e2956cdfeddc1e8237463224fbed864649f41f2c
18
Commits
| Author | SHA1 | Message | Date | |
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94fecb526c |
missions: retry failed phases + auto-purge on re-launch
Every re-attempted phase now starts with a clean slate:
- phase_runner::launch_phase DELETEs prior status IN ('failed',
'cancelled') topology_runs for the phase before enqueuing the
new ones. Completed runs are kept for audit; only the failure
noise from earlier attempts goes.
- POST /api/missions/{id}/phases/{phase_id}/retry — resets a
failed/cancelled phase to 'pending' (auth-scoped to the calling
workspace + guarded on mission.status='running'). phase_runner
picks it up on the next 10s tick.
- MissionCanvas phase card grows a coral 'Retry' button, visible
only when phase.status='failed' and mission.status='running'.
Click → resets + refreshes; the prior failed run rows disappear
from the card as soon as phase_runner enqueues the new attempt.
Design: auto-purge in phase_runner rather than a separate 'clear
failed runs' endpoint. Users don't have to manually clean up before
retrying; the runner does it as part of the natural work of firing
a fresh attempt.
Verified: cargo check + tsc + eslint --quiet all green.
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c69fb0e4be | fmt: cargo fmt on set_status launch gate | ||
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eb1df6acde |
launch: accept config.phase_teams as a valid team source
Missions created via the new multi-team wizard have neither team_id
nor team_template_id set — they carry config.phase_teams. Both the
frontend Launch button gate and the backend set_status precondition
were checking only the old two fields, disabling launch for every
new wizard-created mission with a "No team" tooltip.
- MissionCanvas: hasTeam now also returns true when
mission.config.phase_teams has at least one non-empty list.
- routes::missions::set_status: same check on the server so a
direct API caller with only config.phase_teams also gets past
the gate.
Directly unblocks the "we just finished the wizard, Launch is greyed
out" report. Agents materialize AFTER Launch — the button is the
trigger, not a post-condition of creation.
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b8b8cb452e |
missions: multi-team model — pick research + development teams
Directly addresses "we want to pick one or more teams to assign to a
mission, first screen research teams, next screen dev teams." A
mission now materializes N teams, each tagged with a phase purpose.
Backend:
- 0056_mission_teams.sql — new join table
mission_teams(mission_id, team_id, purpose). team_id PK because a
team belongs to one mission-purpose. missions.team_id kept as
legacy pointer to the first minted team for single-team surfaces.
- mission_orchestrator::on_launch — reads mission.config.phase_teams
(JSONB shape { research: [tid,...], coding: [tid,...] }), mints
one team per (purpose, template) pair, records each in
mission_teams, binds the first to mission.team_id. Legacy fallback:
if config.phase_teams is absent, uses missions.team_template_id.
Hard error if both are absent.
- GET /api/missions/{id}/teams — returns
[{ team_id, purpose, team_name }], sorted by created_at asc.
Frontend wizard (step 3 rewrite):
- researchTeamIds / devTeamIds — Set<string> multi-selects
- Reusable TeamMultiSelect component (checkbox-style cards)
- Panels rendered conditionally by preset:
hasResearchPhase → "Research teams" panel
hasCodingPhase → "Development teams" panel
neither → "Teams" panel (bench/security-only missions)
- canNext enforces at least one pick in every visible panel
- submit builds config.phase_teams and passes it via CreateMissionRequest
- Review step shows both selections by name
MissionTeamTab:
- Fetches /api/missions/{id}/teams and groups by purpose
- Each purpose renders a section with per-team cards
- Falls back to a single "mission" pseudo-row for legacy missions
that only have missions.team_id (no mission_teams rows)
CreateMissionRequest no longer sends team_template_id from the wizard
— the multi-team config.phase_teams path supersedes it. The backend
still accepts team_template_id for API callers.
Verified: cargo check --workspace + tsc + eslint --quiet all green.
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0ee689f590 |
missions: hard-require team template — block empty-team launches
Root-cause fix for the "mission runs with zero agents" bug. Three
enforcement layers now guarantee a launched mission has a team:
1. mission_orchestrator::on_launch — the previous
\`return Ok(None)\` when both team_id and team_template_id are
None is now \`return Err(...)\`. That branch was never a real
"auto-provision later" path; it was a silent no-op that let
the mission flip to running with nothing to run.
2. routes::missions::set_status — the draft→running transition
now (a) rejects with 400 when team_id + team_template_id are
both null, and (b) runs on_launch BEFORE flipping status +
returns 500 on failure. No more orphan "running" missions
with no materialization.
3. MissionWizard step 3 — removed the misleading "LLM
auto-provision" tile (fake code path). First real template is
pre-selected on mount; canNext requires teamTemplateId set;
empty state surfaces a red warning if no templates loaded.
4. MissionCanvas Launch button — disabled with a "No team" label
and explanatory tooltip when the mission has neither team_id
nor team_template_id (defense-in-depth for legacy rows or
direct-API missions).
Also flipped the mission_orchestrator test that expected
Ok(None) → now expects a specific error message.
Prod cleanup: reset the stuck mission
019f814c-d36f-7d60-8915-1ce100683133 (running with team_id=NULL) back
to draft so the operator can delete or attach a template.
Verified: cargo check --workspace + tsc + eslint all green;
mission_orchestrator test updated to match new contract.
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3ba0485e7d |
mission progress UI: auto-refresh + Team tab + Live events tab
Fills the biggest UX gap surfaced during the deploy walk: hosted
missions had no live-progress surface at all. Now they do.
Auto-refresh:
- MissionCanvas grows a second useEffect that polls getMission
every 3s while mission.status === 'running'. Stops immediately
on terminal state (completed / failed / cancelled). Phases,
Tasks, Artifacts, Benchmarks all update without a manual click.
Team tab (new):
- MissionTeamTab.tsx — fetches /api/teams/{id} + /api/team/claws,
shows a card per member with role slot + an "Open" pill that
calls onOpenClaw(clawId) → Dashboard flips to AGENT tier with
that claw selected, dropping the operator into the existing
ClawCommandCenter surface (WorkingOnNow, ReasoningStream, etc).
Live events tab (new):
- MissionLiveEvents.tsx — polls /api/missions/{id}/runs every 5s
for the topology_runs bound to this mission, opens one
EventSource per active run against /api/topology-runs/{id}/events,
renders as a chronological scrolling feed with per-event kind
pills + per-run short-id badges. Auto-scrolls unless the
operator scrolled up. New runs auto-attach; terminal runs
close cleanly.
Backend:
- cm-db::repo::topology_runs::list_by_mission — SELECT ... FROM
topology_runs WHERE mission_id = $1 ORDER BY created_at DESC.
Uses runtime sqlx::query (not the macro) to avoid a sqlx cache
regen just for this route.
- TopologyRunSummary gains #[derive(Serialize)] + rfc3339 codecs.
- GET /api/missions/{id}/runs — workspace-scoped, returns
{ runs: [...] }.
Dashboard wires onOpenClaw on MissionCanvas → setAgentId + setTier("claw").
Verified: cargo check --workspace + tsc --noEmit + eslint --quiet
all green.
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d8c8793c4a |
ci fixes: cargo fmt, eslint entities, max-lines split
CI on
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2b3ec27757 |
herdr phase 1c: wizard runtime picker + on_launch auto-dispatch
Closes the operator loop for the second-runtime path. Missions
created with runtime='local_herdr' now spawn a Herdr pane on their
target_node automatically on draft→running.
Frontend (MissionWizard):
- Step 4 grows a "Runtime" section above Schedule
- Radio: "Hosted (ZeroClaw)" default | "On a fleet node (Herdr)"
- Local-Herdr shows a dropdown of ONLINE nodes only (from
/api/nodes filtered by status='online')
- canNext blocks Next when local_herdr picked without a node
- Review step shows "Runtime: Herdr on <node-name>" or "Hosted"
- Empty-online-nodes state hints "Connect one from INFRA first"
Backend:
- mission_orchestrator::on_launch grows a NodeHub param; when
mission.runtime_kind='local_herdr' + target_node_id set +
hub present → calls fleet_herdr::dispatch(). Non-fatal:
logs and continues so a research_only mission with a Herdr
runtime chosen accidentally still boots the team.
- routes::missions::set_status passes state.node_hub through.
- Test call sites updated to pass None for the new param
(integration tests don't drive real fleet nodes).
CLI stub: on_launch currently hard-codes cli="claude" for the
Herdr pane. Phase 4 will read that from the team template so a
research team → kimi, gpu team → claude, etc.
Verified: cargo check --workspace + cargo test
-p cm-api --test mission_orchestrator + tsc --noEmit all green.
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47f986257f |
herdr phase 1b: fleet_herdr dispatch module + node daemon ops
The second-runtime path uses the existing NodeHub control channel —
NOT SSH. Node daemons already accept typed ops over their outbound
websocket; adding three herdr_* ops keeps everything on the auth
model that already works fleet-wide (control-channel token, no new
SSH key management, no server-container-mounted keys).
Node daemon (clawmates-node):
- New herdr_op handler in main.rs dispatching:
* herdr_dispatch — workspace create + pane split + rename + run
* herdr_status — pane get JSON (agent, agent_status, cwd)
* herdr_read — recent-unwrapped scrollback, N lines
- Herdr binary resolved from ~/.local/bin, brew, /usr/local/bin.
Missing binary returns clean error so cm-api can distinguish
"node not set up for Herdr yet" from "Herdr op failed".
cm-api:
- crates/cm-api/src/fleet_herdr.rs — dispatch / status /
read_transcript / wait_for_completion helpers on top of
hub.call_timeout(). wait_for_completion polls until agent_status
hits 'done' or an idle-after-working state, matching the SKILL
file's "either idle or done is completed" semantic.
- routes::missions::herdr_dispatch — POST /api/missions/{id}/
herdr-dispatch { cli, prompt }. Requires runtime_kind = 'local_herdr'
and target_node_id set. Manual trigger so Phase 1b is exercisable
end-to-end before Phase 1c wires the wizard + orchestrator.
Not yet wired: mission_orchestrator::on_launch still ignores
runtime_kind. Phase 1c adds the wizard picker AND the on_launch
branch that auto-dispatches on draft→running for local_herdr
missions. This commit only adds the primitives.
Verified: SQLX_OFFLINE=true cargo check --workspace green.
Phase 0 (Herdr install on fleet nodes) is the blocker to actually
exercising this end-to-end.
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d6dbd044c8 |
herdr phase 1a: missions runtime_kind + target_node schema
First slice of the second-runtime path. Missions now carry
runtime_kind ('zeroclaw' | 'local_herdr') + target_node_id (FK to
nodes) so the mission_orchestrator + phase executors can dispatch
differently depending on where the operator wants execution.
Migration:
- 0055_missions_runtime_kind.sql — adds runtime_kind (NOT NULL
DEFAULT 'zeroclaw' + CHECK), target_node_id (nullable FK ON
DELETE SET NULL). All existing missions backfill to 'zeroclaw'
so behavior is unchanged.
- topology_runs also grows herdr_workspace_id / herdr_tab_id /
herdr_pane_id text columns so a resumed run can reattach to the
same Herdr pane instead of spawning a duplicate.
Code:
- cm-db::repo::missions — Mission + NewMission carry the two new
fields; all SELECTs updated; INSERT COALESCE-defaults
runtime_kind to 'zeroclaw' when unspecified.
- routes::missions::create — validates runtime_kind and requires
target_node_id when kind='local_herdr' (400 otherwise).
- lib/api/missions.ts — RuntimeKind type; Mission carries both;
CreateMissionRequest optional fields.
Behavior is opt-in: no path exists yet to actually create a
local_herdr mission — that lands in Phase 1c (wizard picker). This
commit just makes the schema + validation in place so Phase 1b's
fleet_herdr dispatch module can key on it.
Tests: mission_orchestrator integration test still green.
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1f0117e35a |
mission canvas: add / edit / delete toolbar controls
Top-right toolbar grows three CRUD controls per your request:
- Plus (always visible) — opens MissionWizard, selects the new
mission on create
- Pencil (draft-only) — opens EditMissionModal for title +
description; PATCHes /api/missions/{id}
- Trash (always visible) — window.confirm then DELETEs; sidebar
selection clears via new onDeleted callback
Backend:
- cm-db::repo::missions::update_meta(id, ws, title?, description?)
— COALESCE-based partial patch
- cm-db::repo::missions::delete(id, ws) — hard delete, cascades
via FKs on phases/tasks/artifacts/benchmark_snapshots
- PATCH /api/missions/{id} (draft-only) + DELETE /api/missions/{id}
Frontend:
- lib/api/missions — updateMission + deleteMission clients
- MissionCanvas — three toolbar buttons, EditMissionModal
(title + textarea for description), local wizard state
- Dashboard — passes onSelect + onDeleted so sidebar reacts to
create + delete without stale selection
Edit is draft-only (backend enforces + button hidden past draft) so
in-flight missions can't have their brief mutated out from under
running agents. Delete is unconditional — operator responsibility to
Cancel first if a run is live.
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ad1cee0b08 |
refine polish: before/after diff view + accept/cancel/restore
Refine no longer clobbers the mission description on click. Flow:
1. Click Refine → server generates the rewrite, returns
{ original, refined } WITHOUT persisting
2. RefineDiffModal shows a side-by-side pane (raw before,
Markdown-rendered after)
3. User picks:
- Accept → PATCH /api/missions/{id}/description commits refined
- Cancel → discards the proposal, description unchanged
- Restore original → forces a write of `original` (undo path
for accidentally-accepted refines, since Accept+Cancel is
still a two-step confirmation)
Backend:
- mission_refiner::refine returns a RefineResult { original, refined }
struct instead of persisting + returning the text
- routes::missions::refine now returns { original, refined }
- routes::missions::set_description added on PATCH
/api/missions/{id}/description (draft-only)
Frontend:
- lib/api/missions — refineMission return type is now RefineResult;
added setMissionDescription
- MissionCanvas — RefineDiffModal + DiffPane subcomponents;
accept / cancel / restore handlers wired to state
Closes task #20.
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56201a6985 |
mission canvas: add Refine button + markdown-rendered description
Adds a Refine button to the left of Refresh + Launch on the mission
detail toolbar (draft-only). Clicking it POSTs to a new endpoint that
calls Gemini 2.5 Flash to rewrite the user's freeform description into
a coherent, sectioned Markdown brief (Objective / Context / Scope /
Constraints / Acceptance Criteria / Open Questions) ready for the
research + coding agents to ingest cleanly.
Backend:
- crates/cm-api/src/mission_refiner.rs — Gemini call with a
system prompt that preserves user-provided facts, avoids
invention, and emits raw markdown (not JSON).
- POST /api/missions/{id}/refine — draft-only, 400 on empty
description or non-draft state.
- cm-db::repo::missions::set_description helper.
Frontend:
- MarkdownBlock — tiny zero-dep renderer for h1/h2/h3, bullet +
numbered lists, **bold**, `code`, paragraphs. Deliberately
small; the refiner emits a bounded subset.
- MissionCanvas — Refine button (Sparkles icon, secondary style)
to the left of Refresh; description now renders through
MarkdownBlock instead of a single <p>. Disabled while
description is empty or a refine is in flight.
- lib/api/missions — refineMission client.
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58963d5083 |
slice 8: security scan runner + trigger endpoint
Runs the security template's tool set (cargo-audit / gitleaks /
trivy fs / semgrep) inside the mission's team container and
materializes each finding as a mission_task keyed on the tool's
canonical id. The subsequent coding phase picks up the tasks and
applies remediations; the committer closes them by emitting
`COMPLETED: <external_id>` (Slice 5's task-card parser handles it).
Rust surface:
- cm_api::security_scan::run(mission_id, phase_id)
- Per-tool runners with JSON output parsing:
cargo audit --json → vulnerabilities[].advisory.id
gitleaks detect --report-format=json → [{ Fingerprint, RuleID }]
trivy fs --format=json → Results[].Vulnerabilities[].VulnerabilityID
semgrep --config=auto --json → results[] w/ rule+path+line fingerprint
- Tool errors surface as a `warning` task instead of failing the
scan — operator sees which need installing/fixing without a
silent no-op.
- Findings map to mission_tasks with external_id = "<tool>:<id>"
(e.g. cargo_audit:RUSTSEC-2024-0001, gitleaks:<sha>,
trivy_fs:CVE-2024-1234, semgrep:<rule>@<file>:<line>).
API:
- POST /api/missions/{id}/security-scan { phase_id }
→ { findings, tasks[] } — full task list after upsert so the
canvas can render immediately.
Frontend:
- triggerSecurityScan helper in lib/api/missions.ts. Findings
show up in the existing Tasks tab (Slice 5's UPSERT path).
Container requirements (opt-in):
- Runs inside the team container via `docker exec`, so the tools
must be present in that image. Missing = warning task, not fail.
- `-w /workspace/repo` so scanners see the mounted repo. Reads
teams.zeroclaw_container (populated on first phase run).
Follow-ups:
- MCP bundle wrapping the same tools as agent-callable functions
(currently agents scan by shelling out to `cargo audit` etc.
directly; a typed MCP wrap lands with clean audit trail).
- Auto-fire from the security_hardening workflow template on
phase transition (currently manual via API trigger).
- Bundle the four tools into the runtime image (or a dedicated
security-tools image) so operators don't have to install them.
Co-Authored-By: Claude Opus 4.7 <[email protected]>
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f843c9ddb1 |
slice 7: before/after benchmark runner
Executes a benchmark harness inside the mission's team container
and records the resulting metrics as a benchmark_snapshots row keyed
on (phase_id, iteration). Baseline pass (iteration=0) captures
before_metrics; each post-iteration call captures after_metrics +
computes delta vs baseline.
Rust surface:
- cm_db::repo::missions::upsert_benchmark_snapshot / benchmark_snapshots_for
- cm_api::benchmark_runner::{baseline, after_iteration, run}
- Harness enum: Auto | Criterion | CargoBench | VitestBench |
PytestBench | Shell (each with a command() vector)
- Auto detection peeks at the repo layout inside the container
(Cargo.toml → CargoBench, package.json → VitestBench, pyproject
→ PytestBench). Falls back to a Shell echo when nothing
identifiable.
- Bencher-format line parser extracts (name, ns_per_iter,
plusminus) so criterion + `cargo bench` output become structured
samples the canvas can diff.
- compute_delta pairs samples by name, emits {before_ns, after_ns,
delta_pct, direction: improved|regressed}.
API:
- POST /api/missions/{id}/benchmark { phase_id, slot, iteration? }
triggers baseline or after run and returns the mission's full
snapshot list.
- GET /api/missions/{id} now includes `benchmarks[]` in the detail
payload.
Frontend:
- New Benchmarks tab on MissionCanvas with iteration + driver
header, plus a 4-column grid (bench / before / after / Δ%) when
delta samples are present. Improved deltas render green,
regressions red.
- TS types + triggerBenchmark() helper in lib/api/missions.ts.
Wiring notes:
- team_container_for_mission reads teams.zeroclaw_container — that's
populated by topology_worker::try_team_gateway_url on first run,
so trigger baseline AFTER the mission's first phase spawns the
container.
- Not auto-fired yet by phase execution; that's the "template phase
executor" work that spans Slices 4-8. Manual API trigger works
today; automated hook is a follow-up.
Co-Authored-By: Claude Opus 4.7 <[email protected]>
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565f6cae65 |
slice 4: 5 workflow templates as TOML recipes + mission-launch orchestrator
Two things land together:
1. Ships the 5 workflow recipes as TOML files under
templates/workflows/*.toml:
- research_only (hub_spoke research → MD + PDF)
- research_and_code (research → coding loop until INT-XX drained)
- security_hardening (scan → research patches → coding with
reviewer approval + full MCP bundle)
- refactor (single-pass coding with dep audit
preamble + before/after benchmarks)
- benchmark (author + baseline benchmarks per stack)
Each declares phases[], per-phase config, default_team_template.
Loaded read-only into an in-memory registry (workflow_registry)
via OnceLock — no DB row per recipe.
2. Ships the mission-launch orchestrator that closes the loop from
Slice 3.5d's mechanics. When a mission transitions draft→running,
`mission_orchestrator::on_launch`:
- Reads mission.team_template_id (skips if unset)
- Loads the team template detail (roles + skills bindings)
- Builds a topology graph from role slots via cm_topology::build
- Inserts the teams row + stamps template_id/version/risk_profile/mcp_bundles
- For each role: agent insert, model binding, runtime provision
(opt-in via RuntimeProvisioner::from_env), brain_seed::ingest
(Slice 3.5d), agent_template_link::upsert (Slice 3.5d),
team_members bind, audit trail
- UPDATE missions SET team_id = ...
Wired into routes::missions::set_status when prior.status='draft'
and new='running'. Failures log + are non-fatal (mission still
flips to running so the user can inspect + retry).
With this, Slice 3.5d's brain-seed + link machinery actually gets
populated, and the MCP skills server's template-defaults-merge path
(Slice 3.5b/d) starts serving real bindings to real agents.
Follow-ups (Slice 5-8):
- Task-card parser watches run events for TASK/COMPLETED markers
→ mission_tasks rows
- PDF renderer worker turns MD artifacts into PDFs
- Before/after benchmark runner honors phases[].config.benchmark
- Security scan MCP bundle exposes cargo-audit/gitleaks/trivy/semgrep
- Level-up endpoints diff learned-vs-seeded via agent_template_link
Co-Authored-By: Claude Opus 4.7 <[email protected]>
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a72da9dff0 | fmt: apply cargo fmt to missions | ||
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fbefc67878 |
slice 1: missions data model + migration
Introduce the unified `missions` tier that will replace the current
research_topics + loops split. This slice ships the data model +
backfill + skeleton REST surface; the old wizards keep working in
parallel until Slice 9's big-bang cutover.
Migration 0047 adds:
- missions (top-level workflow: template_kind + team +
schedule + status + config)
- mission_phases (ordered {research|coding|benchmark|
security_scan} phases per mission)
- mission_tasks (typed units of work, e.g. INT-XX cards,
UPSERT-keyed on (phase_id, external_id))
- mission_artifacts (MD/PDF/benchmark/security/diff files with
a pending queue for the PDF renderer worker)
- benchmark_snapshots (before/after pairs per iteration)
Backfill copies existing research_topics + loops rows into the new
tables as one-shot missions with the appropriate template_kind, so
Slice 2's UI can render the full history immediately.
New Rust surface:
- cm_domain: MissionId, MissionPhaseId, MissionTaskId, MissionArtifactId
- cm_db::repo::missions: Mission/MissionPhase/MissionTask/
MissionArtifact structs + insert (txn-wrapped)/get/list/set_status/
phases_for/set_phase_status/upsert_task/tasks_for/register_artifact/
artifacts_for/next_pdf_pending/set_pdf_result
- cm_api::routes::missions: skeleton list/create/get/set_status
routes registered at /api/missions/*
Follow-up slices layer richer behavior (template dispatch, phase
execution, task parsing, artifact rendering) on this foundation.
Co-Authored-By: Claude Opus 4.7 <[email protected]>
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