2df9dd04dfe8a746b49fb4d87f97ccabcb61e799
215
Commits
| Author | SHA1 | Message | Date | |
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3e42b1ea39 |
research-wizard: schedule step (once/nightly/manual) + paired coding loop
Completes the research/loop fold. The wizard now closes with a
"How should this research run?" step; picking any mode materializes a
kind='research' loop bound to the topic, and an optional checkbox
adds a paired kind='exec' loop that consumes each new artifact.
Frontend:
- ResearchWizard grows from 5 to 6 steps. Step 6 is the schedule
picker:
· Just once — initial_burst=1, no other triggers
· Nightly — initial_burst=1 + cron "0 3 * * *"
· Manual — webhook_enabled=true
Below the radios, an optional card offers "Also create a coding
loop that consumes each new artifact" — creates a paired
kind='exec' loop with on_artifact_update=true + initial_burst=1
bound to the same topic.
- createTopic API type extended with `schedule` + `create_paired_coding_loop`.
- Both fields ride the existing POST /api/research call; back-compat
is preserved when the wizard omits them.
Backend:
- CreateTopicRequest gains TopicSchedule + create_paired_coding_loop.
- After topic + agent attach, create_topic calls
materialize_topic_loops which:
1. Creates a research-kind loop titled "Research · <topic>" bound
to the topic. Triggers vary by schedule mode; next_fire_at
computed from cron for nightly. Falls back silently if
loop-create errors so the topic still lands.
2. Flips kind to 'research' via loops::set_kind (NewLoop doesn't
take kind directly — default is 'exec' for backward compat).
3. Optionally creates a coding loop titled "Coding · <topic>"
with on_artifact_update=true + initial_burst=1.
- cm_db::repo::loops::set_kind — trivial UPDATE helper used by the
materialize path.
D-answer callouts:
- D1 (fold): every runnable thing is now a loop. "Just once" is a
research loop with initial_burst=1 and no other triggers.
- D2 (inherit): both paired loops carry the same source_research_topic_id
— repo binding lives on the topic, not duplicated.
- D3 (coordinator resolves): the research iteration prompt (from the
earlier commit) instructs the team to preserve stable INT ids and
mark deprecations; coding loops' consumed lists stay valid across
versions.
Follow-ups queued:
- Kind pill on LoopsList cards (research=purple, exec=cyan) so users
can tell them apart at a glance.
- Extract start_topic's task-build so kind='research' iterations
reuse the same coordinator prompt shape as one-shot runs (they
currently use a simpler refresh-oriented prompt; that's fine for
MVP but a rich shared build would give better parity).
- Research topic sidebar shows "linked to N loops" badge.
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5aa2de7f30 |
loops-wizard: initial_burst + on_artifact_update trigger UI
Surfaces the two new trigger fields shipped in the previous commit so
users can compose the new loop patterns without editing raw jsonb.
Step 4 (Triggers) now has five toggles instead of three:
1. **Run at create-time (initial burst)** — number input, defaults to 1
so every new loop runs at least once. Toggle off = classic behavior
(no auto-fire).
2. Cron schedule (existing)
3. On previous completion (existing) — pairs with initial_burst > 1
for a back-to-back burst chain, and with cron for continuous
iteration between schedule ticks.
4. **On new research artifact** — visible always; auto-disabled with
an explanatory label when no source topic is bound. Coalesced
server-side against in-flight runs so rapid revisions don't spawn
duplicates.
5. Webhook (existing)
Body wiring:
- Sends initial_burst > 0 → { initial_burst: N } in triggers jsonb.
- Sends on_artifact_update only when a source topic is bound (safety
belt matching the backend's fan-out filter).
Step gate:
- Advancing from step 4 now requires ANY one of the five triggers
(was just the three legacy toggles). The initial_burst default of 1
means users can happy-path through this step without deliberate
action, which is the intended nudge — every loop should have at
least one path to run.
Read/write parity:
- readInitialTriggers grows two fields so edit-mode reflects existing
loops' triggers correctly.
Next commit lands ResearchWizard's "When should this run?" step +
optional paired coding loop, and after that the kind='research'
dispatch path.
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ce111273bb |
loops: reorder history collapsed under the progress pill
Completes the reorder rationale loop — the previous commit captured
REORDER: markers server-side but nothing surfaced them. Now the loops
sidebar renders a small "N reorders ▸" button under the progress pill
whenever the loop has any reorder events. Click expands to a
newest-first list of "iter <n> · <rationale>" lines so a reviewer can
see, at a glance, when the plan was adjusted and why.
Backend:
- LoopProgress DTO gains recent_reorders: Vec<Value> — newest-first,
capped at 5 so the card stays compact. Full history remains on the
loop row's reorder_events column.
- cm_db::repo::loops::recent_reorders — reads the jsonb array, returns
the last N in newest-first order.
- list_progress populates it per loop.
Frontend:
- LoopReorderEvent + recent_reorders on LoopProgress type.
- LoopsList tracks openHistoryId per-loop (one open at a time).
- Card renders history button + expanded panel styled to match the
progress pill above.
Notes:
- The event object schema is {run_id, iteration, text, ts}. Fields are
optional in the TS type so future schema tweaks don't break the
render.
- 5-item cap chosen so the sidebar card doesn't grow unbounded. If a
loop accumulates a lot of reorders, follow-up UI can render the full
history on the loop detail page.
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a34be33261 |
loops: N/M INTs progress pill on source-bound loop cards
Users couldn't see how a research-bound loop was progressing through
its integration plan — the consumed_int_ids state existed in the DB
but nothing surfaced it. Now each loop card in the sidebar shows a
cyan pill "3/8 INTs" + source topic title + a thin progress bar, when
the loop is bound to a research topic.
Backend:
- GET /api/loops/progress — bulk read for every loop with a source
topic. Returns {loop_id, source_topic_id, source_topic_title,
source_outcome_version, consumed_count, total_int_count,
current_int_index} per loop. Standalone loops are omitted.
- count_int_ids parses unique INT-<number> ids out of the source
outcome's markdown — same permissive matcher as the completion
hook, so what the pill counts matches what the loop can advance.
- Memoized by topic_id inside the endpoint so N loops sharing 1
source topic only fetch the outcome once.
Frontend:
- listLoopProgress helper + LoopProgress type in the loops API.
- LoopsList fetches loops + progress in parallel on mount.
- Each card looks up progress by loop_id and, when found, renders
under the schedule line: pill "3/8 INTs · Topic title" with a
3px cyan progress bar. Title hover shows artifact version.
Follow-ups:
- Refresh button on the card — re-snapshot artifact into
task_template (cosmetic; the enqueue path already reads latest).
- Reorder rationale extraction — parse "REORDER: <text>" out of run
output, index as a per-loop event log for a mini-timeline UI.
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ce73abe5ab |
loops: bridge research artifact into loop iterations (option C + b)
The bridge lets a coding loop "consume" an integrations research artifact one INT-XX item per iteration. Options b (order-sequential iteration) and C (snapshot in task_template + save the pointer for future refresh) from the design discussion. Migration 0042 — three new loops columns: - source_research_topic_id — nullable pointer to research_topics. - consumed_int_ids TEXT[] — INT-XX ids the loop has completed. Advances when topology_worker parses "COMPLETED: INT-<NN>" markers from the run's final output (wired in a follow-up commit). - current_int_index INT — monotonic pointer for order-sequential iteration. Coordinator addresses INT-<current+1> unless prereqs are unmet, in which case it works on the smallest unblocking INT-XX and logs the reorder rationale. Backend: - cm_db::repo::loops::set_source_research_topic — bind/unbind pointer. - cm_db::repo::loops::source_research_context — read pointer + state. - routes::loops::compose_iteration_task — new caller-side helper that reads the pointer, fetches the topic's latest research_outcome, and prepends the artifact + focus instruction to task_template. - run_now + webhook_receive both pass task_template through compose_iteration_task before enqueue. Standalone loops (no pointer) behave identically to before. - CreateLoopRequest accepts `source_research_topic_id`, ownership- checked via research_topics::get before persist. Frontend: - New ResearchArtifactPicker modal — lists published topics, fetches the artifact on pick, returns (topic_id, markdown) to caller. - LoopsWizard task_template step gains "Import from research artifact" button (right-aligned). Click opens the picker. On pick: task populates with the artifact markdown, pointer saved, textarea expands to 8 rows, small info strip shows "Loop is bound to topic <id>. Each iteration will focus on the next unconsumed INT-XX." - Unlink button reverts to standalone loop mode. Follow-up (next commit): - topology_worker completion hook — parse "COMPLETED: INT-<NN>" out of the run's final output + update consumed_int_ids + current_int_index atomically. Without this, current_int_index stays at 0 forever and every iteration works on the same INT. - Loop card refresh button — re-read source topic's latest outcome (useful after a reject-with-revision cycle on the source topic). |
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3ed1d03d2b |
research: integrations outcome + rich wizard cards + coordinator template
Adds a fifth outcome kind ('integrations') tuned for the "audit repo,
survey papers, propose a menu of concrete integrations" use case.
Every INT-XX item is self-contained (what, how, where, prereqs, effort,
risk, testing, rollback, acceptance) so a downstream loop can execute
one per iteration.
Backend:
- Migration 0041 drops + re-adds the outcome_kind CHECK constraint
with 'integrations' allowed. Existing rows unaffected.
- VALID_OUTCOMES gains 'integrations'.
- New deliverable_template(kind) returns the canonical section shape
for each outcome — spec, prod_plan, roadmap, paper, integrations all
get first-class treatment (prior: all shared a bare label).
- build_coordinator_task injects an ARTIFACT SHAPE block from the
template into the coordinator prompt, so the final synthesis
actually matches the promise the wizard made.
Frontend:
- OutcomeKind gains 'integrations'.
- ResearchWizard OUTCOMES list carries a `sections` array per kind.
- Selected card renders an "ARTIFACT WILL CONTAIN" preview so users
pick by seeing what they'll get, not by reading a one-line hint.
- Integrations card gets the fullest preview (executive summary +
INT-XX card shape) since it's the most structured deliverable.
Follow-ups queued (next commit): loop wizard "Import from research
artifact" bridge + one-INT-per-iteration mode.
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cca6e2be20 |
research: pipeline diagnostics + refuse publish without outcome
Two fixes surfaced by the first prod run of the pipeline:
1) Silent skip-to-published bug (R1 gap):
approve_publish transitioned reviewing → publishing → published
without checking that an outcome existed. Result: pipeline could
fail silently (LLM auth error, network, etc), no outcome would be
written, but state advanced to 'published' and the download endpoint
returned 404 with no user-visible error. Now refuses with 409
Conflict when no outcome exists so the frontend can surface WHY.
2) No end-to-end visibility:
Users had no way to see where a run failed until they clicked
Download and got nothing. Adds
GET /api/research/:id/pipeline-state — a read-only per-stage report
walking:
- staffing (agents assigned)
- repo (bound + cloned)
- container (per-topic team runtime spawned)
- runs (count + failed count + latest error text)
- outcomes (count — the artifact rows get_artifact reads)
- approval (pending flag)
Each stage returns ok / warn / fail / skip plus optional detail text
so the failure reason surfaces at the diagnostic level.
Frontend:
ResearchCanvas shows a compact PIPELINE strip below the topic title,
green/amber/red dots per stage, click to expand a full checklist
with per-stage detail (including the LLM error from the last run
attempt). Polls every 6s while the topic is processing/publishing.
Follow-up:
- Root cause of the specific failure just observed: Claude CLI in
the clawmates-runtime container isn't authenticated. Deploy-side
config sweep (CLAUDE_CODE_OAUTH_TOKEN or ANTHROPIC_API_KEY into
the runtime image env), not a code fix.
- Structured event stream on top of run_events for real per-step
replay in the diagnostic panel.
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1896b78cb7 |
research: pending-approvals inbox in the sidebar (R3)
Before: reviewers only saw a topic was awaiting them if they navigated directly to it — the approval CTA lived inside ResearchCanvas. If someone had 5 topics reviewing, they had to click through each to find which were staffed for their signoff. Adds a compact inbox strip at the top of the Research sidebar (right below the header, above the topic list). Only shown when there's at least one pending publish approval in the workspace: - Amber pill: "<count> PENDING REVIEW(s)" with a badge, click to expand. - Expanded state: one row per pending approval, showing the topic title (looked up from the already-fetched topics list) and a "review →" affordance. Row click selects the topic (fires onSelect with the topic_id) so the reviewer lands on the ResearchCanvas with the approve/reject controls surfaced. - Load piggybacks on the existing list-fetch effect via Promise.all([listTopics, listPendingApprovals]). Refreshes on the same bump + polling triggers, so approvals appear/disappear as people request/decide them. Fetch failure for approvals silently degrades to an empty list — the sidebar still renders the topic list normally. Follow-up: filter by reviewer role (currently shows all approvals in the workspace); notification badge on the top nav so the inbox is discoverable even when someone is elsewhere in the app. |
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e3011ed025 |
research: reject-with-revision loop (R2)
Before: reviewer rejected a publish → audit log flipped, topic stayed in reviewing, no way to feed the critique back into the run pipeline. Reviewers with revision notes had to eat them or hand-message the coordinator. Now: reject accepts an optional `notes` field. When present: - Persisted on the research_publish_approvals row (migration 0039). - Topic flips `reviewing → standby` so the next `start_topic` is legal. - `start_topic` reads the most recent rejected-approval notes for the topic and prepends "PRIOR REVIEW NOTES (address these in this revision):\n<notes>\n---" to the coordinator task. Loop closes through the same run pipeline — no new spawn code path, which means the reviewer's guidance flows through the same topology_worker, run_events, outcome-writer chain and lands as a fresh research_outcomes row (versioned, prior drafts preserved). No notes on reject = legacy behavior (topic stays in reviewing, publish requests still allowed). Migration 0039 adds nullable `notes TEXT` to research_publish_approvals. `decide()` gains a `notes: Option<&str>` parameter (only one caller, updated inline). New `latest_rejection_notes(pool, topic_id)` helper for start_topic. Frontend: - rejectPublish(id, notes?) now sends a JSON body when notes are provided. - ResearchCanvas reject button opens an inline form with a textarea + Cancel/"Send back for revision" pair. Empty notes → plain reject. - Button label switches: "Send back for revision" when notes present, "Reject without notes" when empty. Follow-up: - Notes shown in the review UI on the resulting draft so the next reviewer sees what changed. - Multiple rejection rounds — currently only the LATEST rejection's notes surface. Accumulating history is a schema-only tweak. |
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4831033910 |
world: fade landmark orbs after 60s idle (V5)
Turns out V5 wasn't a no-op — the SSE loop stops emitting a repo:<id> node once its topic transitions to 'published' (the query filters on processing/reviewing/publishing), but the client engine's idle-fade only applied to service/event tiers. Repo and loop landmarks lingered forever on the client until page reload. Extends the fade rule to cover repo + loop tiers, with a longer window (60s vs 22s for service/event) so a brief SSE hiccup doesn't wipe the whole workspace's landmarks. When a topic reaches 'published', its `lastSeen` stops advancing on the client; ~60s later the alpha ramps down and the node is deleted from the map. Same rule applies to loops that get `enabled=false` after being turned off — their landmark quietly fades out instead of persisting until reload. |
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959e766e36 |
world: per-file heat map — persistent touch-count residual (V4)
Files that see repeated touches decay back to visual silence within a couple of seconds because `n.heat` decays at 0.5/sec. Hard to tell a hot-spot file (touched 20 times over a run) from a virgin one; both look the same at rest. Adds a monotonically-increasing per-node `touchCount` on the engine and a log-scaled residual on the render that never decays. Files climbing the touch count grow subtly, tint whiter, and pull more emissive — even at heat=0. - GNode gains `touchCount`, initialized 0 on ensureNode and on the ROOT sentinel. - onTouch bumps `touchCount` only for `file:` prefix nodes so landmarks + structural orbs don't accumulate a hot halo just because agents converge on them. - WorldCanvas node loop computes `residual = min(0.7, log(1+count)/log(50))` and adds it into radius, whiten-lerp, and emissiveIntensity. Feel: hot files stay softly-warm indefinitely (residual stops climbing around ~50 touches). Cold files stay cold. Live activity still dominates via the transient `heat` bump; residual is the ghost trail. |
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a49cf86623 |
world: pre-seed repo tree on clone (V3)
Repo focus mode used to open into an empty tree — the file/dir nodes only synthesized as agents touched files via tool calls. Cold-start users saw a lonely repo:<id> orb with nothing under it. Now the tree pre-seeds from the actual cloned repo the moment a client subscribes. Backend: - active_research_topics also returns repo_workspace_path. - preseed_repo_paths(clone_path) runs `git ls-files` (bounded to top 200) against the on-disk clone. Silently returns empty on any failure so a missing clone / git-off-PATH / empty repo just degrades to the pre-V3 behavior (tree still builds on touch). - SSE loop, on first sight of a topic per client, emits one node.activity per pre-seeded path (label = leaf name, heat 0) so the tree is quiet-solid at rest. Frontend: - engine.onNodeActivity now synthesizes the dir:<partial> chain for file: nodeIds the same way onTouch does — otherwise the pre-seed would render as flat leaves under ROOT. - Same 5-line synthesis extracted from onTouch; both paths now agree on the layout. Cap of 200 keeps the SSE payload bounded on huge repos; the tail fills in as agents actually touch files. When we later add per-file heat map (V4), the 200 already-known files get first-class treatment out of the gate. |
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9e5034cb53 |
wizards: ensure-chain preflight in AddToTeam + AddToCompany (W1)
TeamWizard already ran ensure-chain before /api/teams; the two "AddTo"
modals didn't, so teams/companies created from them landed as
structural orphans (no company/org parent). Same treatment now applied
to both modals + their backend endpoints.
Backend — two symmetric `attach_to_*_id` fields (mirrors what
create_team already exposes):
- ComposeTeamRequest gains `attach_to_company_id`. After team insert,
create_team_from_claws binds it via companies::add_team with a fresh
`n{count}` node id.
- CreateCompanyRequest gains `attach_to_org_id`. After company insert,
create_company binds it via orgs::add_company the same way.
Both bindings are optional — plain POSTs from tools/tests still work.
Ownership is re-checked via `<parent>::get(pool, id, workspace_id)` so
the endpoints can't be tricked into parenting into another workspace.
Frontend — both modals now:
1. POST /api/structure/ensure-chain (empty body → server picks
"My Workspace" / "General" fallbacks when nothing exists yet).
2. Include the returned parent id in the create request.
AddToOrgModal untouched — orgs are top-level, no parent needed.
MasterPlannerModal untouched — it posts to /webhooks, doesn't create
structural rows.
Follow-up already queued in the original list: same treatment for the
Company/Org "wizard"-flavored surfaces (as opposed to the compose
modals). Currently those don't exist as distinct wizards.
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f9e8d8d779 |
research: publishing → published + artifact download (R1)
Before this commit, approve_publish left topics stuck in 'publishing' forever — the sidebar 'published' bucket was always empty and nothing surfaced the artifact. Two-part fix: State machine — approve_publish now transitions reviewing → publishing → published in one API call. Real async packaging isn't a thing yet because the artifact IS the markdown already written to research_outcomes when the last run completed (topology_worker). The intermediate 'publishing' state is preserved (schema-level trigger stamps published_at on landing there) so we keep the option to detour through it later for pdf render / mirror-to-store / etc. Download endpoint — GET /api/research/:id/artifact returns the latest outcome as text/markdown with Content-Disposition: attachment. Filename sanitizes the topic title to ascii-alnum + dash and appends the outcome version so accumulated revision drafts (post R2) don't clobber. Workspace ownership check via research_topics::get; 404 if no outcome yet (reviewers browsing before a run completes). Frontend — ResearchList shows a green Download icon-button next to Delete when status === 'published'. Clicks trigger a plain anchor download of the .md — no JS blob dance needed since the response is already an attachment. Follow-up queued: pdf render (server-side or client-side of the md), mirror-to-store (S3-ish or Obsidian vault) as an async step during the publishing→published detour. |
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059873b59f |
world: always-on topology edges (V2)
The parent → child hierarchy was already drawn between structural nodes, but agent pawns had no visible tie to their team — you saw a swarm of free-floating disks with no legible affiliation. Two new persistent edge kinds: - Pawn → home team: every agent gets a thin line to their team node, so the workspace skeleton reads visually. Line stays whether the pawn is idle or working. - Pawn → active landmark: when a pawn is targeting a repo:<id> or loop:<id> orb (the soft-convergence state we shipped in V1 + the research pass), an edge appears too. Bridges the gap between world.touch bumps so the affinity stays visible during quiet periods. Focus mode culling honored — pawn/target edges only draw if both ends are in the visible subtree, so the Gource repo view still reads clean. All three edge types share the same LineBasicMaterial + draw call, so this is free at render time. |
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5a2340587e |
world: loop:<id> landmark orbs (V1)
Mirror the repo: landmark pattern for scheduled loops. Every enabled loop in the workspace gets a labeled amber orb in the World, whether it's currently running or between fires. Assigned agents converge on it with a soft 0.15 touch — the loop is a persistent landmark, not a transient run. Backend: - active_loops(pool, ws) query joins loops + loop_agents where enabled, returning (loop_id, title, agent_id) — one row per (loop, agent). - SSE loop emits node.activity + world.touch symmetric to the research block. Seen-once set dedupes the label emission across agents. Frontend: - New "loop" tier in the Tier alias, LEVEL_COLOR (#f0b866 warm amber), and ensureNode radius (11 — same landmark size as repo). - engine.onTouch / onNodeActivity preserve the tier from the loop: prefix (previously would have collapsed to service). - Pawn fireColor tinted amber for loop: touches. - WorldCanvas: loop tier joins the struct group for solid-at-rest glow + always-on labels. Focus mode recognizes loop: prefix (click → focused subtree, Esc to exit). Focus pill switches to "LOOP FOCUS" in amber when the selected id is a loop. Contrast with repo: (transient — only appears when a topic is in processing/reviewing/publishing). Loops are persistent because their whole point is recurrence. |
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708f45d09b |
world: solid team + project orbs, hide ROOT, per-topic repo landmarks
Three fixes to the Live viz per user feedback:
1) Hide the ROOT sentinel — it was rendering at the origin as a red disc
with no label. It's a physics anchor, not a real orb. Skipping it in
nodes/edges/labels loops removes the mystery red circle.
2) Emit `repo:<topic_id>` project orbs for active research topics from
the world SSE loop. Labeled with the topic title, tier "repo" gets its
own soft sky-blue palette and a landmark radius (r=11 between company
and team). Assigned agents get a low-weight (0.15) convergence touch
so pawns cluster around their project's orb even at rest — no wait
for a file op to see the affiliation.
3) Solid at rest, bloom on interaction. Two engine changes:
- Structural + repo orbs now have a soft 0.08 glow at heat=0 (down
from 0.22 ambient) so the disc reads as solid until agents heat it.
- `world.touch` heat is now weight-scaled (`+w*0.6`) instead of a
flat `+0.5` regardless of intent. Soft convergence stays soft;
file ops still explode.
Click a `repo:` orb → the existing Commit F focus mode already treats
that prefix as a subtree root, so users drop straight into the
Gource-style repo detail view with only the files their agents are
touching.
Follow-ups queued: teardown of repo orbs when a topic reaches 'published'
(currently they persist until the SSE loop's status filter drops them,
which is correct); loops equivalent (loop:<id> landmark orbs).
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f88e8642d9 |
world viz: repo focus mode — click a file/dir/run to enter the tree
MVP of the repo-detail sub-view. Click any file/dir/run/repo node
in Live and the viz culls to just that node's subtree — you're
now watching agents crawl the repo instead of the whole workspace.
Esc (or the pill button that appears) exits.
Backend
- routes/world.rs: file-op tool events now emit a `file:<path>`
world.touch IN ADDITION to the existing `tool:<name>` touch.
The path is pulled from the tool input's path / target / file
/ filename / url keys (same lookup summarize_input uses, but we
keep the full string so the client can build a real hierarchy).
Non-file tools are unchanged — they still hit tool:<name> nodes
as before.
Engine
- onTouch synthesizes a directory hierarchy when the id starts
with `file:`. Each intermediate path segment gets a `dir:<acc>`
node (label = the segment), parented at the previous dir; the
file itself parents at the innermost dir. Ensures the layout
spring-simulates as a tree naturally, no separate render mode
needed.
- New pawn fireColor for file: touches: coral #ff8a7a. Reads as
"file work" vs #5ec8d8 (tool convergence) vs #5fd08a (run
activity).
WorldCanvas
- Render pass now takes a `visibleNodes: Set<string> | null`.
When the selected id starts with file: / dir: / run: / repo:,
we BFS descendants via parentId and hide every non-descendant
node. Node meshes, glow sprites, hierarchy edges, and labels
all gate on the set. Pawns stay visible (agents still dart to
the focused files).
- ESC handler on window: clears the selection by calling
onSelect("") when a repo-focus id is set.
- Small "REPO FOCUS · <path>" pill lands at top-center with an
Esc button so the exit is discoverable at a glance without
learning the shortcut.
- Dashboard.onWorldSelect now treats empty string as "clear
focus" (setWorldSel(null)) so the same callback handles ESC.
Not yet: the always-on repo:<topic_id> node emitted at run
start when a research topic has a repo bound. Today the focus
works off run:<id> nodes; a repo:<id> anchor would let users
click without waiting for a first file touch. Also skipped:
per-file heat map / call-count visualization tied to touch
weight over time. Both are natural follow-ups on this bones.
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bce370978d |
world viz: comm beams + emergent team-shape overlay
Two mechanics on top of the same signal (agent-to-agent events
that were already flowing over the SSE feed but had nowhere to
land visually):
1. Transient comm beams (option 1)
- agent.message → magenta #ff5eae ("A said something to B")
- agent.delegate → coral #ff8a7a ("A handed a task to B")
- room.message → purple #c98af0 fan-out from poster to
every other participant
Each event pushes a Beam { x1..y2, life: 1.4 } into the same
pipeline world.touch already uses. Life decays at 2.2/sec so a
burst is ~500ms of bright line + a particle spark at the target.
Colors are distinct from world.touch (pawn's own color) so a
crowded scene reads as tool convergence vs teammate chatter at
a glance.
2. Emergent talk-shape overlay (option 2 without the topology JSON)
- engine.commEdges: Map<"minId|maxId", CommEdge>. Each call to
onAgentComm refreshes life to 1.0 (or creates the edge). step()
decays life at 1/30 per second, so an edge stays visible for
roughly 30s after the last message.
- Renderer draws every commEdges entry as a dim cyan line
between the pawns' current positions BEFORE the transient
beams, so a bright pulse cleanly overrides the dim shape.
- The shape isn't declared anywhere — it emerges from actual
traffic. First few turns fill in a shape (hub_spoke, pipeline,
mesh, whatever the team actually does); quiet periods let it
fade so the viz doesn't get stuck showing stale wiring.
Engine changes
- New interface CommEdge; new commEdges Map on the engine.
- New onAgentComm(from, to, color) does both jobs — pushes the
transient beam AND refreshes the persistent edge — so
WorldCanvas only wires the subscription once per event type.
- step() decays commEdges alongside beams (separate rate).
- Uses min/max id as the edge key so A→B and B→A collapse to
a single line (colors would fight otherwise), with lastSpeaker
retained for future arrow-hint tinting.
WorldCanvas
- Three new live.on() calls (agent.message, agent.delegate,
room.message) route into engine.onAgentComm.
- Beam render loop pre-appends comm edges before transient
beams so the same LineSegments material handles both.
- Dim brightness: 0.18 * edge.life, so a fresh edge starts at
~18% cyan and fades from there.
Not yet: option-2's "always-visible topology edges from the graph
JSON" (i.e. drawing the coordinator↔spoke lines before ANY comm
happens). Emergent-only means the shape appears once the team
actually talks — good enough for a running team, wrong for the
"static preview of an unstaffed team" case. That's a follow-up
once we plumb the topology.update event's edges array into
the seed.
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aa941b72a1 |
world viz: agents grow with their brain (log-curve dot size)
Fresh agents start at "size of their letters" — a small dot in
the live viz — and visibly bloom out as their .brain file fills.
Turns "which of these agents is heavily loaded" into a glance
instead of a menu dive.
Taxonomy
- New agent.memory event: { agentId, bytes?, count? }. STATEFUL, so
a late subscriber sees the last value replayed and pawns arrive
pre-sized. count is included in the schema for a future combo
metric but not emitted yet — bytes carries the visual today.
Backend (routes/world.rs SSE loop)
- Per-agent, per-tick std::fs::metadata() on
brain_dir()/claw_<uuid>.h5. Just the inode stat — no HDF5 open,
no memory count, sub-ms per agent. Emit agent.memory { bytes }
only when the value has changed (or on first sight).
- Tracks last_bytes: HashMap<String, u64> in the SSE-stream scope
alongside the existing status HashMap.
- Missing file (agent never provisioned a brain) reads as 0 bytes
and yields scale = 1.0 downstream — pawn stays small.
Engine
- GPawn gains memoryScale (visible) + memoryScaleTarget (chased).
Base is 1.0; ensurePawn initializes both.
- memoryScaleFromBytes(bytes): 1 + log10(1 + bytes/1MB) * 0.6, cap
MAX_MEMORY_SCALE = 3.5. So 10MB ~ 1.6x, 100MB ~ 2.2x, 1GB ~ 2.8x.
Log curve keeps a heavy brain readable without a lite one being
invisible.
- onMemory(e) sets the target. stepPawns eases the visible scale
toward it at ~3/sec — a big incoming snapshot doesn't pop the
sphere; it swells in like it's inhaling.
Renderer (WorldCanvas)
- Live subscription registers agent.memory alongside the existing
status/touch/reasoning listeners.
- Pawn sphere scale = 5 * p.memoryScale (was hardcoded 8). Halo
scales in proportion (max(24, 4.25 * s)) so a memory-heavy agent
reads as a bigger presence, not a small dot with a huge halo.
- AABB bounds for the frame-camera math updated to use s instead
of 8 so the camera actually frames a big agent when it's the
outlier.
Not yet wired: comm lines between pawns when agents talk to each
other (Commit E next), and the topology-edge overlay that renders
the graph shape dimly at rest. Both build on top of this — bigger
dots make comm beams more visible.
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aed21b654c |
agents page: 2-col metric grid + stacked full-width rows
Reshuffles ClawCommandCenter so the layout stays calm whether or
not the computer panel is slid in from the right.
Top row — was 5 tiles in a horizontal strip that got crowded when
the computer opened; now a `grid-template-columns: repeat(2, 1fr)`
grid that wraps naturally to 3 rows for the 5 tiles.
- Doors / Memory (row 1)
- Loops / Spend (row 2)
- Activity · Live (row 3, spans 1 / -1 so it uses the full width)
Activity here is a new compact ActivityTile — same tool-call
bucket signal as the old bar viz, distilled into MetricTile shape
so it fits the grid. Shows total calls in the rolling 22s window
with a mini sparkline of per-second counts.
Main section — was a 2-column split (LIVE column + Anatomy column)
that shifted around when the panel opened. Now a single vertical
stack, every row full-width:
Working on Now
Reasoning Stream
Throughput (new ThroughputCard — wraps the same tok/min data
in an AnatomyCard so the sparkline gets room; the
old top-row ThroughputTile is retired)
Anatomy Grid (the "Dot Brain" and its neighbours)
Old ActivityBars component is retired — its signal lives in
ActivityTile at the top now. Unused colStyle removed.
Net: the top-of-fold reads as a scanner (four tiny numbers + one
live pulse), the stack below reads as narrative (what's happening,
how it thinks, how much it's producing, what it is). Both scroll
independently of the computer panel.
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acd2a0f287 |
structure polish: post-reify nav + ensure-chain + TeamWizard auto-parent
Two small quality-of-life fixes on top of the reify commit:
Post-reify navigation
OrphanMigrationDialog already returned team_id in its result;
Dashboard now pushes /?team=<team_id> before router.refresh() so
the user lands on the freshly-materialized team and sees exactly
where their agents just moved. Previously they had to hunt for it
in the newly-rebuilt sidebar.
Wizard auto-materialize (POST /api/structure/ensure-chain)
cm-db: ensure_chain(pool, ws, fallback_org, fallback_company) —
fast path returns coordinates of the first org+company already
bound in this workspace (workspace's oldest org, oldest company
under it). Slow path inserts a new org+company with the
fallback names ("My Workspace" / "General") + binds them via
org_companies. Returns { org_id, company_id, created }. Small
txn — leaves the workspace consistent whether it was already
wired or not.
cm-api: POST /api/structure/ensure-chain accepts optional
fallback_org_name and fallback_company_name in the body (trimmed,
else default). Returns the ids.
CreateTeamRequest gains an optional attach_to_company_id. When
set, after build_team() completes, we look up the company
(workspace ownership check enforced by companies::get), count
its existing teams for a stable n_i node id, and insert a
company_teams binding — so the team lands under the parent
atomically instead of a follow-up round-trip.
TeamWizard now calls ensure-chain before POST /api/teams and
passes the returned company_id in attach_to_company_id. Both
calls are best-effort — if ensure-chain fails (network etc.)
we still try to create the team, and the migration dialog stays
available as the fallback UX. Wizard flow now: fresh workspace's
first team is fully wired from the moment it appears in the
tree — no synthetic "My Workspace" scaffolding ever gets
rendered around it.
The Team/Company create paths not touched here (create_team_from_claws,
company create, org create, MasterPlannerModal scaffold) still
work as before — they just won't auto-parent yet. Later commits
can wire them the same way.
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8b789beec0 |
structure: reify-orphans endpoint + "give these a home" dialog
Turns the four synthetic tree containers into a real migration path.
Clicking any of them ("My Workspace", "Teams", "Direct",
"Ungrouped") opens a dialog that creates a real
org → company → team chain and re-parents every orphan into it, all
in one DB transaction.
cm-db (new module structure_reify)
- orphan_agents / orphan_teams / orphan_companies: workspace-scoped
SELECTs of entities without a parent binding in team_members /
company_teams / org_companies. Used both by the dialog's counter
and internally by the migration.
- count_orphans: cheap combined-count via three subqueries in a
single SELECT so the dialog only round-trips once for the header.
- reify_orphans(pool, ws, org_name, company_name, team_name):
1. begins a tx
2. inserts a new org + company + team (all `flat`, empty graphs
— user can shape them later via the existing PATCH endpoints)
3. binds company under org (org_companies "n0")
4. binds team under company (company_teams "n0")
5. inserts team_members rows for every orphan agent (n1, n2, …)
6. inserts company_teams rows for every orphan team
7. inserts org_companies rows for every orphan company
8. commits, returns the created ids + moved counts
cm-api (routes/structure)
- GET /api/structure/orphan-counts → { agents, teams, companies }
- POST /api/structure/reify-orphans → { org_id, company_id, team_id,
moved_* }. Trims + rejects any empty name; validates before
starting the transaction so a 400 never rolls anything back.
Frontend
- New OrphanMigrationDialog: fetches counts on open, three name
fields (defaults: Organization "My Workspace", Company "General",
Team "Everyone"), POSTs on save. "Nothing to migrate" state
disables the save button when the workspace is already fully
wired. Copy explicitly notes that everything is renameable in the
sidebar afterward.
- Dashboard: onTreeSelect now branches on SYNTHETIC_TREE_IDS —
clicking a synthetic node opens the dialog instead of falling
through to the (nonexistent) selection. On successful reify,
router.refresh() so the sidebar + world viz reflect the new real
chain.
What this doesn't do yet (next commit)
- Wizard auto-materialize: when creating a team/company via wizard,
auto-create parent placeholders if they don't exist. Deferred so
this commit stays focused.
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99e5207e69 |
sidebar: click-to-rename org/company/team + strip synthetics from world viz
Two related pieces of the "kill My Workspace" cleanup, landed
together because they share the same file:
Backend
- Three tiny inline-rename endpoints:
PATCH /api/orgs/{id}/name
PATCH /api/companies/{id}/name
PATCH /api/teams/{id}/name
Each takes { name: string }, trims + rejects empty, returns 204.
Backed by rename_org / rename_company / rename_team in cm-db —
single-row UPDATEs scoped to the caller's workspace, NotFound if
the id isn't visible.
- Registered next to the existing PATCH /:id (topology) routes so
they don't collide.
Frontend
- StructureTree accepts an optional onRename and canRename.
TreeRow: click on the label text of a renamable node → the span
becomes an <input>, focus + select-all, save on Enter or blur,
cancel on Escape. The rest of the row (row chevron / row body)
still navigates + selects as before, so single-click behaviour
is preserved for everything except the name text itself.
react-hooks/set-state-in-effect avoided by resetting the draft
in the enterEdit() click handler instead of inside a useEffect.
- Dashboard passes canRename={item.level !== "claw" && !synthetic}
(claws don't have a rename endpoint yet; synthetic scaffolding
gets reified into real rows in the next commit — the wizard
auto-materialize + orphan-migration dialog).
onRename fires the corresponding PATCH and calls router.refresh()
so the label lands in every consumer of the tree.
- World viz seed: new stripSynthetics(roots) helper walks the tree
and lifts children of any synthetic container up to their
grandparent's level. worldCanvasRoots feeds through this before
narrowRoots(). Result: the Live viz no longer shows "My Workspace"
or "Teams" nodes — real agents orbit the world root directly
(which is what you were asking for). Sidebar tree still shows
them so orphaned agents remain visible until the migration lands.
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1a4c5eb159 |
research: inline Approve / Reject on the topic canvas
The prior "Publish approval pending" pill was a dead-end: it told
users an approver had to sign off but gave them nowhere to do it.
No approvals inbox surface existed, so the topic sat in reviewing
indefinitely.
Backend already allows any workspace member to decide
(decide_publish has no role gate). Wire the inline UX:
- ResearchCanvas fetches /api/research/publish-approvals when the
topic's has_pending_publish_request flag is true, filters to the
match for the current topic, and stashes it as pendingApproval.
- The amber pill grows two buttons — green "Approve & publish"
(POST /publish-approvals/{id}/approve → topic goes to
publishing, published_at gets stamped) and a bordered "Reject"
(POST /publish-approvals/{id}/reject → topic stays in reviewing,
requester can request again). Both disable + relabel while the
request is in flight.
- A "Requested at <timestamp>" line under the pill so approvers
can see how long it's been pending.
- boundApproval derives from pendingApproval only when the loaded
approval's topic_id matches the current topic — protects
against a stale approval leaking in during a topic switch.
- setPendingApproval uses a functional updater that returns the
previous reference when the fetch produced an identical row,
satisfying react-hooks/set-state-in-effect.
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036d64ee5d | research canvas: escape apostrophe in running-hint copy (fixes lint) | ||
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7c1af2e070 |
research: pipeline-running signal + spinners so users aren't guessing
The prior flow was ambiguous: after hitting Start research, status flipped to "processing" and a "Submit for review" button appeared immediately with no indication that anything was actually running. Users had to guess whether the pipeline was working or stalled. Backend surfaces the truth as a signal: - new topology_runs::active_runs_for_research_topic counts queued+running runs whose research_topic_id matches - TopicDetail includes runs_in_flight: i64 alongside the existing status field, so the canvas can distinguish "pipeline still working" from "runner stalled". ResearchCanvas is now honest about state: - while runs_in_flight > 0, the header status pill grows a cyan "N runs in flight" badge with an inline SVG spinner - the stage-explainer card turns cyan-bordered and shows a "pipeline is running" hint, plus copy pointing the user at the Agents tier where each teammate's activity streams live - the "Submit for review (manual)" button is HIDDEN while any run is in flight — it's an escape hatch for stalled runs only, not the happy-path action. It reappears if runs_in_flight drops to zero but the topic is still marked processing, so a stalled runner can still be nudged along. - the canvas polls getTopic every 4s while status is processing/ publishing or runs_in_flight > 0, so the spinner + outcome swap in automatically when the pipeline completes. ResearchList sidebar: - each row's status dot becomes a spinner when the topic's status is processing or publishing, matching the canvas at a glance - the list also polls every 6s while ANY topic is active, so transitions land in the sidebar without waiting on a parent bump. The poll is gated on a derived boolean to avoid effect thrash. Follow-up: same pattern belongs on LoopsList / LoopsCanvas for loop iterations in flight — same signal (queued+running runs per loop) but not wired here. |
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316cdbf929 |
research sidebar: delete-with-confirm per topic
Mirror the row-level delete affordance the loops sidebar already
has. Loops was wired earlier; research had a bare title-only card
with no way to remove a stale topic.
- cm-db: research_topics::delete cascades via existing FK rules
(research_topic_agents, research_publish_approvals, and the new
research_outcomes all CASCADE on topic_id; topology_runs's
research_topic_id back-ref is SET NULL so historical runs stay).
- cm-api: DELETE /api/research/{id} → 204. Idempotent.
- Frontend: deleteTopic helper. ResearchList row is now a card
with the existing title/status/outcome header plus a trash icon
that flips the card into an inline "Delete topic + all outcomes?"
confirm strip. Confirm → red Delete / gray Cancel. If the
deleted topic was selected, selection clears; local counter
bumps the list refetch without waiting on a parent.
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a2d3d85ebe |
research pipeline v2: topology-aware start + persisted draft
Three connected changes that turn "Start research" from a status flip into a real pipeline that produces a reviewable artifact: - Migration 0036: adds research_topics.topology_kind (default 'hub_spoke') and a new research_outcomes table (id, topic_id, version DESC, body_md, produced_by_run_id, created_at) so each run's final synthesis is versioned and persistent. - Wizard now has a topology picker in the Outcome step — hub_spoke / pipeline / hierarchical / star_moe — with copy that steers users to the right shape (Pipeline for research → distill → analyze → implement rosters, hub_spoke for the coordinator- and-specialists default). - start_topic reads the chosen topology_kind, parses it into a cm_topology::TopologyKind, and dispatches a per-shape coordinator prompt via build_coordinator_task. Pipeline explicitly tells stage 1 not to write the final artifact and propagates a "final stage MUST emit a complete markdown document with measurable acceptance criteria" instruction downstream. The graph builder is called with the topology the user actually picked instead of hard-coded HubSpoke. - topology_worker::freeze_research_outcome fires after every successful complete(). It looks up research_topic_id on the run; if set and final_output is non-empty, it inserts a new research_outcomes row (version auto-derived server-side via coalesce(max(version), 0) + 1). Best-effort — a DB hiccup logs but doesn't fail the run. - TopicDetail now includes topology_kind and latest_outcome. ResearchCanvas swaps in the outcome's body_md (rendered as pre-wrap markdown, versioned header, produced-at timestamp) whenever an outcome exists; the original prompt collapses into an "Original prompt" <details> below so it's still one click away. Pre-run topics still show the description as before. Follow-ups still open: reject-with-revision loop feeding the coordinator, publishing → published transition + real artifact export (md / pdf), and an approvals inbox surface for reviewers. |
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81a436d221 |
research canvas: wider rail + stage explainer + 409 fix
Three connected fixes from a single session's feedback:
- Structure rail widened from 60→76 px, tabs 42→58 px wide with a
bit of left padding so labels ("Research", "Visualizations") no
longer bump against the active-tab indicator strip.
- Research canvas: each stage now shows a small "STAGE · <status>"
card explaining what state the topic is in and a "Next → …" hint
describing what the primary button will do. No more guessing
which of standby/processing/reviewing/publishing means what.
- Request-publish 409 fix:
- Backend TopicDetail now includes has_pending_publish_request
(SELECTs pending_for_topic when the topic loads). Frontend
TopicDetail interface + ResearchCanvas honor the flag: when
an approval is already pending the "Request publish" button
is replaced with an amber "Awaiting reviewer approval" pill,
so double-clicks can't 409 in the first place.
- runAction() also catches 409 as a signal-of-success (the
user's intent — "queue for approval" — is satisfied by the
first attempt), refetches the topic, and lets the new
awaiting-approval card render instead of surfacing a scary
error to the user.
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92e923e585 |
planner: specialists mode → single agent (backend + UI polish)
The frontend already renamed the "Specialists" tab to "Agent" and
rewrote the intro to ask for one specialist, but the backend
prompt was still telling Opus to propose "2 or 3 domain
specialists". Two-facing message got confusing outputs.
- SPECIALISTS_NOTE now says "SINGLE agent … `members` MUST contain
EXACTLY ONE entry … topology_kind='flat' … team_name reads like
a personal handle." Removes the ambiguity.
- TEAM_NOTE range aligned to "4 to 6 agents" (matches the UI hint
and intro).
- Frontend right-panel now reads "PROPOSED AGENT" for specialists
mode (was "PROPOSED TEAM") and pluralization matches the count
("1 agent" vs "3 agents"). Build button switches to "Build agent"
in that mode.
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f0a2bd8a86 |
master planner: pink brain, agent tab, mode-scoped topologies + svg illustrations
Six planner-modal fixes in one pass:
- Header icon swap: Sparkles → Brain, styled pink (rgba(255,105,180,*))
to match the "brain" framing the user wanted.
- Drop the "Claude Opus 4.8 designs & deploys." subtitle — the title
carries enough weight on its own.
- Rename the first mode tab "Specialists" → "Agent". This card is
specifically for building a single specialist. Updated INTRO to
ask for one agent (job title + system prompt), so the planner
chat behaves accordingly.
- Team hint: "4–8 agents, balanced" → "4–6 agents, balanced" so the
UI matches the intro text ("4–6 person growth team").
- Topology strip is now mode-scoped. Team mode surfaces org-shaped
structures (hierarchical, hub_spoke, star_moe, pipeline, ring,
holacratic, debate, flat); Swarm mode surfaces formation-shaped
ones (swarm, mesh, blackboard, market, flat). `flat` bridges
both because it serves either shape. The strip header now
reads "Topology · N available for {mode}".
- Replaced the ASCII `<pre>` diagram with inline SVG illustrations
per kind. Coordinator nodes render in the accent pink (#ff69b4);
worker/peer nodes are neutral gray. Twelve illustrations total,
one per topology kind, in a lookup map (`TOPO_ILLUSTRATION`).
If we later want the exact clawbernetes.work marketing images,
drop them into /public/topologies/<kind>.svg and swap the
renderer to an <img/>.
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0cbde3a3cf |
agents empty state: kill synthetic fallback + real CTA
After reaping every real agent/team/company/org, dashboard-data.ts
was still pushing a fabricated "My Workspace → Direct → Ungrouped
(0 claws)" org so the sidebar always had *something*. It was
confusing after a full cascade-reap ("didn't we just delete
everything?") and the placeholder nodes couldn't be selected/deleted
either.
- dashboard-data.ts: drop the empty-workspace fallback (myClawsOrg
is no longer referenced; removed). Real emptiness now returns
{ orgs: [] }.
- Dashboard.tsx: when orgs.length === 0, replace the sidebar tree
with a friendly "NOTHING TO SHOW / Your workforce is empty / Hit
the + …" panel. Canvas gets a purposeful EmptyRosterStage with
a big + button that opens the same MasterPlannerModal the rail
already uses — one wizard, two entry points.
- Removed the old EmptyStage helper (no longer used).
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58ed8a5948 |
reap: skip synthetic tree nodes (fixes 422 on batch-delete)
dashboard-data.ts synthesizes a few org/company/team placeholders
("my-workspace", "ws-teams", "ungrouped-co", "ungrouped-team") so
an empty workspace still has something to render. Their ids
aren't UUIDs and don't exist in the DB.
Before the cascade-reap change these were unreachable because
selectLevel="claw" restricted the checkbox affordance to leaf
agents. With selectLevel="*" they became selectable, and
POST /api/claws/batch-delete returned 422 (serde couldn't parse
"ws-teams" as a UUID).
Fix: skip synthetic ids in onToggleSelect so they can never enter
selectedAgents in the first place, and filter the request body to
strict UUIDs at send-time as a defense. If the filter empties the
list the modal surfaces a friendly message instead of firing.
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984d9a1274 |
reap: cascade orgs → companies → teams → agents
Selecting a team/company/org in the Agents sidebar used to only
delete the grouping row; the agents inside survived, ungrouped.
Not what the user wanted, and it left a trail of orphaned runtime
state (containers, .brain files, DB rows) behind.
Backend — POST /api/claws/batch-delete is now a universal cascade
reaper. Body accepts { ids?, teams?, companies?, orgs? } in any
combination. The server walks org → companies_of_org →
teams_of_company → agents_of_team, dedupes against explicit ids,
and hard-purges every unique agent (deprovision ZeroClaw runtime,
tear down sandbox container, unlink .brain/.onion files,
transactional agents::hard_purge). Group rows are deleted last; FK
cascades on team_members, company_teams, org_companies, and
loop_agents/teams/orgs clean up the join tables. Every stage
streams SSE.
Three new cm-db helpers wire the walk: agents_of_team,
teams_of_company, companies_of_org — all DISTINCT selects on the
existing join tables.
Frontend — Dashboard's Agents-tier StructureTree now sets
selectLevel="*" (was "claw"), so the Wrench → checkbox affordance
appears on org/company/team/agent nodes alike; the same-level
invariant in onToggleSelect still prevents mixed batches.
ReapProgressModal collapses to a single POST regardless of kind —
body key derived from kind — and its subtitle is honest:
"Cascading through every agent inside — permanent."
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1a2baee74b |
loops wizard: stop pulling bearer.ts into the client bundle
Same trap the pre-existing topology import comment warned about: importing from @/lib/api/team or @/lib/api/structure drags http.ts → bearer.ts (uses next/headers, server-only) into the client bundle and Turbopack refuses to build. Replace fetchClaws / fetchTeams / fetchOrgs with plain fetch() to /api/team/claws, /api/teams, /api/orgs. Types are inlined where they were only used for the shape of the JSON response. |
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16fcf8ef96 |
agents sidebar: fold org/company/team/agent tree into one pane
The Agents tier used to render a flat list of agent cards with an "Add to teams" button pinned to the bottom. Swap that for the same nested tree the Visualizations tier already uses so the whole workforce reads from one collapsible view. - treeRoots is now worldRoots on both tiers (no more clawNode flat fallback); the Agents tier's selectLevel stays "claw" so the Wrench → select → Delete flow keeps its agent-only scope. - Drop the "Add to teams" footer button plus its addTeamOpen state, AddToTeamModal render, and import. - Header on the Agents tier now shows the full breakdown: N ORGS · N CO · N TEAMS · N AGENTS. |
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a6da19430f |
loops: repo picker + agent/team/org staffing + sidebar edit/delete
Adds the missing pieces the wizard needed and the sidebar controls around it: - LoopsWizard is now a 6-step flow (identity → repo → task/topology → triggers → repeat → assign agents) plus the existing secrets card. ResearchWizard picks up the same repo step and a hard gate when the workspace has zero agents. - New LoopStaffingStep with three tabs — Individual / Team / Organization — that mix freely per loop; selections persist via new loop_agents / loop_teams / loop_orgs join tables (0035 migration), each cascading on loop_id so hard-delete stays a single-row DELETE. - Backend CreateLoopRequest / UpdateLoopRequest accept the three lists and apply_staffing does a transactional replace-all; list_loops / get_loop hydrate the lists via a flattened LoopWithStaffing response. - LoopsList sidebar gains per-row enable/disable, edit (reopens the wizard prefilled with the current loop, PATCHes on submit), and delete with an inline confirm. - NoAgentsGate blocks launching a loop or research topic from a workspace with no roster; the sidebar `+` buttons also disable with a tooltip pointing at the TEAM tier. Not yet wired: the run driver still fills role slots from the workspace-wide pool; teaching enqueue_iteration to prefer loop_agents/loop_teams/loop_orgs is a follow-up. |
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2562541f5b |
repos sidebar: fold repos under their org
Within a provider connection, repos now group under a foldable org card (the repo's owner login). Each org shows chevron + owner + count, with repos indented under a subtle left rail so the tree reads visually. Sorting: orgs alphabetical, repos within an org alphabetical — makes scanning stable when a re-sync reorders provider output. Collapsed state lives per (connection_id, owner) so the same org name appearing under two providers folds independently. Default is expanded so the first pass after connecting shows everything. |
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637e1bdd69 |
repos: sidebar actions (sync/edit/remove) + edit modal
Sidebar: - Each connection header now has three inline icon buttons: Sync now (spins while in flight), Edit (opens the modal), Remove (opens an inline confirm strip). Removes cascade repos via ON DELETE CASCADE. - The connection's last_sync_error surfaces as a red inline banner under the header — no more 'error status with nowhere to see why'. - Sync is POST /api/repos/connections/:id/sync (already existed); after either sync or delete the sidebar re-fetches so state stays consistent. Edit modal (RepoConnectionEditModal): - Loads GET /api/repos/connections/:id, pre-fills owner/base_url/label - PATCHes only the fields that actually changed; empty string on a Some(&str) field sends explicit null so the backend clears it - Sync-now + Remove reachable from inside the modal too - Rotating the token is out of scope: the modal says as much and points the user at delete + re-create through the wizard (the broker doesn't expose an update path, and rotating in place would require duplicating the whole broker->store_secret flow here) Backend: - GET /api/repos/connections/:id — same ConnectionSummary shape - PATCH /api/repos/connections/:id — owner/base_url use Option<Option<T>> double-nesting so 'omit = leave alone' and 'null = clear' round-trip distinctly through serde - repo_connections::update with COALESCE-per-field so the SQL matches the double-Option semantics without an OR-chain per field |
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e858a7f92f |
repos: Gitea provider (first-class) — sync + wizard default
Fleet's Gitea (git.redclaw.dev) hosts most of this workspace's repos,
so Gitea gets the same inline sync treatment GitHub already had.
Backend sync_gitea:
- base_url is required — Gitea has no shared 'gitea.com'; we accept
either the instance root (auto-appends /api/v1) or the fully-formed
API base if the user already included the suffix
- /orgs/{owner}/repos when owner set, /repos/search when not (with the
{data: [...], ok: bool} envelope Gitea wraps that endpoint in)
- 404 with an owner surfaces as 'org not found or PAT lacks access',
same UX as GitHub
- 50/page, capped at 20 pages (~1000 repos); short page terminates
- upsert_gitea_repo tolerates the small field-name differences
(stars_count vs stargazers_count, owner.login vs owner.username on
older versions)
Frontend wizard:
- Gitea listed first — matches the workspace's actual usage
- Default provider selection is now gitea
- Token-input placeholder tailored per provider (Gitea's is
'Settings → Applications → Generate New Token (repo)')
GitLab still returns 'not yet supported' — that's the next follow-up.
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9cb14ddd89 |
repos: real provider-connection wizard
Replaces the earlier placeholder inside RepoConnectionWizardStub with the actual flow (kept the filename so the Dashboard import doesn't churn). - Provider picker (github / gitea / gitlab) as three inline cards - PAT input (password field, never rendered back) - Optional owner override (org or user) - Optional label (defaults to <provider>/<owner>) - Optional base URL — shown only for Gitea / GitLab, hidden for GitHub - POST /api/repos/connections + immediate result card: green when the initial sync succeeded (shows # repos synced), red when the connection persisted but the sync failed (shows the message the backend recorded on repo_connections.last_sync_error). The sidebar refresh fires on both paths so the new row appears either way. Sidebar and detail view already fetch the right endpoints from task #11 — end-to-end works locally on this build. |
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076f7724ca |
dashboard: REPOS tier tab + Repos page shell
Inserts a 6th tier tab between AGENT and INFRA (Tier type + TIER_TABS + rail icon). Wires two new sidebar/canvas components with the same list+detail pattern as loops/research: - RepoList: header (provider count · repo count), + button opens the connection wizard, groups repos by provider connection (empty state prompts the user to connect the first). Fetches /api/repos/connections and /api/repos — those routes land in tasks #12-14. - RepoCanvas: repo detail (name, owner, private badge, description, stars/forks/branch/updated, clone URL with copy, open-on-provider link, last-synced footer). Empty + loading + error placeholders. - RepoConnectionWizardStub: minimal 'coming next' modal so the + button is wired end-to-end; real wizard replaces it in task #15. Sidebar header branch updated so the tier renders its own header. Build is clean; the sidebar is fully functional once the backend endpoints respond. |
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806ba869e5 |
teams: ephemeral lifecycle for Scheduled + Triggered planner modes
Migration 0033: adds teams.lifecycle ('permanent' | 'ephemeral') and a
topology_runs.team_id back-ref with a partial index for the sibling-in-
flight check.
cm-db repo:
- teams::insert_team_with_lifecycle (insert_team keeps the permanent default)
- topology_runs::enqueue_run_for_team (populates team_id)
- topology_runs::check_ephemeral_teardown — atomic SELECT that only
returns Some when the team is ephemeral AND no siblings are still
queued/running; carries the workspace + bound claw ids for cleanup.
cm-api:
- topology_worker post-terminal hook maybe_teardown_ephemeral_team
runs deprovision_claw on each bound claw (best-effort; failures log
but don't block Postgres deletion), then hard_purge each agent row,
then delete_team.
- routes::teams::build_team_with_lifecycle (build_team keeps default);
run_team enqueues with team_id.
- planner ScaffoldRequest gains mode; lifecycle_for(mode) sets the team
to ephemeral for scheduled + triggered, permanent otherwise.
Frontend MasterPlannerModal passes mode in the scaffold payload so the
backend can derive lifecycle without duplicating the mode taxonomy.
Tests: 3 new (returns claws when no siblings, holds when siblings queued,
ignores permanent teams). 10/10 topology_jobs green; workspace clippy
--tests clean.
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b0acdfd987 |
master planner: wire user-locked topology_kind through chat + scaffold
Frontend: send topologyKind to /api/planner/chat so the planner's user prompt gets a USER-LOCKED TOPOLOGY block telling Opus to use it verbatim. On buildTeam, override proposal.topology_kind with the user's pick (belt-and-braces — if the planner ignored the lock, we still ship the right shape). Proposal chip renders the effective kind in a lavender tint when it was overridden, with a hover title showing what was replaced. Backend PlannerChatRequest gains an optional topology_kind. Empty / absent = planner picks. Not honored for 'swarm' mode (swarm planner doesn't take a topology kind). |
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5e49086af7 |
master planner: topology info panel under the gallery
Selecting a card in the strip expands into an info panel below with: - Coordinator badge (green when the topology has a lead, gray when leaderless — mirrors what cm-orchestrator's planner reads off the graph) - Communication pattern one-liner - 'When to use' guidance - Auto-staffed role distribution chips (from the catalog's role_distribution — same numbers TeamWizard apportions) - ASCII sketch of the shape Cheat sheet is client-side (TOPO_DETAIL) so the expansion is instant on selection — mirrors the exec-plan semantics baked into cm-orchestrator. |
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ab4a62ef7d |
master planner: topology gallery strip for Team + Swarm modes
New horizontally-scrollable card strip appears between the mode selector and the split pane when the mode is 'team' or 'swarm'. Cards are fetched from GET /api/topologies (the full 12-kind catalog), rendered as pill cards with name + description. Clicking selects; 'planner picks' clears. Selection persists per-mode via the ModeSlice snapshot, so switching modes doesn't forget the choice. Scaffold wire-through comes next (task #9). |
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987f4f0e84 |
master planner: add 'Team' mode + size bands per mode
Modes now: specialists (2–3 domain experts, deep prompts) · team (4–8 balanced roles, coordinator + complements) · swarm (10+ workers, self- verifying loop) · scheduled (ephemeral, cron/one-shot) · triggered (ephemeral, webhook). Backend planner_system_for() gains a TEAM_NOTE using PLANNER_SYSTEM; specialists / scheduled / triggered notes are rewritten to bake in the size + ephemeral guidance. Swarm's system prompt now targets task_count>=10 explicitly. Frontend MODES / INTRO copy match. Chat-preserving switchMode from the prior commit handles the new mode transparently — no state-plumbing changes needed. |
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9056937434 |
master planner: preserve state across mode switches
switchMode was resetting messages/proposal/swarm/runSteps/etc. every time. Now it snapshots the current mode's slice into a ref before loading the target mode's snapshot (or a fresh slice if the target was never visited). Switching specialists → swarm → specialists keeps the specialists chat intact. Also route async /planner/chat responses to the mode the message was sent in, not the currently-active mode — user can switch modes while the reply is in flight without the assistant response landing in the wrong chat. |
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18a99a970d |
loops wizard: fix client-bundle break from topology import
@/lib/api/topology's apiFetch pulls in bearer.ts which imports @clerk/nextjs/server — the whole chain gets tagged as client-side by Next when LoopsWizard imports it, and 'server-only' breaks the production build. Switch to plain fetch(/api/topologies) with type-only imports (mirrors what TeamWizard does). Local pnpm build now compiles clean; typecheck/lint already pass. This unblocks the publish job on the topology-builder push. |