Commit Graph
55 Commits
Author SHA1 Message Date
Omar Sobh 82966a8004 missions: topology_worker dials per-mission runtime endpoint (C3 slice 3)
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When a topology_run is bound to a mission whose runtime_endpoint is
set, the worker constructs ZeroClawDriveExecutor against that URL
instead of the env-derived shared gateway. Falls back to shared for
non-mission runs and pre-C3 missions.

With slices 1-3 combined, a mission launched after this deploy will:
  1. get its per-mission container spawned during on_launch
  2. have its checkout dropped into /var/lib/clawmates-missions/<id>
     which is bind-mounted to /mission inside that container
  3. run its agents against ZEROCLAW_WORKSPACE=/mission/repo — so
     they can see and edit only this missions repo, no bleed-over.
2026-07-21 22:31:42 -07:00
Omar Sobh 7649b213ad missions: wire per-mission runtime container into launch + retry (C3 slice 2)
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- mission_orchestrator::on_launch now calls ensure_container after
  the repo checkout, persists the container_name + endpoint on the
  missions row. Non-fatal — logs and continues on docker errors so
  dev-mode + tests keep working.
- phase_runner::launch_phase does the same as a fallback for any
  mission whose runtime_endpoint is null (pre-C3 or torn down).

Nothing reads the endpoint yet; slice 3 swaps topology_worker over.
2026-07-21 22:30:22 -07:00
Omar Sobh e5c0e5ec1a phase_runner: ensure repo checkout on every phase launch
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ci / gates (push) Successful in 5s
ci / rust (push) Failing after 3m16s
ci / e2e (push) Skipped
ci / publish (push) Skipped
Moves ensure_checkout into launch_phase so retries + new phase
launches all trigger the clone/fetch. mission_orchestrator still
does its own checkout at initial launch time, so first-launch
timing is unchanged; this covers the retry + additional-phase
paths.
2026-07-21 20:34:35 -07:00
Omar Sobh 94fecb526c missions: retry failed phases + auto-purge on re-launch
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ci / publish (push) Successful in 2m40s
Every re-attempted phase now starts with a clean slate:

  - phase_runner::launch_phase DELETEs prior status IN ('failed',
    'cancelled') topology_runs for the phase before enqueuing the
    new ones. Completed runs are kept for audit; only the failure
    noise from earlier attempts goes.
  - POST /api/missions/{id}/phases/{phase_id}/retry — resets a
    failed/cancelled phase to 'pending' (auth-scoped to the calling
    workspace + guarded on mission.status='running'). phase_runner
    picks it up on the next 10s tick.
  - MissionCanvas phase card grows a coral 'Retry' button, visible
    only when phase.status='failed' and mission.status='running'.
    Click → resets + refreshes; the prior failed run rows disappear
    from the card as soon as phase_runner enqueues the new attempt.

Design: auto-purge in phase_runner rather than a separate 'clear
failed runs' endpoint. Users don't have to manually clean up before
retrying; the runner does it as part of the natural work of firing
a fresh attempt.

Verified: cargo check + tsc + eslint --quiet all green.
2026-07-21 13:14:39 -07:00
Omar Sobh 277189ea9b missions: phase_runner — actually execute mission phases
ci / rust (push) Successful in 3m37s
ci / e2e (push) Skipped
ci / publish (push) Successful in 4m7s
ci / gates (push) Successful in 6s
ci / frontend (push) Successful in 26s
Root-cause fix for "we hit launch, waited overnight, nothing ran."
mission_orchestrator materialized teams + agents fine, but nothing
enqueued the actual work — mission_phases stayed 'pending' forever
and topology_runs count for the mission was 0.

New crates/cm-api/src/phase_runner.rs — background worker on 10s
poll that does three things:

  1. start_pending_phases — for every mission_phase with
     status='pending' AND parent mission.status='running' AND all
     lower-order phases already 'completed', enqueue one
     topology_runs row per team whose (mission_id, purpose) matches
     the phase kind:
       phase=research → teams with purpose='research'
       phase=coding   → teams with purpose='coding'
       phase=benchmark → teams with purpose='coding' (fallback)
       phase=security_scan → teams with purpose 'security' | 'coding'
     Each run gets a phase-kind-specific task text combining the
     mission title/description + a directive for that phase.
     Flips phase to 'running' after enqueue.
  2. close_finished_phases — SQL sweep that flips phases whose
     topology_runs are all terminal to 'completed' (or 'failed' if
     any run failed).
  3. close_finished_missions — same shape for missions whose phases
     are all terminal.

Spawned alongside task_card_worker in clawmates-server main.rs.

Ordering enforced by mission_phases.order_idx — a coding phase
doesn't fire until its research phase completes.

Idempotent: every state transition is guarded so double-firing on a
race is safe. When a mission has no matching teams for a phase (bad
wizard state), the phase stays pending and the runner logs a skip
rather than getting stuck in a fail loop.

Existing topology_worker picks up the queued runs and drives them
through the ZeroClaw executor as usual.
2026-07-21 09:17:18 -07:00