Files
clawmates/crates/cm-domain/src/access.rs
T
Omar SobhandClaude Fable 5 add4f79fed Rebrand: TeamClaw -> Clawmates (clawmates.work)
Full-depth rename per the approved plan; the 'claw' product vocabulary
(claws, /claws routes, clawId, Claw Chat) stays — it is now the brand.

- Display brand: Clawmates (manifest, titles, hero, login/rail logo
  'clawmates'); default host app.clawmates.work; registry
  ghcr.io/clawmates
- Crates tc-* -> cm-* (16 crates + all imports); binaries
  clawmates-server/broker/bundler; images clawmates/*; env prefix
  CLAWMATES_* (+ CM_TEST_DATABASE_URL / CM_LIVE_LLM); config
  clawmates.toml; helm chart deploy/helm/clawmates with clawmates-*
  resources; db names clawmates*; sockets /run/clawmates; cookie
  cm_session; kind cluster clawmates-test; seccomp node profile
  clawmates-agent-profile.json
- All 9 Playwright brand assertions updated in lockstep; historical
  spec document left untouched as the only remaining 'TeamClaw'
- Local env migrated: dev pg clawmates-dev-pg/clawmates_dev, shared
  test server clawmates-test-pg, kind cluster recreated with image +
  profile, compose images rebuilt under clawmates/*

Verified end to end: 161 Rust + 68 frontend tests, 29 Playwright
journeys, 4 live kind tests, helm/install/LOC/placeholder gates, and
the clean-room install rehearsal serving the clawmates login page from
a signed bundle of the rebuilt images.

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-06-10 12:31:25 -05:00

38 lines
1.1 KiB
Rust

use serde::{Deserialize, Serialize};
use crate::ids::{AgentId, UserId};
/// Which humans may use an agent (spec §7.7 "Other people" toggle).
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(tag = "mode", content = "ids", rename_all = "snake_case")]
pub enum HumanScope {
EntireTeam,
Specific(Vec<UserId>),
}
/// Which other agents may message an agent (spec §7.7 "Other Claws" toggle).
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(tag = "mode", content = "ids", rename_all = "snake_case")]
pub enum AgentScope {
Any,
Specific(Vec<AgentId>),
}
/// Per-agent access policy (spec §14 AccessPolicy).
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct AccessPolicy {
pub humans: HumanScope,
pub agents: AgentScope,
}
impl Default for AccessPolicy {
/// New agents are shared with the whole team and reachable by any claw,
/// matching the wizard's defaults (spec §9 step 2).
fn default() -> Self {
AccessPolicy {
humans: HumanScope::EntireTeam,
agents: AgentScope::Any,
}
}
}