Two related pieces of the "kill My Workspace" cleanup, landed
together because they share the same file:
Backend
- Three tiny inline-rename endpoints:
PATCH /api/orgs/{id}/name
PATCH /api/companies/{id}/name
PATCH /api/teams/{id}/name
Each takes { name: string }, trims + rejects empty, returns 204.
Backed by rename_org / rename_company / rename_team in cm-db —
single-row UPDATEs scoped to the caller's workspace, NotFound if
the id isn't visible.
- Registered next to the existing PATCH /:id (topology) routes so
they don't collide.
Frontend
- StructureTree accepts an optional onRename and canRename.
TreeRow: click on the label text of a renamable node → the span
becomes an <input>, focus + select-all, save on Enter or blur,
cancel on Escape. The rest of the row (row chevron / row body)
still navigates + selects as before, so single-click behaviour
is preserved for everything except the name text itself.
react-hooks/set-state-in-effect avoided by resetting the draft
in the enterEdit() click handler instead of inside a useEffect.
- Dashboard passes canRename={item.level !== "claw" && !synthetic}
(claws don't have a rename endpoint yet; synthetic scaffolding
gets reified into real rows in the next commit — the wizard
auto-materialize + orphan-migration dialog).
onRename fires the corresponding PATCH and calls router.refresh()
so the label lands in every consumer of the tree.
- World viz seed: new stripSynthetics(roots) helper walks the tree
and lifts children of any synthetic container up to their
grandparent's level. worldCanvasRoots feeds through this before
narrowRoots(). Result: the Live viz no longer shows "My Workspace"
or "Teams" nodes — real agents orbit the world root directly
(which is what you were asking for). Sidebar tree still shows
them so orphaned agents remain visible until the migration lands.
Selecting a team/company/org in the Agents sidebar used to only
delete the grouping row; the agents inside survived, ungrouped.
Not what the user wanted, and it left a trail of orphaned runtime
state (containers, .brain files, DB rows) behind.
Backend — POST /api/claws/batch-delete is now a universal cascade
reaper. Body accepts { ids?, teams?, companies?, orgs? } in any
combination. The server walks org → companies_of_org →
teams_of_company → agents_of_team, dedupes against explicit ids,
and hard-purges every unique agent (deprovision ZeroClaw runtime,
tear down sandbox container, unlink .brain/.onion files,
transactional agents::hard_purge). Group rows are deleted last; FK
cascades on team_members, company_teams, org_companies, and
loop_agents/teams/orgs clean up the join tables. Every stage
streams SSE.
Three new cm-db helpers wire the walk: agents_of_team,
teams_of_company, companies_of_org — all DISTINCT selects on the
existing join tables.
Frontend — Dashboard's Agents-tier StructureTree now sets
selectLevel="*" (was "claw"), so the Wrench → checkbox affordance
appears on org/company/team/agent nodes alike; the same-level
invariant in onToggleSelect still prevents mixed batches.
ReapProgressModal collapses to a single POST regardless of kind —
body key derived from kind — and its subtitle is honest:
"Cascading through every agent inside — permanent."