Commit Graph
2 Commits
Author SHA1 Message Date
Omar SobhandClaude Opus 5 d0b657a24b fix(skills): two more skills that contradicted the platform
Same class as the `/workspace/repo` path and the ZeroClaw tool names: the
skills were written alongside the platform and never compared to it again.
Both found by reading the source of truth before writing a check against
it.

1. `decompose-int-items` showed `PLAN_COMPLETE: INT-01..05`. An id is
   strictly `INT-<digits>`, so the range form is rejected outright — the
   plan pass records nothing while every item stays open. A live planner
   emitted exactly that line. Now one id per line.

2. `workspace-repo-commit-protocol` said the task-card parser advances
   mission state on the INT id in the commit subject. Nothing in the
   platform reads commit messages; the parser reads `run_events` — the
   agent's turn output. An agent that believed it could commit with the id
   and never emit `COMPLETED: INT-NN`, leaving the mission open on an item
   it had finished. The convention is kept, the mechanism corrected.

`no_skill_shows_a_marker_the_parser_would_reject` runs the real parser
over every marker in every skill's fenced blocks, negative-controlled
against the range form.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018i9Ten1LU4jUr5d7TAWda9
2026-08-21 08:24:01 -07:00
Omar SobhandClaude Opus 4.7 7b23f61632 slice 3.5c: seed 15 built-in skills across the 6 stacks
ci / frontend (push) Successful in 25s
ci / gates (push) Successful in 4s
ci / rust (push) Failing after 3m41s
ci / e2e (push) Skipped
ci / publish (push) Skipped
Hand-authored skill catalog anchored to real 2026-07 versions:
  - Rust 1.97.1 (stable), edition 2024
  - React 19.2.7, Server Components + Actions
  - TailwindCSS 4.3.3 (CSS-first config, Oxide engine)
  - three.js r185 (WebGPURenderer stable, BatchedMesh matured)
  - React Native 0.86 / Expo SDK 54+ (New Architecture default)
  - cargo-nextest 0.9.140, gitleaks 8.20+, cargo-audit 0.21+
  - Postgres 17 (18 in beta, don't rely on)
  - CUDA Blackwell, Metal Apple7+, ROCm CDNA3

Ships 15 skills across the categories:
  foundation/  workspace-repo-commit-protocol
               small-focused-commits
               tdd-red-green-refactor
               code-review-checklist
               int-xx-marker-protocol
               decompose-int-items
  rust/        write-rust-current-edition
               rust-error-handling
               cargo-test-driven-development
               rust-async-tokio-idioms
  backend/     postgres-migrations-forward-only
               postgres-index-selection
               api-pagination-day-1
  frontend/    react-19-server-components
               tailwind-v4-idioms
               component-4-state-model
  mobile/      expo-managed-vs-bare
               rn-flashlist-perf
  gpu/         gpu-coalescing-and-occupancy
               roofline-model
  threejs/     threejs-perf-and-teardown
  security/    cargo-audit-workflow
               secret-scanning-gitleaks

skills_loader.rs walks skills/**/*.md, parses YAML frontmatter
(name, description, when_to_use, tags), upserts via
skills_catalog::upsert_builtin. Idempotent per boot — bumps version
+ appends skill_versions row ONLY when body changes. Deterministic
sha256-derived ids so builtins are stable across boots.

Dockerfile copies skills/ to /etc/clawmates/skills. Server boot
task spawns loader alongside team_template_loader.

Follow-ups (Slice 3.5c continuation, future PRs):
  - 20-30 more skills (duckdb, shadcn composition, a11y, WebGPU
    migration, metal frame capture, rocprof, deep gitea forge
    integration, semgrep rulepacks)
  - Bind skills to team template roles (add [role.skills] refs to
    templates/teams/*.toml + wire template_role_skills population
    in team_template_loader)

Co-Authored-By: Claude Opus 4.7 <[email protected]>
2026-07-19 13:55:44 -07:00