Merge fix/hnsw-deleted-topk: live-only search results, batched parallel index build
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Co-Authored-By: Claude Fable 5.1 <[email protected]>
This commit is contained in:
@@ -243,6 +243,28 @@ results.
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| 10000 | 104 | 1487 | 33.8 | 13.7 | 13.9 | 0.49 | 0.51 | 2020.9 |
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| 100000 | 1376 | 20285 | 728.9 | 353.1 | 142.2 | 4.65 | 4.78 | 214.7 |
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### After: batched bulk build (optionally parallel); deletions handled in search
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Profiling showed **90% of a build's distance evaluations are in back-link
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pruning**. The bulk build now inserts in batches: plan each node's neighbours
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against the graph as it stood at the start of the batch, link, then prune every
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overflowing list once. That is less work even single-threaded (a node gaining
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several back-links in a batch is pruned once), and with the `parallel` feature
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planning and pruning run on a thread pool. The graph is deterministic and the
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same with or without the feature. Parallelising *within* one insert was tried
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first and gave only 1.45x on 16 cores (tasks too small).
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| build | 1K | 10K | 100K |
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|---|---:|---:|---:|
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| v2.4.0 | 116 ms | 1676 ms | ~21 s |
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| batched | 83 ms | 1074 ms | 19.2 s |
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| batched + `parallel` (16 cores) | 34 ms | 388 ms | 5.9 s |
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Recall on clustered data is unchanged or slightly better (100K, `ef = 64`:
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0.984 -> 0.9945). On uniform random data it dips slightly (10K, `ef = 64`:
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0.474 -> 0.444), the cost of batch members not seeing each other while
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planning; batches are capped at 1/16 of the graph and 512 nodes.
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## Vector Search Latency
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Brute-force cosine similarity over 384-dimensional embeddings (OpenAI text-embedding-3-small size).
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@@ -1,5 +1,24 @@
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# Changelog
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## Unreleased
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### Search
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- `clawhdf5-ann`: **faster index builds.** Back-link pruning is 90% of a
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build's distance evaluations; the bulk build now inserts in batches and
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prunes each overflowing neighbour list once per batch (10K: 1676 -> 1074 ms).
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With the `parallel` feature, planning and pruning run on a thread pool (10K:
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388 ms, 100K: ~21 s -> 5.9 s on 16 cores). The graph is deterministic and
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identical with or without the feature. `clawhdf5-agent`'s `parallel` feature
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enables it for the agent's index and is now **on by default** (adds `rayon`
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to the default dependency set; build with `--no-default-features --features
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float16,hnsw` to opt out).
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- `clawhdf5-ann`: `HnswIndex::search` returned fewer than `k` results — often
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none — when the records nearest the query had been deleted: it collected `ef`
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candidates, *then* dropped the deleted ones, *then* took `k`. Deleted nodes
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are now traversed as waypoints but never occupy a result slot, so a search
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returns the `k` nearest live records. Matters for any store that deletes or
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supersedes memories without compacting straight away.
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## v2.4.0 (2026-09-19)
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### Upgrade Notes
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@@ -33,6 +33,8 @@ Cargo workspace with 16 crates under `crates/` (plus `libaec-sys`, an internal F
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the approximate `clawhdf5-ann` index for the vector stage (the index mirrors
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the cache and self-heals on drift). Build the agent with
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`--no-default-features --features float16` to force the exact linear cosine scan.
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The agent's `parallel` feature (also default) builds the index on a thread
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pool; the graph is identical with or without it.
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The index uses the HNSW paper's diversity heuristic for neighbour selection
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(plain closest-M capped recall on clustered data: 0.31 recall@10 at 100K). Its
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graph is saved to `<store>.h5.ann` at each checkpoint and reloaded by `open()`
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@@ -45,9 +45,11 @@ name = "memory_bench"
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harness = false
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[features]
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default = ["float16", "hnsw"]
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default = ["float16", "hnsw", "parallel"]
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float16 = ["half"]
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parallel = ["rayon"]
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# Rayon-parallel brute-force search strategies, and a parallel bulk build of
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# the HNSW index (same graph, several times faster on a multi-core machine).
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parallel = ["rayon", "clawhdf5-ann?/parallel"]
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# Compress embeddings with Zstd instead of deflate when
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# `MemoryConfig::compression` is on. Off by default: it links libzstd (C).
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zstd = ["clawhdf5/zstd"]
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+250
-63
@@ -248,66 +248,62 @@ impl HnswIndex {
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let mut entry_point = 0;
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let mut ep_level = node_levels[0];
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// Insert nodes one by one
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for i in 1..n {
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let node_level = node_levels[i];
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let mut ep = entry_point;
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// Phase 1: greedy search from top layer down to node_level + 1
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let start_layer = ep_level;
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for layer in (node_level + 1..=start_layer).rev() {
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ep = greedy_closest(vectors, &graph[layer], &vectors[i], ep, metric);
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// Insert in batches. Each batch is planned against the graph as it
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// stood when the batch began (read-only, so the plans are independent
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// and run in parallel with the `parallel` feature), then linked, then
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// every neighbour list that overflowed is pruned once. Pruning is ~90%
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// of a build's distance evaluations, and a node that gains several
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// back-links in one batch is pruned once instead of once per link.
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//
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// Nodes in the same batch cannot see each other while planning, so
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// batches start at one node and grow only as the graph does — a batch
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// is never more than a small fraction of what is already linked. The
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// result is deterministic and identical with or without `parallel`.
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let mut next = 1;
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while next < n {
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let mut end = (next + batch_len(next)).min(n);
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// A node that raises the top layer becomes the new entry point and
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// changes how every later node descends: give it a batch alone.
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if let Some(tall) = (next..end).find(|&i| node_levels[i] > ep_level) {
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end = if tall == next { next + 1 } else { tall };
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}
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// Phase 2: search and connect at layers node_level down to 0
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let bottom = if node_level < start_layer {
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node_level
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} else {
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start_layer
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};
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for layer in (0..=bottom).rev() {
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let plans = plan_batch(
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vectors,
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&graph,
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&node_levels,
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next..end,
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entry_point,
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ep_level,
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(m, m_max0, ef_construction),
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metric,
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);
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let mut overflowed: Vec<(usize, usize)> = Vec::new();
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for (offset, plan) in plans.into_iter().enumerate() {
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let node = next + offset;
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for (layer, selected) in plan {
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let max_conn = if layer == 0 { m_max0 } else { m };
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let neighbors = search_layer(
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vectors,
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&graph[layer],
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&vectors[i],
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ep,
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ef_construction,
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metric,
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);
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let scored: Vec<(usize, f32)> =
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neighbors.iter().map(|c| (c.id, c.distance)).collect();
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let selected = select_neighbors(vectors, &scored, max_conn, metric);
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// Add bidirectional connections
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graph[layer][i] = selected.clone();
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for &neighbor in &selected {
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graph[layer][neighbor].push(i);
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// Prune if over limit
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if graph[layer][neighbor].len() > max_conn {
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prune_connections(
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vectors,
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&mut graph[layer][neighbor],
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neighbor,
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max_conn,
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metric,
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);
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let list = &mut graph[layer][neighbor];
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list.push(node);
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if list.len() == max_conn + 1 {
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overflowed.push((layer, neighbor));
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}
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}
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graph[layer][node] = selected;
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}
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}
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prune_overflowed(vectors, &mut graph, overflowed, (m, m_max0), metric);
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if !selected.is_empty() {
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ep = selected[0];
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}
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}
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// Update entry point if this node has a higher level
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if node_level > ep_level {
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for (i, &level) in node_levels.iter().enumerate().take(end).skip(next) {
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if level > ep_level {
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entry_point = i;
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ep_level = node_level;
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ep_level = level;
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}
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}
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next = end;
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}
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Self {
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vectors: prepared,
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@@ -408,22 +404,19 @@ impl HnswIndex {
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ep,
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self.ef_construction,
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self.metric,
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None,
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);
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let scored: Vec<(usize, f32)> = neighbors.iter().map(|c| (c.id, c.distance)).collect();
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let selected = select_neighbors(&self.vectors, &scored, max_conn, self.metric);
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self.graph[layer][id] = selected.clone();
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for &neighbor in &selected {
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self.graph[layer][neighbor].push(id);
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if self.graph[layer][neighbor].len() > max_conn {
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prune_connections(
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link_back(
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&self.vectors,
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&mut self.graph[layer][neighbor],
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neighbor,
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&mut self.graph[layer],
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id,
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&selected,
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max_conn,
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self.metric,
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);
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}
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}
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if !selected.is_empty() {
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ep = selected[0];
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}
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@@ -517,13 +510,21 @@ impl HnswIndex {
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ep = greedy_closest(&self.vectors, &self.graph[layer], query, ep, self.metric);
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}
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// Search layer 0 with ef candidates. Deleted nodes are still traversed
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// (they remain valid graph waypoints) but are filtered from the result.
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let candidates = search_layer(&self.vectors, &self.graph[0], query, ep, ef, self.metric);
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// Search layer 0 for the ef nearest *live* nodes. Deleted nodes are
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// still traversed (they remain valid graph waypoints) but take no
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// result slot, so deletions near the query don't shrink the answer.
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let candidates = search_layer(
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&self.vectors,
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&self.graph[0],
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query,
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ep,
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ef,
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self.metric,
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Some(&self.deleted),
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);
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candidates
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.into_iter()
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.filter(|c| !self.deleted[c.id])
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.take(k)
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.map(|c| (c.id, c.distance))
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.collect()
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@@ -940,6 +941,14 @@ fn greedy_closest(
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}
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/// Search a single layer for the ef closest nodes to `query`.
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/// Best-first search of one layer, returning up to `ef` nodes by ascending
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/// distance.
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///
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/// `skip` marks nodes that must not be *returned* (soft-deleted ones). They
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/// are still traversed — a tombstone is a perfectly good waypoint — but they
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/// never occupy one of the `ef` result slots. Filtering them out afterwards
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/// instead meant a query whose neighbourhood had been deleted got back fewer
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/// than `k` results, or none, however many live records were nearby.
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fn search_layer(
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vectors: &[Vec<f32>],
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layer: &[Vec<usize>],
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@@ -947,6 +956,7 @@ fn search_layer(
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ep: usize,
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ef: usize,
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metric: DistanceMetric,
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skip: Option<&[bool]>,
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) -> Vec<Candidate> {
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let ep_dist = compute_distance(query, &vectors[ep], metric);
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@@ -959,16 +969,18 @@ fn search_layer(
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// Max-heap of current results (furthest first)
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let mut results = BinaryHeap::new();
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if !skip.is_some_and(|s| s[ep]) {
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results.push(FarCandidate {
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id: ep,
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distance: ep_dist,
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});
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}
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VISITED.with_borrow_mut(|visited| {
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visited.begin(vectors.len());
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visited.insert(ep);
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search_layer_visit(
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vectors, layer, query, ef, metric, visited, candidates, results,
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vectors, layer, query, ef, metric, skip, visited, candidates, results,
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)
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})
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}
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@@ -1016,6 +1028,7 @@ fn search_layer_visit(
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query: &[f32],
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ef: usize,
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metric: DistanceMetric,
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skip: Option<&[bool]>,
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visited: &mut Visited,
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mut candidates: BinaryHeap<Candidate>,
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mut results: BinaryHeap<FarCandidate>,
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@@ -1039,6 +1052,9 @@ fn search_layer_visit(
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id: neighbor,
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distance: d,
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});
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if skip.is_some_and(|s| s[neighbor]) {
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continue; // explore through it, but never return it
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}
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results.push(FarCandidate {
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id: neighbor,
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distance: d,
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@@ -1111,6 +1127,125 @@ fn select_neighbors(
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selected
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}
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/// How many nodes to plan together once `linked` nodes are in the graph.
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fn batch_len(linked: usize) -> usize {
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(linked / 16).clamp(1, 512)
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}
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/// For each node in `batch`: the neighbours to link it to on each of its
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/// layers, found by searching the graph as it currently stands.
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#[allow(clippy::too_many_arguments)]
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fn plan_batch(
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vectors: &[Vec<f32>],
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graph: &[Vec<Vec<usize>>],
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node_levels: &[usize],
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batch: std::ops::Range<usize>,
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entry_point: usize,
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ep_level: usize,
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(m, m_max0, ef_construction): (usize, usize, usize),
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metric: DistanceMetric,
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) -> Vec<Vec<(usize, Vec<usize>)>> {
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let plan_one = |i: usize| -> Vec<(usize, Vec<usize>)> {
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let node_level = node_levels[i];
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let mut ep = entry_point;
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// Phase 1: greedy descent from the top layer down to node_level + 1.
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for layer in (node_level + 1..=ep_level).rev() {
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ep = greedy_closest(vectors, &graph[layer], &vectors[i], ep, metric);
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}
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// Phase 2: search and select on every layer the node lives on.
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let mut plan = Vec::with_capacity(node_level.min(ep_level) + 1);
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for layer in (0..=node_level.min(ep_level)).rev() {
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let max_conn = if layer == 0 { m_max0 } else { m };
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let neighbors = search_layer(
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vectors,
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&graph[layer],
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&vectors[i],
|
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ep,
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ef_construction,
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metric,
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None,
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);
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let scored: Vec<(usize, f32)> = neighbors.iter().map(|c| (c.id, c.distance)).collect();
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let selected = select_neighbors(vectors, &scored, max_conn, metric);
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if let Some(&closest) = selected.first() {
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ep = closest;
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}
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plan.push((layer, selected));
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}
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plan
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};
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#[cfg(feature = "parallel")]
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if batch.len() >= PARALLEL_MIN {
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use rayon::prelude::*;
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return batch.into_par_iter().map(plan_one).collect();
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}
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batch.map(plan_one).collect()
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}
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/// Prune every `(layer, node)` neighbour list in `overflowed` back to its
|
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/// limit. Each list belongs to a different node, so they are independent.
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fn prune_overflowed(
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vectors: &[Vec<f32>],
|
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graph: &mut [Vec<Vec<usize>>],
|
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overflowed: Vec<(usize, usize)>,
|
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(m, m_max0): (usize, usize),
|
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metric: DistanceMetric,
|
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) {
|
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let limit = |layer: usize| if layer == 0 { m_max0 } else { m };
|
||||
|
||||
#[cfg(feature = "parallel")]
|
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if overflowed.len() >= PARALLEL_MIN {
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use rayon::prelude::*;
|
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let mut work: Vec<(usize, usize, Vec<usize>)> = overflowed
|
||||
.into_iter()
|
||||
.map(|(layer, node)| (layer, node, std::mem::take(&mut graph[layer][node])))
|
||||
.collect();
|
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work.par_iter_mut().for_each(|(layer, node, list)| {
|
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prune_connections(vectors, list, *node, limit(*layer), metric);
|
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});
|
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for (layer, node, list) in work {
|
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graph[layer][node] = list;
|
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}
|
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return;
|
||||
}
|
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|
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for (layer, node) in overflowed {
|
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prune_connections(vectors, &mut graph[layer][node], node, limit(layer), metric);
|
||||
}
|
||||
}
|
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|
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/// Fewest independent tasks worth handing to the thread pool.
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#[cfg(feature = "parallel")]
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const PARALLEL_MIN: usize = 8;
|
||||
|
||||
/// Add the back-link `neighbor -> new_id` for every selected neighbour, pruning
|
||||
/// each list that overflows.
|
||||
///
|
||||
/// Used by incremental [`HnswIndex::insert`]. (A single insert's handful of
|
||||
/// prunes is too fine-grained to parallelise profitably — measured 1.45x on 16
|
||||
/// cores; bulk builds batch their pruning instead, see `prune_overflowed`.)
|
||||
fn link_back(
|
||||
vectors: &[Vec<f32>],
|
||||
layer: &mut [Vec<usize>],
|
||||
new_id: usize,
|
||||
selected: &[usize],
|
||||
max_conn: usize,
|
||||
metric: DistanceMetric,
|
||||
) {
|
||||
let mut overflowed: Vec<usize> = Vec::new();
|
||||
for &neighbor in selected {
|
||||
layer[neighbor].push(new_id);
|
||||
if layer[neighbor].len() > max_conn {
|
||||
overflowed.push(neighbor);
|
||||
}
|
||||
}
|
||||
|
||||
for node in overflowed {
|
||||
prune_connections(vectors, &mut layer[node], node, max_conn, metric);
|
||||
}
|
||||
}
|
||||
|
||||
/// Trim `node`'s neighbour list back to `max_conn` with [`select_neighbors`].
|
||||
fn prune_connections(
|
||||
vectors: &[Vec<f32>],
|
||||
@@ -1384,6 +1519,58 @@ mod tests {
|
||||
assert!(recall >= 0.95, "incremental recall@10 = {recall}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn deletions_near_the_query_do_not_shrink_or_degrade_results() {
|
||||
let mut vectors = clustered(2040, 16, 20, 11);
|
||||
let queries = vectors.split_off(2000);
|
||||
let mut index = HnswIndex::build_with_metric(&vectors, 8, 40, DistanceMetric::L2);
|
||||
|
||||
let mut short = 0;
|
||||
let mut hits = 0;
|
||||
for q in &queries {
|
||||
// Delete this query's 40 nearest neighbours: more than ef, so every
|
||||
// candidate a plain search collects is a tombstone.
|
||||
let mut exact: Vec<(usize, f32)> = vectors
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(i, _)| !index.is_deleted(*i))
|
||||
.map(|(i, v)| (i, compute_distance(q, v, DistanceMetric::L2)))
|
||||
.collect();
|
||||
exact.sort_by(|a, b| a.1.total_cmp(&b.1));
|
||||
for &(id, _) in &exact[..40] {
|
||||
index.mark_deleted(id);
|
||||
}
|
||||
let want: Vec<usize> = exact[40..50].iter().map(|e| e.0).collect();
|
||||
|
||||
let got = index.search(q, 10, 32);
|
||||
assert!(got.iter().all(|(id, _)| !index.is_deleted(*id)));
|
||||
short += usize::from(got.len() < 10);
|
||||
hits += got.iter().filter(|(id, _)| want.contains(id)).count();
|
||||
}
|
||||
assert_eq!(short, 0, "searches returned fewer than k live results");
|
||||
let recall = hits as f64 / (10 * queries.len()) as f64;
|
||||
assert!(recall >= 0.9, "recall@10 among live records = {recall}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bulk_build_is_deterministic() {
|
||||
// Batched planning runs on a thread pool with the `parallel` feature;
|
||||
// the graph must not depend on scheduling. (It is also the same graph
|
||||
// with and without the feature: both take this exact code path.)
|
||||
let vectors = clustered(2500, 16, 20, 21);
|
||||
let a = HnswIndex::build_with_metric(&vectors, 8, 40, DistanceMetric::Cosine);
|
||||
let b = HnswIndex::build_with_metric(&vectors, 8, 40, DistanceMetric::Cosine);
|
||||
assert_eq!(a.graph_to_bytes(), b.graph_to_bytes());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn batches_stay_a_small_fraction_of_the_graph() {
|
||||
assert_eq!(batch_len(1), 1);
|
||||
assert_eq!(batch_len(15), 1);
|
||||
assert_eq!(batch_len(160), 10);
|
||||
assert_eq!(batch_len(1_000_000), 512);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn graph_bytes_round_trip_gives_identical_searches() {
|
||||
let mut vectors = clustered(1260, 16, 12, 9);
|
||||
|
||||
@@ -485,9 +485,13 @@ fn main() {
|
||||
|
||||
let mut json = Vec::new();
|
||||
println!("## Search harness");
|
||||
// `--e2e-only` skips the index benchmarks, so the end-to-end section runs
|
||||
// in a process that has not already spun up a thread pool.
|
||||
if !args.iter().any(|a| a == "--e2e-only") {
|
||||
for &n in sizes {
|
||||
bench_ann(n, &mut json);
|
||||
}
|
||||
}
|
||||
|
||||
if ann_only {
|
||||
return;
|
||||
|
||||
@@ -63,6 +63,13 @@ run_step "cargo clippy (format feature matrix)" cargo clippy \
|
||||
--features parallel,lz4,zstd,pcodec,fast-checksum \
|
||||
-- -D warnings
|
||||
|
||||
# The HNSW index's parallel bulk build is feature-gated too.
|
||||
run_step "cargo clippy (ann parallel)" cargo clippy \
|
||||
-p clawhdf5-ann \
|
||||
--all-targets \
|
||||
--features parallel \
|
||||
-- -D warnings
|
||||
|
||||
# 4. Tests (exclude clawhdf5-py)
|
||||
run_step "cargo test" cargo test \
|
||||
--workspace \
|
||||
@@ -72,6 +79,10 @@ run_step "cargo test (format feature matrix)" cargo test \
|
||||
-p clawhdf5-format \
|
||||
--features parallel,lz4,zstd,pcodec,fast-checksum
|
||||
|
||||
run_step "cargo test (ann parallel)" cargo test \
|
||||
-p clawhdf5-ann \
|
||||
--features parallel
|
||||
|
||||
# 5. Python interop suites. The h5py writer tests are #[ignore]d so a plain
|
||||
# `cargo test` stays hermetic; run them explicitly here.
|
||||
if python3 -c "import h5py" >/dev/null 2>&1 || [ "${CLAWHDF5_REQUIRE_INTEROP:-0}" = "1" ]; then
|
||||
|
||||
Reference in New Issue
Block a user