ruzstd reserves a frame's declared window (up to its 100 MiB default)
when a decoder is reset for a new frame, before decoding anything. The
Blosc, Blosc2 and bitshuffle decoders reuse one decoder per chunk, so a
Blosc2 chunk of two 16-byte streams, each declaring a 96 MiB window,
allocated 128 MiB. zstd_decode_into now sets the decoder's maximum window
to twice the stream's output (at least 128 KiB): c-blosc, c-blosc2 and
bitshuffle compress each block in one call with its size known, so
libzstd's window never exceeds the block.
Found by tracking peak allocation in the Blosc2 fuzz test.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>