon = 1e-15);
assert_relative_eq!(momentum.z, expected_momentum.z, epsilon = 1e-15);
}
}
@@ -0,0 +1,873 @@
//! GPU-accelerated D3Q19 Lattice Boltzmann Method implementation
//!
//! This module provides a CUDA-accelerated version of the D3Q19 LBM solver
//! for simulating incompressible fluid flows in 3D. It uses real CUDA kernels
//! for collision, streaming, and boundary condition operations.
use super::{D3Q19Parameters, D3Q19Solver, MacroscopicVariables3D};
use crate::kernels::*;
use crate::{CfdConfig, CfdError, CfdResult};
use cudarc::driver::{CudaModule, CudaSlice, LaunchConfig, PushKernelArg};
use nalgebra::Vector3;
use std::sync::Arc;
/// GPU-accelerated D3Q19 LBM solver
pub struct D3Q19GpuSolver {
/// Base CPU solver for reference and fallback
cpu_solver: D3Q19Solver,
/// GPU kernel manager
kernel_manager: CudaKernelManager,
/// LBM CUDA module
lbm_module: Option<Arc<CudaModule>>,
/// GPU memory buffers
gpu_buffers: Option<D3Q19GpuBuffers>,
/// Parameters
params: D3Q19Parameters,
}
/// GPU memory buffers for D3Q19 LBM
struct D3Q19GpuBuffers {
/// Grid dimensions
nx: usize,
ny: usize,
nz: usize,
/// Distribution functions f[x*y*z*19] flattened for GPU
f: CudaSlice<f32>,
/// Temporary storage for streaming step
f_temp: CudaSlice<f32>,
/// Equilibrium distributions
f_eq: CudaSlice<f32>,
/// Macroscopic variables
density: CudaSlice<f32>,
velocity_x: CudaSlice<f32>,
velocity_y: CudaSlice<f32>,
velocity_z: CudaSlice<f32>,
/// Temporary arrays
temp1: CudaSlice<f32>,
temp2: CudaSlice<f32>,
}
impl D3Q19GpuSolver {
/// Create new GPU-accelerated D3Q19 solver
pub fn new(
nx: usize,
ny: usize,
nz: usize,
params: D3Q19Parameters,
config: &CfdConfig,
) -> CfdResult<Self> {
// Create CPU solver for fallback
let cpu_solver = D3Q19Solver::new(nx, ny, nz, params.clone());
// Initialize GPU components
let kernel_manager = CudaKernelManager::new(config)?;
// Create solver instance
let mut solver = Self {
cpu_solver,
kernel_manager,
lbm_module: None,
gpu_buffers: None,
params,
};
// Compile LBM-specific kernels
solver.compile_lbm_kernels()?;
Ok(solver)
}
/// Compile D3Q19 LBM-specific CUDA kernels
fn compile_lbm_kernels(&mut self) -> CfdResult<()> {
// D3Q19 LBM kernels source code
let d3q19_kernels_src = r#"
extern "C" {
// D3Q19 lattice velocities and weights
__constant__ int d3q19_ex[19] = {0, 1, -1, 0, 0, 0, 0, 1, -1, 1, -1, 1, -1, 1, -1, 0, 0, 0, 0};
__constant__ int d3q19_ey[19] = {0, 0, 0, 1, -1, 0, 0, 1, -1, -1, 1, 0, 0, 0, 0, 1, -1, 1, -1};
__constant__ int d3q19_ez[19] = {0, 0, 0, 0, 0, 1, -1, 0, 0, 0, 0, 1, -1, -1, 1, 1, -1, -1, 1};
__constant__ float d3q19_w[19] = {
1.0f/3.0f, // rest particle
1.0f/18.0f, 1.0f/18.0f, 1.0f/18.0f, 1.0f/18.0f, 1.0f/18.0f, 1.0f/18.0f, // face neighbors
1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, // edge neighbors
1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f, 1.0f/36.0f
};
// Compute equilibrium distribution function
__global__ void d3q19_equilibrium(
float* f_eq,
const float* density,
const float* velocity_x,
const float* velocity_y,
const float* velocity_z,
int nx, int ny, int nz
) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
int j = blockIdx.y * blockDim.y + threadIdx.y;
int k = blockIdx.z * blockDim.z + threadIdx.z;
if (i >= nx || j >= ny || k >= nz) return;
int idx = k * nx * ny + j * nx + i;
float rho = density[idx];
float ux = velocity_x[idx];
float uy = velocity_y[idx];
float uz = velocity_z[idx];
float u_sqr = ux * ux + uy * uy + uz * uz;
for (int q = 0; q < 19; q++) {
float ex = (float)d3q19_ex[q];
float ey = (float)d3q19_ey[q];
float ez = (float)d3q19_ez[q];
float e_dot_u = ex * ux + ey * uy + ez * uz;
float f_eq_val = d3q19_w[q] * rho * (
1.0f + 3.0f * e_dot_u + 4.5f * e_dot_u * e_dot_u - 1.5f * u_sqr
);
f_eq[idx * 19 + q] = f_eq_val;
}
}
// BGK collision operator
__global__ void d3q19_collision(
float* f,
const float* f_eq,
float omega,
int nx, int ny, int nz
) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
int j = blockIdx.y * blockDim.y + threadIdx.y;
int k = blockIdx.z * blockDim.z + threadIdx.z;
if (i >= nx || j >= ny || k >= nz) return;
int idx = k * nx * ny + j * nx + i;
for (int q = 0; q < 19; q++) {
int f_idx = idx * 19 + q;
f[f_idx] = f[f_idx] - omega * (f[f_idx] - f_eq[f_idx]);
}
}
// Streaming step (propagation)
__global__ void d3q19_streaming(
float* f_new,
const float* f_old,
int nx, int ny, int nz
) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
int j = blockIdx.y * blockDim.y + threadIdx.y;
int k = blockIdx.z * blockDim.z + threadIdx.z;
if (i >= nx || j >= ny || k >= nz) return;
int idx = k * nx * ny + j * nx + i;
for (int q = 0; q < 19; q++) {
// Source position for streaming
int i_src = i - d3q19_ex[q];
int j_src = j - d3q19_ey[q];
int k_src = k - d3q19_ez[q];
// Periodic boundary conditions
i_src = (i_src + nx) % nx;
j_src = (j_src + ny) % ny;
k_src = (k_src + nz) % nz;
int idx_src = k_src * nx * ny + j_src * nx + i_src;
f_new[idx * 19 + q] = f_old[idx_src * 19 + q];
}
}
// Extract macroscopic variables (density and velocity)
__global__ void d3q19_macroscopic_variables(
float* density,
float* velocity_x,
float* velocity_y,
float* velocity_z,
const float* f,
int nx, int ny, int nz
) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
int j = blockIdx.y * blockDim.y + threadIdx.y;
int k = blockIdx.z * blockDim.z + threadIdx.z;
if (i >= nx || j >= ny || k >= nz) return;
int idx = k * nx * ny + j * nx + i;
// Compute density
float rho = 0.0f;
for (int q = 0; q < 19; q++) {
rho += f[idx * 19 + q];
}
density[idx] = rho;
// Compute momentum
float momentum_x = 0.0f;
float momentum_y = 0.0f;
float momentum_z = 0.0f;
for (int q = 0; q < 19; q++) {
momentum_x += f[idx * 19 + q] * d3q19_ex[q];
momentum_y += f[idx * 19 + q] * d3q19_ey[q];
momentum_z += f[idx * 19 + q] * d3q19_ez[q];
}
// Compute velocity
velocity_x[idx] = (rho > 1e-15f) ? momentum_x / rho : 0.0f;
velocity_y[idx] = (rho > 1e-15f) ? momentum_y / rho : 0.0f;
velocity_z[idx] = (rho > 1e-15f) ? momentum_z / rho : 0.0f;
}
// Initialize uniform flow field
__global__ void d3q19_initialize_uniform(
float* f,
float density,
float velocity_x,
float velocity_y,
float velocity_z,
int nx, int ny, int nz
) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
int j = blockIdx.y * blockDim.y + threadIdx.y;
int k = blockIdx.z * blockDim.z + threadIdx.z;
if (i >= nx || j >= ny || k >= nz) return;
int idx = k * nx * ny + j * nx + i;
float u_sqr = velocity_x * velocity_x + velocity_y * velocity_y + velocity_z * velocity_z;
for (int q = 0; q < 19; q++) {
float ex = (float)d3q19_ex[q];
float ey = (float)d3q19_ey[q];
float ez = (float)d3q19_ez[q];
float e_dot_u = ex * velocity_x + ey * velocity_y + ez * velocity_z;
float f_eq_val = d3q19_w[q] * density * (
1.0f + 3.0f * e_dot_u + 4.5f * e_dot_u * e_dot_u - 1.5f * u_sqr
);
f[idx * 19 + q] = f_eq_val;
}
}
// Simple no-slip boundary conditions (bounce-back)
__global__ void d3q19_bounce_back_boundaries(
float* f,
int nx, int ny, int nz
) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
int j = blockIdx.y * blockDim.y + threadIdx.y;
if (i >= nx || j >= ny) return;
// Bottom wall (k = 0)
int idx_bottom = 0 * nx * ny + j * nx + i;
// Top wall (k = nz-1)
int idx_top = (nz - 1) * nx * ny + j * nx + i;
// Bounce back velocities pointing into walls
// For D3Q19, we need to map opposing directions
// This is a simplified implementation
for (int q = 0; q < 19; q++) {
if (d3q19_ez[q] == 1) { // pointing up
// Find opposite direction (pointing down)
for (int opp = 0; opp < 19; opp++) {
if (d3q19_ex[opp] == -d3q19_ex[q] &&
d3q19_ey[opp] == -d3q19_ey[q] &&
d3q19_ez[opp] == -d3q19_ez[q]) {
float temp = f[idx_bottom * 19 + q];
f[idx_bottom * 19 + q] = f[idx_bottom * 19 + opp];
f[idx_bottom * 19 + opp] = temp;
break;
}
}
}
if (d3q19_ez[q] == -1) { // pointing down
// Find opposite direction (pointing up)
for (int opp = 0; opp < 19; opp++) {
if (d3q19_ex[opp] == -d3q19_ex[q] &&
d3q19_ey[opp] == -d3q19_ey[q] &&
d3q19_ez[opp] == -d3q19_ez[q]) {
float temp = f[idx_top * 19 + q];
f[idx_top * 19 + q] = f[idx_top * 19 + opp];
f[idx_top * 19 + opp] = temp;
break;
}
}
}
}
}
}
"#;
// Compile D3Q19 kernels
let ptx = cudarc::nvrtc::compile_ptx(d3q19_kernels_src)
.map_err(|e| CfdError::gpu_error(&format!("Failed to compile D3Q19 kernels: {}", e)))?;
// Load module into context
let module = self
.kernel_manager
.context()
.load_module(ptx)
.map_err(|e| CfdError::gpu_error(&format!("Failed to load D3Q19 module: {}", e)))?;
// Store module in solver
self.lbm_module = Some(module);
Ok(())
}
/// Initialize GPU buffers
fn initialize_gpu_buffers(&mut self, nx: usize, ny: usize, nz: usize) -> CfdResult<()> {
let total_f_size = nx * ny * nz * 19; // 19 distribution functions per cell
let grid_size = nx * ny * nz;
// Allocate GPU memory
let f = self.kernel_manager.allocate_f32(total_f_size)?;
let f_temp = self.kernel_manager.allocate_f32(total_f_size)?;
let f_eq = self.kernel_manager.allocate_f32(total_f_size)?;
let density = self.kernel_manager.allocate_f32(grid_size)?;
let velocity_x = self.kernel_manager.allocate_f32(grid_size)?;
let velocity_y = self.kernel_manager.allocate_f32(grid_size)?;
let velocity_z = self.kernel_manager.allocate_f32(grid_size)?;
let temp1 = self.kernel_manager.allocate_f32(grid_size)?;
let temp2 = self.kernel_manager.allocate_f32(grid_size)?;
self.gpu_buffers = Some(D3Q19GpuBuffers {
nx,
ny,
nz,
f,
f_temp,
f_eq,
density,
velocity_x,
velocity_y,
velocity_z,
temp1,
temp2,
});
Ok(())
}
/// GPU-accelerated BGK collision step
pub fn gpu_collision_step(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let omega = 1.0 / self.params.tau;
// Step 1: Extract macroscopic variables
self.gpu_extract_macroscopic_variables()?;
// Step 2: Compute equilibrium distributions
self.gpu_compute_equilibrium()?;
// Step 3: Perform BGK collision
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d3q19_collision")
.map_err(|e| CfdError::gpu_error(&format!("Failed to get collision kernel: {}", e)))?;
let grid_dim_x = (buffers.nx as u32 + 7) / 8;
let grid_dim_y = (buffers.ny as u32 + 7) / 8;
let grid_dim_z = (buffers.nz as u32 + 7) / 8;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, grid_dim_z),
block_dim: (8, 8, 8),
shared_mem_bytes: 0,
};
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f.clone())
.arg(&buffers.f_eq)
.arg(&(omega as f32))
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.arg(&(buffers.nz as i32))
.launch(config)
.map_err(|e| CfdError::gpu_error(&format!("Collision kernel launch failed: {}", e)))?;
self.kernel_manager.synchronize()?;
Ok(())
}
/// GPU-accelerated streaming step
pub fn gpu_streaming_step(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d3q19_streaming")
.map_err(|e| CfdError::gpu_error(&format!("Failed to get streaming kernel: {}", e)))?;
let grid_dim_x = (buffers.nx as u32 + 7) / 8;
let grid_dim_y = (buffers.ny as u32 + 7) / 8;
let grid_dim_z = (buffers.nz as u32 + 7) / 8;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, grid_dim_z),
block_dim: (8, 8, 8),
shared_mem_bytes: 0,
};
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f_temp.clone())
.arg(&buffers.f)
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.arg(&(buffers.nz as i32))
.launch(config)
.map_err(|e| CfdError::gpu_error(&format!("Streaming kernel launch failed: {}", e)))?;
// Swap buffers: f = f_temp
// In real implementation, would swap buffer pointers
self.kernel_manager.synchronize()?;
Ok(())
}
/// Extract macroscopic variables on GPU
fn gpu_extract_macroscopic_variables(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d3q19_macroscopic_variables")
.map_err(|e| {
CfdError::gpu_error(&format!(
"Failed to get macroscopic variables kernel: {}",
e
))
})?;
let grid_dim_x = (buffers.nx as u32 + 7) / 8;
let grid_dim_y = (buffers.ny as u32 + 7) / 8;
let grid_dim_z = (buffers.nz as u32 + 7) / 8;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, grid_dim_z),
block_dim: (8, 8, 8),
shared_mem_bytes: 0,
};
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.density.clone())
.arg(&mut buffers.velocity_x.clone())
.arg(&mut buffers.velocity_y.clone())
.arg(&mut buffers.velocity_z.clone())
.arg(&buffers.f)
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.arg(&(buffers.nz as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!(
"Macroscopic variables kernel launch failed: {}",
e
))
})?;
self.kernel_manager.synchronize()?;
Ok(())
}
/// Compute equilibrium distributions on GPU
fn gpu_compute_equilibrium(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module.load_function("d3q19_equilibrium").map_err(|e| {
CfdError::gpu_error(&format!("Failed to get equilibrium kernel: {}", e))
})?;
let grid_dim_x = (buffers.nx as u32 + 7) / 8;
let grid_dim_y = (buffers.ny as u32 + 7) / 8;
let grid_dim_z = (buffers.nz as u32 + 7) / 8;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, grid_dim_z),
block_dim: (8, 8, 8),
shared_mem_bytes: 0,
};
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f_eq.clone())
.arg(&buffers.density)
.arg(&buffers.velocity_x)
.arg(&buffers.velocity_y)
.arg(&buffers.velocity_z)
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.arg(&(buffers.nz as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Equilibrium kernel launch failed: {}", e))
})?;
self.kernel_manager.synchronize()?;
Ok(())
}
/// GPU-accelerated bounce-back boundary conditions
pub fn gpu_apply_bounce_back_boundaries(&self) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d3q19_bounce_back_boundaries")
.map_err(|e| CfdError::gpu_error(&format!("Failed to get boundary kernel: {}", e)))?;
let grid_dim_x = (buffers.nx as u32 + 15) / 16;
let grid_dim_y = (buffers.ny as u32 + 15) / 16;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, 1),
block_dim: (16, 16, 1),
shared_mem_bytes: 0,
};
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f.clone())
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.arg(&(buffers.nz as i32))
.launch(config)
.map_err(|e| CfdError::gpu_error(&format!("Boundary kernel launch failed: {}", e)))?;
self.kernel_manager.synchronize()?;
Ok(())
}
/// Complete GPU LBM time step
pub fn gpu_step(&self) -> CfdResult<()> {
self.gpu_collision_step()?;
self.gpu_streaming_step()?;
self.gpu_apply_bounce_back_boundaries()?;
Ok(())
}
/// Initialize uniform flow field on GPU
pub fn gpu_initialize_uniform(
&mut self,
density: f64,
velocity: Vector3<f64>,
) -> CfdResult<()> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
let module = self
.lbm_module
.as_ref()
.ok_or_else(|| CfdError::gpu_error("LBM module not loaded"))?;
let func = module
.load_function("d3q19_initialize_uniform")
.map_err(|e| {
CfdError::gpu_error(&format!("Failed to get initialization kernel: {}", e))
})?;
let grid_dim_x = (buffers.nx as u32 + 7) / 8;
let grid_dim_y = (buffers.ny as u32 + 7) / 8;
let grid_dim_z = (buffers.nz as u32 + 7) / 8;
let config = LaunchConfig {
grid_dim: (grid_dim_x, grid_dim_y, grid_dim_z),
block_dim: (8, 8, 8),
shared_mem_bytes: 0,
};
self.kernel_manager
.stream()
.launch_builder(&func)
.arg(&mut buffers.f.clone())
.arg(&(density as f32))
.arg(&(velocity.x as f32))
.arg(&(velocity.y as f32))
.arg(&(velocity.z as f32))
.arg(&(buffers.nx as i32))
.arg(&(buffers.ny as i32))
.arg(&(buffers.nz as i32))
.launch(config)
.map_err(|e| {
CfdError::gpu_error(&format!("Initialization kernel launch failed: {}", e))
})?;
self.kernel_manager.synchronize()?;
Ok(())
}
/// Get macroscopic variables at a specific point (copy from GPU)
pub fn gpu_macroscopic_variables_at(
&self,
x: usize,
y: usize,
z: usize,
) -> CfdResult<MacroscopicVariables3D> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
// Extract macroscopic variables first
self.gpu_extract_macroscopic_variables()?;
// Copy arrays from GPU
let density_host = self.kernel_manager.copy_from_device(&buffers.density)?;
let velocity_x_host = self.kernel_manager.copy_from_device(&buffers.velocity_x)?;
let velocity_y_host = self.kernel_manager.copy_from_device(&buffers.velocity_y)?;
let velocity_z_host = self.kernel_manager.copy_from_device(&buffers.velocity_z)?;
let idx = z * buffers.nx * buffers.ny + y * buffers.nx + x;
if idx >= density_host.len() {
return Err(CfdError::gpu_error("Index out of bounds"));
}
let density = density_host[idx] as f64;
let velocity = Vector3::new(
velocity_x_host[idx] as f64,
velocity_y_host[idx] as f64,
velocity_z_host[idx] as f64,
);
Ok(MacroscopicVariables3D::new(density, velocity))
}
/// Initialize GPU buffers and set up solver
pub fn initialize(&mut self, nx: usize, ny: usize, nz: usize) -> CfdResult<()> {
self.initialize_gpu_buffers(nx, ny, nz)?;
Ok(())
}
/// Get grid dimensions
pub fn dimensions(&self) -> (usize, usize, usize) {
if let Some(buffers) = &self.gpu_buffers {
(buffers.nx, buffers.ny, buffers.nz)
} else {
self.cpu_solver.dimensions()
}
}
/// Get solver parameters
pub fn parameters(&self) -> &D3Q19Parameters {
&self.params
}
/// Calculate total mass on GPU
pub fn gpu_total_mass(&self) -> CfdResult<f64> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
self.gpu_extract_macroscopic_variables()?;
let density_host = self.kernel_manager.copy_from_device(&buffers.density)?;
let total_mass: f32 = density_host.iter().sum();
Ok(total_mass as f64)
}
/// Calculate kinetic energy on GPU
pub fn gpu_kinetic_energy(&self) -> CfdResult<f64> {
let buffers = self
.gpu_buffers
.as_ref()
.ok_or_else(|| CfdError::gpu_error("GPU buffers not initialized"))?;
self.gpu_extract_macroscopic_variables()?;
let density_host = self.kernel_manager.copy_from_device(&buffers.density)?;
let velocity_x_host = self.kernel_manager.copy_from_device(&buffers.velocity_x)?;
let velocity_y_host = self.kernel_manager.copy_from_device(&buffers.velocity_y)?;
let velocity_z_host = self.kernel_manager.copy_from_device(&buffers.velocity_z)?;
let mut total_ke = 0.0f64;
for i in 0..density_host.len() {
let rho = density_host[i] as f64;
let ux = velocity_x_host[i] as f64;
let uy = velocity_y_host[i] as f64;
let uz = velocity_z_host[i] as f64;
total_ke += 0.5 * rho * (ux * ux + uy * uy + uz * uz);
}
Ok(total_ke)
}
/// Fallback to CPU solver
pub fn cpu_solver(&self) -> &D3Q19Solver {
&self.cpu_solver
}
/// Fallback to CPU solver (mutable)
pub fn cpu_solver_mut(&mut self) -> &mut D3Q19Solver {
&mut self.cpu_solver
}
}
#[cfg(test)]
mod tests {
use super::*;
use approx::assert_relative_eq;
#[test]
fn test_d3q19_gpu_solver_creation() -> CfdResult<()> {
let config = CfdConfig {
nx: 16,
ny: 16,
nz: 16,
lx: 1.0,
ly: 1.0,
lz: 1.0,
dt: 0.001,
viscosity: 0.01,
density: 1.0,
device_id: 0,
};
let params = D3Q19Parameters::default();
// This will only work if CUDA is available
if let Ok(mut solver) = D3Q19GpuSolver::new(16, 16, 16, params, &config) {
solver.initialize(16, 16, 16)?;
println!("GPU D3Q19 solver created successfully");
} else {
println!("GPU not available, skipping GPU D3Q19 test");
}
Ok(())
}
#[test]
fn test_d3q19_gpu_initialization() -> CfdResult<()> {
let config = CfdConfig {
nx: 8,
ny: 8,
nz: 8,
lx: 1.0,
ly: 1.0,
lz: 1.0,
dt: 0.001,
viscosity: 0.01,
density: 1.0,
device_id: 0,
};
let params = D3Q19Parameters::default();
if let Ok(mut solver) = D3Q19GpuSolver::new(8, 8, 8, params, &config) {
solver.initialize(8, 8, 8)?;
let density = 1.0;
let velocity = Vector3::new(0.1, 0.05, 0.02);
solver.gpu_initialize_uniform(density, velocity)?;
// Check a few points
let vars = solver.gpu_macroscopic_variables_at(4, 4, 4)?;
assert_relative_eq!(vars.density, density, epsilon = 1e-5);
assert_relative_eq!(vars.velocity.x, velocity.x, epsilon = 1e-5);
assert_relative_eq!(vars.velocity.y, velocity.y, epsilon = 1e-5);
assert_relative_eq!(vars.velocity.z, velocity.z, epsilon = 1e-5);
println!("GPU D3Q19 initialization test passed");
} else {
println!("GPU not available, skipping initialization test");
}
Ok(())
}
#[test]
fn test_d3q19_gpu_step() -> CfdResult<()> {
let config = CfdConfig {
nx: 8,
ny: 8,
nz: 8,
lx: 1.0,
ly: 1.0,
lz: 1.0,
dt: 0.001,
viscosity: 0.01,
density: 1.0,
device_id: 0,
};
let params = D3Q19Parameters::default();
if let Ok(mut solver) = D3Q19GpuSolver::new(8, 8, 8, params, &config) {
solver.initialize(8, 8, 8)?;
// Initialize with simple flow
solver.gpu_initialize_uniform(1.0, Vector3::new(0.01, 0.0, 0.0))?;
// Perform one time step
solver.gpu_step()?;
// Check that simulation is stable
let total_mass = solver.gpu_total_mass()?;
assert!(total_mass > 0.0, "Total mass should be positive");
assert!(total_mass < 1000.0, "Total mass should be reasonable");
let kinetic_energy = solver.gpu_kinetic_energy()?;
assert!(
kinetic_energy >= 0.0,
"Kinetic energy should be non-negative"
);
println!("GPU D3Q19 time step test passed");
} else {
println!("GPU not available, skipping time step test");
}
Ok(())
}
}
@@ -0,0 +1,59 @@
//! Lattice Boltzmann Method (LBM) solvers
//!
//! This module implements various LBM models for fluid flow simulation:
//! - D2Q9: 2D model with 9 discrete velocities
//! - D3Q19: 3D model with 19 discrete velocities
//! - Boundary conditions: bounce-back, Zou-He
//! - Collision operators: BGK, MRT
pub mod boundary;
pub mod d2q9;
/// GPU-accelerated D2Q9 LBM solver
#[cfg(feature = "cuda")]
pub mod d2q9_gpu;
pub mod d3q19;
/// GPU-accelerated D3Q19 LBM solver
#[cfg(feature = "cuda")]
pub mod d3q19_gpu;
pub use boundary::{
BounceBackBc, BoundaryConditionSet, BoundaryOrientation, LbmBoundaryCondition, ZouHeBc,
ZouHeBoundaryType,
};
pub use d2q9::{D2Q9Parameters, D2Q9Solver};
#[cfg(feature = "cuda")]
pub use d2q9_gpu::D2Q9GpuSolver;
pub use d3q19::{D3Q19Parameters, D3Q19Solver, MacroscopicVariables3D};
#[cfg(feature = "cuda")]
pub use d3q19_gpu::D3Q19GpuSolver;
/// Common LBM traits and utilities
pub mod common {
use nalgebra::Vector2;
/// Macroscopic variables calculated from distribution functions
#[derive(Debug, Clone, PartialEq)]
pub struct MacroscopicVariables {
/// Fluid density
pub density: f64,
/// Velocity vector
pub velocity: Vector2<f64>,
}
impl MacroscopicVariables {
/// Create new macroscopic variables
#[must_use]
pub fn new(density: f64, velocity: Vector2<f64>) -> Self {
Self { density, velocity }
}
/// Zero velocity state
#[must_use]
pub fn at_rest(density: f64) -> Self {
Self {
density,
velocity: Vector2::zeros(),
}
}
}
}