6066e9388978bd5165f70d9a997df74351fa8bc2
8
Commits
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6066e93889 |
teams: per-team runtime posture (risk_profile + mcp_bundles) + FK from loops/topics
Foundation slice for letting a coding loop bring its own team instead
of reusing the paired research topic's team. Turns out the teams
table already exists (0010_teams.sql) with full CRUD — this scales
back to the minimal missing bits:
Schema (0045_teams.sql)
- ALTER TABLE teams ADD risk_profile TEXT (NULL = template default)
- ALTER TABLE teams ADD mcp_bundles JSONB DEFAULT '[]'
- ALTER TABLE loops ADD team_id UUID REFERENCES teams ON DELETE SET NULL
- ALTER TABLE research_topics ADD team_id UUID REFERENCES teams
- Two partial indexes (team_id NOT NULL) for the future cascade queries
cm-db (dynamic sqlx::query so the existing get_team's compile-time
cache doesn't need regenerating):
- TeamRuntimeConfig struct
- get_team_runtime_config / set_team_runtime_config
- team_for_loop / team_for_research_topic (resolvers)
- set_team_for_loop / set_team_for_research_topic (binders)
cm-api
- GET /api/teams/{id} now surfaces risk_profile + mcp_bundles
- PATCH /api/teams/{id}/runtime-config sets them
Not touched (comes in follow-up slices):
- Wizard picker exposing 'reuse research team' vs 'fresh coding team'
- Runtime container spawn keyed on team_id
- Migration of existing paired coding loops onto their own team
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99e5207e69 |
sidebar: click-to-rename org/company/team + strip synthetics from world viz
Two related pieces of the "kill My Workspace" cleanup, landed
together because they share the same file:
Backend
- Three tiny inline-rename endpoints:
PATCH /api/orgs/{id}/name
PATCH /api/companies/{id}/name
PATCH /api/teams/{id}/name
Each takes { name: string }, trims + rejects empty, returns 204.
Backed by rename_org / rename_company / rename_team in cm-db —
single-row UPDATEs scoped to the caller's workspace, NotFound if
the id isn't visible.
- Registered next to the existing PATCH /:id (topology) routes so
they don't collide.
Frontend
- StructureTree accepts an optional onRename and canRename.
TreeRow: click on the label text of a renamable node → the span
becomes an <input>, focus + select-all, save on Enter or blur,
cancel on Escape. The rest of the row (row chevron / row body)
still navigates + selects as before, so single-click behaviour
is preserved for everything except the name text itself.
react-hooks/set-state-in-effect avoided by resetting the draft
in the enterEdit() click handler instead of inside a useEffect.
- Dashboard passes canRename={item.level !== "claw" && !synthetic}
(claws don't have a rename endpoint yet; synthetic scaffolding
gets reified into real rows in the next commit — the wizard
auto-materialize + orphan-migration dialog).
onRename fires the corresponding PATCH and calls router.refresh()
so the label lands in every consumer of the tree.
- World viz seed: new stripSynthetics(roots) helper walks the tree
and lifts children of any synthetic container up to their
grandparent's level. worldCanvasRoots feeds through this before
narrowRoots(). Result: the Live viz no longer shows "My Workspace"
or "Teams" nodes — real agents orbit the world root directly
(which is what you were asking for). Sidebar tree still shows
them so orphaned agents remain visible until the migration lands.
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984d9a1274 |
reap: cascade orgs → companies → teams → agents
Selecting a team/company/org in the Agents sidebar used to only
delete the grouping row; the agents inside survived, ungrouped.
Not what the user wanted, and it left a trail of orphaned runtime
state (containers, .brain files, DB rows) behind.
Backend — POST /api/claws/batch-delete is now a universal cascade
reaper. Body accepts { ids?, teams?, companies?, orgs? } in any
combination. The server walks org → companies_of_org →
teams_of_company → agents_of_team, dedupes against explicit ids,
and hard-purges every unique agent (deprovision ZeroClaw runtime,
tear down sandbox container, unlink .brain/.onion files,
transactional agents::hard_purge). Group rows are deleted last; FK
cascades on team_members, company_teams, org_companies, and
loop_agents/teams/orgs clean up the join tables. Every stage
streams SSE.
Three new cm-db helpers wire the walk: agents_of_team,
teams_of_company, companies_of_org — all DISTINCT selects on the
existing join tables.
Frontend — Dashboard's Agents-tier StructureTree now sets
selectLevel="*" (was "claw"), so the Wrench → checkbox affordance
appears on org/company/team/agent nodes alike; the same-level
invariant in onToggleSelect still prevents mixed batches.
ReapProgressModal collapses to a single POST regardless of kind —
body key derived from kind — and its subtitle is honest:
"Cascading through every agent inside — permanent."
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806ba869e5 |
teams: ephemeral lifecycle for Scheduled + Triggered planner modes
Migration 0033: adds teams.lifecycle ('permanent' | 'ephemeral') and a
topology_runs.team_id back-ref with a partial index for the sibling-in-
flight check.
cm-db repo:
- teams::insert_team_with_lifecycle (insert_team keeps the permanent default)
- topology_runs::enqueue_run_for_team (populates team_id)
- topology_runs::check_ephemeral_teardown — atomic SELECT that only
returns Some when the team is ephemeral AND no siblings are still
queued/running; carries the workspace + bound claw ids for cleanup.
cm-api:
- topology_worker post-terminal hook maybe_teardown_ephemeral_team
runs deprovision_claw on each bound claw (best-effort; failures log
but don't block Postgres deletion), then hard_purge each agent row,
then delete_team.
- routes::teams::build_team_with_lifecycle (build_team keeps default);
run_team enqueues with team_id.
- planner ScaffoldRequest gains mode; lifecycle_for(mode) sets the team
to ephemeral for scheduled + triggered, permanent otherwise.
Frontend MasterPlannerModal passes mode in the scaffold payload so the
backend can derive lifecycle without duplicating the mode taxonomy.
Tests: 3 new (returns claws when no siblings, holds when siblings queued,
ignores permanent teams). 10/10 topology_jobs green; workspace clippy
--tests clean.
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3554a3aaf2 |
CI: remove k8s stages, fix the Docker-level pipeline green
Survey + fixes so the pipeline passes at the Docker level (no k8s).
- Remove k8s: drop the `sandbox-k8s` job (kind/Calico/--features k8s-tests) and the
"Helm chart lints" gate step. release.yml was already k8s-clean.
- Rust job:
- `cargo fmt --all` — fix pre-existing formatting drift (fmt --check was failing).
- clippy -D warnings: fix 3 lib warnings (cm-brain sort_by_key→Reverse, cm-api
fleet.rs doc list indentation, node_rules map_or→is_none_or).
- Regenerate the .sqlx offline cache (was missing the cm-runtime run_loop test
query → offline compile failed). DB-backed tests use testcontainers at runtime.
- Set SQLX_OFFLINE=true on the rust + e2e jobs so query! macros compile against
the committed cache deterministically (no DB needed at compile time).
- Frontend job:
- Fix the 1 ESLint error (useAgentTelemetry: no setState-synchronously-in-effect;
tag the slice with agentId + derive null on mismatch).
- Fix 2 stale panel-params tests (`terminal` is a valid app id now; assert the
current APP_IDS + use a genuinely-unknown id for the reject case).
Verified locally: fmt clean, clippy --all-targets -D warnings clean (offline),
frontend lint 0 errors, tsc clean, 86/86 frontend tests pass, build OK.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
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34f744734b |
Large World graph, agent platform, brain stack & dashboard rebuild
Frontend - Large World: collapse org/company/team tiers into one expandable React Flow hierarchy (WorldFlow) with per-click expand, persisted node positions, a compact tree sidebar, wrench multi-select delete across levels, and a sized right slide-out (phone/tablet/full) showing an agent summary + drill button. - Agent page: GitHub-style animated contribution grid (VitalsCard), collapsible System Prompt + Personality cards, restructured anatomy cards, bigger avatar with name/title header row, Markdown/JSON-aware rendering, brain registry + history, avatar generate/upload. - User-icon menu (Infrastructure/Brains/Tools/Profile/Credits) + ToolPanel; Master Planner deploy wizard (Specialists/Swarm/Scheduled/Triggered); Team Runs view; reap-progress modal; dashboard is the single live interface. Backend - cm-brain crate (.brain as the agent definition) + brain apply/history. - Hard-purge reap (FK-ordered) + sandbox release + SSE batch-delete. - Swarm self-verifying loop, mode-aware planner, web.search tool, webhooks (migration 0013), org/company/team delete endpoints, scheduler sweeps. Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]> |
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3eca4ed70c |
Recursive deploy ladder: Company + Org tiers, mesh mark, two-tier rail
Completes the scale ladder (single → team → company → org). Every tier is a
topology whose nodes are the tier below; running a parent recursively runs each
child's sub-topology down to the leaf claws.
Backend:
- migration 0011: companies/company_teams, orgs/org_companies, topology_runs.tier
- cm-db repos for companies + orgs (mirror teams)
- TurnRequest.attrs (forwarded from node.attrs) for child-id binding
- SubTopologyExecutor (recursive_exec.rs): a parent "turn" runs the child's
sub-topology; durability via parent updated_at keepalive + cancel propagation
+ depth cap; boxed future breaks the org→company recursion
- topology_worker selects executor by job.tier
- routes: /api/companies, /api/orgs (create/list/get/run) + unified
/api/structure/{level}/{id} for the zoom canvas
Frontend:
- MeshMark: node-mesh brand glyph (replaces the claw PNG), tier variants
- TopologyGraphView: optional onNodeClick/nodeMeta + dark-token theming
- StructureCanvas + Breadcrumb: one recursive zoom view for every tier
(drill down on node click, breadcrumb up); TeamRunPanel extracted + shared
- two-tier Discord-style rail: StructureRail (mesh mark + org/company/team
glyphs + tools popover + deploy + user) | RosterColumn (selected group's
children, or your claws); SecondaryNav for cross-cutting tools
- ComposeWizard (company/org) wired into DeployWizard; /companies + /orgs pages
Co-Authored-By: Claude Opus 4.8 <[email protected]>
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8123a27bcf |
Teams (deploy ladder rung 1): schema + provisioning + API
A team = a baseline topology staffed with real claws. Migration 0010 (teams + team_members node→claw bindings) + cm-db repo/teams.rs. runtime_provision.rs turns a claw into a live runtime agent claw_<id> via the synced gateway config API (#7468): create agent + bind model_provider (mapped from chosen model) + risk_profile=toolfree + clawmates_door bundle — atomic, immediately drivable. routes/teams.rs: POST /api/teams (create claws + provision + build(kind,roles) + bind node.attrs["agent"]=claw_<id> + persist), GET /api/teams[/{id}], POST /api/teams/{id}/run (enqueue a durable run of the team graph — reuses the topology worker + SSE). v1 persona = topology role via the prompt builder; the claw's system_prompt stays its chat identity. Spike confirmed: runtime agent provisioning works; IDENTITY.md persona works for API models (Gemini/Groq), masked by CLI models (Claude/Kimi Code). 16 cm-api tests + provision unit tests pass, clippy clean. Co-Authored-By: Claude Opus 4.8 <[email protected]> |