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clawmates/migrations/0048_team_templates.sql
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Omar SobhandClaude Opus 4.7 9ba5c06a1a
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slice 3: 6 team templates seeded from TOML recipes
Team templates are the canonical rosters + tool bundles that mint
concrete teams for a mission. Every builtin ships as a TOML recipe
under templates/teams/*.toml, loaded into the DB at server boot.

Migration 0048 adds:
  - team_templates    (id, key, name, stack, default_topology,
                       risk_profile, mcp_bundles, version, source,
                       workspace_id)
  - template_roles    (m2m: template_id + slot; system_prompt,
                       skills[], brain_seed)
  - teams gets template_id + template_version for level-up lineage

Ships 6 builtins:
  - rust_sdlc  — planner/coder/tester/reviewer/committer for Rust
  - backend    — api_designer/db_engineer/coder/tester/committer
                 (Postgres, DuckDB, graph DBs, wire protocols)
  - frontend   — designer/coder/tester/committer (React + Tailwind + ShadCN)
  - mobile     — designer/coder/tester/committer (Expo, RN, iOS, Android)
  - gpu        — arch_analyst/kernel_author/bench_engineer/coder/committer
                 (CUDA, Metal, ROCm from Rust)
  - threejs    — scene_designer/coder/shader_author/perf_engineer/
                 committer (three.js, WebGL, WebGPU)

Each role has a versioned system_prompt + skill list + brain_seed
markdown. Skills column is a name array today; Slice 3.5a promotes it
to a typed m2m join with the real skills catalog.

Server boot:
  - team_template_loader::load_builtins reads TOML from
    /etc/clawmates/templates/teams (container) or templates/teams (dev),
    upserts idempotently. Deterministic uuid per template key (sha256
    of a fixed namespace + key) so ids are stable across boots.
  - Dockerfile copies templates/ to /etc/clawmates/templates.

Read API:
  - GET /api/team-templates       — list all
  - GET /api/team-templates/{id}  — detail with roles

Wizard:
  - Step 3 rewired from a raw team_id text field to a template picker
    with "LLM auto-provision" as the default option + one card per
    builtin, showing stack, topology, risk profile, and description.
  - Mission create now passes team_template_id (not team_id) so phase
    execution knows which template to mint from.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
2026-07-19 12:41:15 -07:00

75 lines
3.3 KiB
SQL

-- Slice 3 — team templates.
--
-- Team templates are the canonical rosters + tool bundles used to
-- materialize concrete `teams` rows. They ship as TOML recipes on
-- disk (see templates/teams/*.toml) and are upserted into these
-- tables at server boot.
--
-- Later slices layer more on:
-- - Slice 3.5a: `skills` + `template_role_skills` (m2m join)
-- - Slice 3.5d: `agent_template_link` for level-up lineage
--
-- Discriminators kept TEXT so new templates ship as PRs without
-- schema migrations.
CREATE TABLE team_templates (
-- Deterministic id per template kind so seeded rows are stable
-- across boots. We use uuid5 of a namespace + the template `key`
-- computed in the loader; recording the key here lets us look
-- them up by name from the API.
id UUID PRIMARY KEY,
-- Slug used in URLs + TOML filenames (e.g. "rust_sdlc").
key TEXT NOT NULL UNIQUE,
name TEXT NOT NULL,
stack TEXT[] NOT NULL DEFAULT '{}',
default_topology TEXT NOT NULL,
risk_profile TEXT NOT NULL,
mcp_bundles TEXT[] NOT NULL DEFAULT '{}',
version INT NOT NULL DEFAULT 1,
description TEXT,
-- Free-form for template-specific knobs (default cargo features,
-- lint policy, etc.). Merged into missions.config when a mission
-- is materialized from this template.
config JSONB NOT NULL DEFAULT '{}'::jsonb,
-- 'builtin' rows are re-upserted from disk at every boot. Rows
-- with source='user' are workspace-authored and never overwritten.
source TEXT NOT NULL DEFAULT 'builtin',
workspace_id UUID, -- NULL for builtins; set for user rows
created_at TIMESTAMPTZ NOT NULL DEFAULT now(),
updated_at TIMESTAMPTZ NOT NULL DEFAULT now()
);
CREATE INDEX team_templates_workspace_idx
ON team_templates (workspace_id) WHERE workspace_id IS NOT NULL;
CREATE INDEX team_templates_source_idx
ON team_templates (source);
CREATE TABLE template_roles (
template_id UUID NOT NULL REFERENCES team_templates(id) ON DELETE CASCADE,
-- role slot within the template (e.g. "planner", "coder"). Unique
-- per template — a template can't have two "coder" slots.
slot TEXT NOT NULL,
order_idx INT NOT NULL,
-- The system prompt for this role. Loaded from disk for builtins;
-- editable for user templates.
system_prompt TEXT NOT NULL,
-- Skills attached by default when the template mints an agent for
-- this slot. Stored as a name array; Slice 3.5a introduces the
-- typed join table + real skills catalog.
skills TEXT[] NOT NULL DEFAULT '{}',
-- Brain seed content ingested into a fresh agent's .brain on
-- creation (Slice 3.5d actually wires the ingestion; this column
-- stores the seed markdown from the template).
brain_seed TEXT,
PRIMARY KEY (template_id, slot)
);
CREATE INDEX template_roles_order_idx
ON template_roles (template_id, order_idx);
-- Track which template a team was minted from, so level-up (Slice 8.5)
-- can diff learned knowledge back into template PR proposals.
ALTER TABLE teams
ADD COLUMN template_id UUID REFERENCES team_templates(id) ON DELETE SET NULL,
ADD COLUMN template_version INT;
CREATE INDEX teams_template_idx
ON teams (template_id, template_version) WHERE template_id IS NOT NULL;