The ↑ badge on each tool card is now a button: confirm → POST
/api/nodes/{id}/tools/{tool}/update → daemon runs the tool's own updater + re-probes.
- daemon: tool_update op (spawned task so the 170s update can't stall the WS loop;
re-probes + re-sends node_tools after). Fixed command allow-list (no arbitrary
shell): claude/glm → `claude update`; kimi → `uv tool upgrade kimi-cli`; ollama →
brew upgrade (mac) / install.sh (linux); else unsupported. 4KB output cap.
- cm-api: call_timeout/request_timeout (long ops); POST .../tools/{tool}/update
(workspace-scoped, allow-list) → {ok,output}.
- frontend: ↑latest becomes an Update button → confirm → spinner → refresh/err.
Note: claude/kimi/glm are user-space (no sudo); ollama on Linux uses install.sh
(needs sudo — works on passwordless nodes, returns an error otherwise; surfaced in UI).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Each node card now shows installed versions of Docker / Claude Code / Kimi / GLM /
Ollama (conditional per node) under the ssh card, with an "update available" badge.
- daemon: probe_tools() finds docker/claude/kimi-cli/ollama across candidate bin dirs,
extracts semver from --version, reports {"t":"node_tools",...} on connect + every 15m.
- migration node_tools + tool_latest; cm-db repo node_tools (upsert/list/latest).
- cm-api: fleet.rs NodeTools uplink → upsert; tool_versions.rs spawn_latest_checker
(24h, npm/pypi/github; docker display-only); GET /api/nodes/{id}/tools (glm mirrors
claude). Spawned in clawmates-server.
- frontend: NodeTools cards on each HostCard with the ↑latest badge.
Phase 2 (one-click update execution) intentionally deferred.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Infrastructure is the breadcrumb tier and the brain registry opens from the agents
sidebar, so the top-right menu becomes account-only. Relabel the section ACCOUNT.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Wrap the Tailscale network card + Beszel monitoring in a repeat(auto-fit,minmax(340px,1fr))
grid so they share one row as two columns (stacking when the region is narrow);
moved the bottom spacing to the grid wrapper.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
The wizard mints a pending node on open (POST /api/nodes/pair). Cancelling left it
behind as a 'waiting for daemon to dial home' card. handleClose now DELETEs the node
on close unless it actually connected (everConnected) — so cancel leaves no card,
while a node that already dialed home is kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Inline card editing + the sidebar brain registry cover editing now; drop the
redundant top-right model chip and Edit-brain button (and the unused onEditBrain prop).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Add PATCH /api/claws/{id}/brain (edit_brain): writes any of system_prompt / agent_md
/ persona / skills_md into the claw's .brain (best-effort) + persists system_prompt
to Postgres (authoritative) + commits a ClawSync revision.
Frontend: a reusable EditableSection (pencil → textarea → Save/Cancel → PATCH →
re-fetch brain). The SYSTEM PROMPT, HOW I OPERATE (AGENTS.md), and PERSONALITY cards
in the command center are now editable inline; saving writes back to the mapped
brain section. AGENTS.md card now always shows (so it can be authored when empty).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Gap 1 — the brain's identity sections were stored but UI-only. cm-runtime/brain.rs
`compose_system` now folds the brain's AGENTS.md ("## How I operate") + personality
into the live system prompt (after the Postgres-authoritative base, before skills +
memory; falls back to the brain's soul_md when the base is empty). Mirrors the
OpenClaw/ZeroClaw render order.
Mapping — expose `agent_md` on `GET /api/claws/{id}/brain` (ClawBrainResponse) and
render it as a collapsible "HOW I OPERATE · AGENTS.md" card in the command center's
BRAIN column (RawBrain gains agent_md; richBrain passes it through). So the section
that's now in the prompt is also visible in the UI.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Replace the single centered "anatomy profile" + resizable chat split with an
operator command center: compact 62px identity strip → 5-tile per-agent metrics
band → three independently-scrolling LIVE · BRAIN · SURFACE columns. Chat moves to
the computer's Chat app; the right computer pullout (DevicePanel) is untouched.
- backend: cm-api/routes/world.rs emits per-agent `telemetry{agentId,tokensPerMin,
costPerHr,loops,doorsPending}` in the SSE loop, from 4 batched GROUP BY queries
(usage_events tokens/min + credits/hr, active routines, pending approvals) — all
real, no migration. taxonomy `telemetry` gains optional agentId; stateKey now
keys it per-agent so slices don't clobber.
- frontend: new ClawCommandCenter + anatomy-cards (shared cards extracted from
Dashboard); useAgentTelemetry(agentId) feeds the metric band (Doors amber>0/
green=0); LIVE column streams the agent's task.update / reasoning.delta /
tool.call (replaces the mocked VitalsCard heatmap with a live activity chart).
- Dashboard: left region → full-height ClawCommandCenter; chat launcher opens the
computer Chat app; removed the dead anatomy cluster + unused imports.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
The claw anatomy stage capped its content to an 820px column with margin:0 auto,
so on a wide left region the whole profile (incl. Morpheus's avatar) floated in the
center with large empty space toward the left sidebar. Left-align it (margin:0) and
widen to 920 so the profile hugs the left.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Turn the Beszel-tapped metrics into a self-managing loop.
- migration node_rules (workspace/node-scoped: metric op threshold, for_seconds,
action JSONB, last_fired).
- cm-db: repo/node_rules.rs (CRUD + list_enabled); node_metrics::eval_all merges
Beszel + heartbeat scalars per node + a headroom() heuristic; nodes::status_of;
heartbeat now PRESERVES a `draining` status across heartbeats (so a cordon sticks).
- cm-api: node_rules.rs evaluator (spawn_evaluator, 20s) — when a metric condition
holds for the rule's window it fires drain / undrain / alert (in-memory sustained
+ cooldown tracking, modeled on the node sweeper); routes/beszel.rs rules CRUD
(GET/POST/PATCH/DELETE /api/fleet/rules); spawned in clawmates-server.
- cm-runtime: placement_node() is metrics-aware — a `draining` node stops receiving
new agent sandboxes (falls back to local), so the drain rule is actionable.
- frontend: FleetRules section in the Local view — build rules (node · metric · op ·
threshold · duration → action), toggle/delete, with fired-history.
The loop: hot/overloaded node → rule drains it → placement avoids it → recovers →
undrain rule brings it back. Deployed; node_rules migration applied.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Tap each node's Beszel metrics (GPU/temps/disk-IO/network/per-container — beyond
our basic heartbeat) by reading the workspace's Beszel hub. The agents run in
WS-only mode with no locally-readable socket, so (per the de-risk) the server taps
the hub's PocketBase API instead of the daemon reading agents — no daemon changes.
- migrations: workspace_beszel (BYO hub URL + login, server-side only, mirrors the
Tailscale BYO pattern) + node_metrics (latest scalar columns + JSONB blob).
- cm-db: repo/fleet_beszel.rs, repo/node_metrics.rs; nodes SELECT joins node_metrics
(gpu_pct/temp_max surfaced on node_json for the live cards).
- cm-api: beszel.rs client (auth-with-password, poll `systems`, map to nodes by
hostname, upsert metrics) + a 15s spawn_poller; routes/beszel.rs (connect/status/
disconnect + GET /api/nodes/{id}/metrics with history proxied live from the hub).
- frontend: HostCard gains a GPU/temp readout + a Monitor button; NodeMonitor is a
full-width per-node page (current panel + CPU/mem/GPU/temp/net/disk charts from the
hub's 1m history); a "Beszel monitoring" connect form in the Local view.
Reachability confirmed: gw-04 → the hub over the tailnet (100.123.224.84:8090). Needs
the user to connect their hub login to activate the poller.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Nodes flapped online/offline and the terminal died on the first blip. WebSockets
are the right transport (outbound, NAT-friendly); the fixes harden around it.
Server (cm-api):
- Anti-clobber connection epoch: a reconnecting daemon gets a fresh epoch; a stale
run_channel's teardown only clears the hub + sets offline if it still owns the
slot — so a lingering old channel can't flip a live reconnection offline (the
main false-offline cause).
- WS keepalive: run_channel now pings every 15s and tears down if no inbound
frame (incl. pong) for 35s — dead links detected in seconds, not minutes.
- Staleness sweeper backstop: spawn_node_sweeper (8s tick / 20s window) wired in
clawmates-server, so a vanished node goes offline within ~28s even if its
channel hangs (mark_stale_offline was defined but never called).
Daemon (clawmates-node v0.3.0):
- Heartbeats off the select thread (dedicated thread owns System + blocking
docker/tailscale/disk CLIs) so a slow op never starves heartbeats/pongs.
- Each handle_frame runs on its own task; added a 40s inbound idle deadline so a
half-open socket triggers a reconnect.
Frontend:
- useNodes streams /api/nodes/live (SSE push) instead of a 3s poll; isLive()
derives online from lastSeen freshness (<15s) so a transient column flip never
shows a healthy node down.
- Node terminal: clean auto-reconnect loop (re-mint ticket -> reconnect -> tmux
re-attaches and redraws the live screen = mosh-style snap-to-state over TCP),
replacing the [disconnected] dead-end.
Mosh evaluated: harvest principles (session/transport decoupling, snap-to-state,
already given by tmux), don't adopt — UDP is incompatible with our browser+CF+NAT
topology and it's GPLv3. Removed temporary terminal debug traces + /api/debug route.
Verified: node holds steadily online (heartbeat 1-3s, no flap) and goes cleanly
offline when the daemon stops.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Refactor the Infrastructure tier into the dark operator console from the design
package, wired to the real fleet backend (no new plumbing):
- InfraNav: page-scoped left nav grouped RUN HERE FIRST (Local & Tailscale, with
online count + sub-items) / NEXT (Cloud providers, SOON) + coral "Connect a
host" button; coral spine on the active view.
- FleetConsole: center reads top-to-bottom — kicker → "Your fleet" → 5 stat tiles
(HOSTS/ONLINE/MEMORY/STORAGE/CONTAINERS) → Tailscale device card → LOCAL HOSTS
host cards + add-host dashed tile. Cloud view = how-it-works + SOON.
- Host cards (design system): status dot (blink when online) + hostname, IP/version
line, CPU/RAM meter bars (cyan→amber→coral by load), disk/load/ctrs mini-row, and
a footer that's a copyable `ssh <node>` target (online) OR a "waiting for daemon"
spinner (pairing) — PLUS a Terminal button that opens the in-app shell.
- FleetPill (top bar, N/M hosts online) + FleetStatusBar (ambient: daemon · tailnet
· WSS · sandbox).
Per the chosen reconciliation: kept the cloud-apps computer pull-out as the right
column, the connect-host wizard as a modal, and the in-app terminal. Dashboard
infra branch rewired (InfraNav + FleetConsole + status bar; dropped the old
InfraStage/InfraConsole split). cm-blink/spin/cm-fade keyframes already existed.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Hostname/IP:
- Daemon reports the machine's hostname (sysinfo) + primary outbound IPv4 on each
heartbeat. migrations/0021 adds nodes.hostname/local_ip; cm-db heartbeat stores
them; node JSON exposes them. Cards now title on the real hostname (falling back
to name) + show the IP, instead of the "New node" placeholder. `name` stays
user-overridable (rename).
Terminal moved into the pull-out computer (no more per-card modal):
- New infra computer app NodeTerminalApp (computer/apps/infra) — xterm bridged to
a node's host shell over the node control channel, filling the app window
(mirrors the agent Terminal's layout + ResizeObserver). Added "terminal" to the
INFRA_CATALOG grid; a ?node= panel param targets a specific node (picker when
unset). Clicking Terminal on a node card now opens the infra computer to that
node's shell instead of a separate full-screen window. Deleted NodeTerminal.tsx.
Rebuilt + re-hosted both daemon binaries (hostname change).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Agents can now provision their sandbox on a connected fleet node instead of the
gateway host. Local stays the strict default, so existing agents are byte-for-
byte unaffected until explicitly placed elsewhere.
Security parity: the daemon links the REAL cm-sandbox DockerDriver and runs the
typed container ops (sb_provision/sb_exec/sb_destroy/sb_health/sb_list) through
it — identical hardening (cap-drop ALL, seccomp, no-net, read-only, non-root) to
local sandboxes. cm-sandbox spec types are now Serialize/Deserialize so the spec
crosses the channel.
- cm-api: RemoteDriver (impl SandboxDriver over the node channel) + HubDriverProvider
(impl cm_runtime::NodeDriverProvider, hands out a driver only for connected
nodes via a sync online set) + NodeHub.call/is_connected. AppState.with_node_hub
so the hub is shared with the placement provider.
- cm-runtime SandboxManager: driver_for(node_id) routes by the recorded
agent_containers.node_id (local default = existing driver, identical path);
placement_node() reads the workspace setting and falls back to local if the
node is offline; exec/release route accordingly. NodeDriverProvider trait.
- DB: 0020_workspace_placement + repo (for_agent/get/set/clear).
- main.rs: build the NodeHub first; inject HubDriverProvider into the agent
manager + share the hub with AppState.
- API+UI: GET/PUT /api/fleet/placement + a "Run agents on: Local / <node>"
selector in the Fleet overview.
Note: a node must be able to pull the agent image (the daemon docker-pulls it);
interactive PTY for agent containers on remote nodes is not wired (Terminal app
stays local) — the in-dashboard node shell already covers host access.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Proves a connected node can host hardened agent workloads end-to-end, without
touching the agent run loop (zero blast radius on existing agents).
- Daemon: typed `sb_check` op — pulls a tiny image and runs it fully locked down
(cap-drop ALL, no-new-privileges, no network, read-only rootfs, non-root,
memory/pids caps), then tears it down. Fixed command; nothing caller-supplied
runs (preserves the exec-hardening invariant).
- cm-api: NodeHub.sandbox_check + POST /api/nodes/{id}/sandbox-check.
- UI: a shield "sandbox check" button on each online node card streams the
result (✓ SANDBOX READY + container id/uname).
This validates the full provision→run→destroy mechanism on nodes. The remaining
P2 work — wiring real agent deploys to auto-place onto nodes — is its own
subsystem (a RemoteDriver reusing the local DockerDriver for security parity,
agent-image distribution to nodes, and node-routing in SandboxManager) and is
best done as a focused pass; it is intentionally NOT bundled here to keep the
core agent path untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
You can now open a real shell on any connected node from the dashboard — the
daemon spawns a host PTY and streams it over the existing outbound control
channel (no inbound port, no Tailscale brokering needed).
Daemon:
- portable-pty host shell sessions: pty_open/pty_in/pty_resize/pty_close ops; a
reader thread streams base64 pty_out frames. Outbound frames now funnel through
one mpsc channel so PTY output and heartbeats interleave.
cm-api NodeHub:
- per-connection pty_sinks + sid multiplexing; open_terminal/terminal_input/
terminal_resize/terminal_close; in-memory single-use terminal tickets (the
browser WS can't carry a bearer, and the session is instance-local anyway).
- routes/nodes.rs: POST /api/nodes/{id}/terminal/ticket + GET .../terminal/ws
(bridges browser xterm <-> node PTY: binary = keystrokes, text = resize).
Frontend:
- NodeTerminal xterm modal (reuses the agent Terminal's xterm setup); a Terminal
button on each online node card opens a shell.
This proves the bidirectional streaming-over-channel mechanism the RemoteDriver
will reuse. Remaining P2: RemoteDriver + placement (run agent workloads on nodes).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Security hardening:
- The gateway no longer sends arbitrary shell to nodes. The WSS exec op is
replaced by a typed `verify` op the daemon runs itself (fixed host+docker
check); future container ops are typed too. cm-api NodeHub.verify() + the
daemon's handle_command only dispatches vetted ops.
BYO Tailscale:
- migrations/0019_workspace_tailscale.sql + cm-db fleet_tailscale repo (store the
user's Tailscale API key + tailnet, server-side only).
- cm-api routes/tailscale.rs: POST/GET/DELETE /api/fleet/tailscale + GET
/api/fleet/tailscale/devices (proxies api.tailscale.com device list).
- Daemon: --tailscale-authkey → `tailscale up --authkey … --ssh` (enables
Tailscale SSH for keyless user access); else `tailscale set --ssh=true`. Reports
its tailscale IP (already).
UI:
- Fleet overview gains a Tailscale section: connect (key+tailnet) + live tailnet
device status (online/last-seen/IP/os). Node cards show a copyable Tailscale SSH
target (ssh <ip>).
Remaining: P2 — RemoteDriver + placement (run agents on nodes) and the in-UI
remote terminal (PTY proxied over the WSS channel).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Promote Infrastructure to a first-class tier that mirrors the Agent template:
a left rail tab + crumb, an Infra category sidebar, a center stage, and the
right slide-out computer — the SAME device chrome as the agent, driven by a
swappable app catalog.
- Parameterize the computer by a ComputerCatalog (computer/catalog.ts): grid,
dock, icons, tile, title, render, theme. DevicePanel + HomeScreen are now
catalog-driven; the agent computer is unchanged via agentCatalog() (today's
grid/dock/tiles/AppRouter, extracted verbatim into computer/tiles.tsx).
- Infra catalog (computer/catalogs/infra.tsx): grid = AWS/GCP/Azure/Add, dock =
Hosts/Status/Settings, original colored lettermark tiles (not the trademarked
logos), placeholder app screens (computer/apps/infra/InfraApp.tsx). APP_IDS
gains aws/gcp/azure/hosts/status.
- Infra tier in Dashboard.tsx: "infra" Tier + Server rail tab + crumb; an
InfraSidebar/InfraStage/InfraConsole (InfraStage.tsx) mirroring the claw
center+chat; the right pull-out is <DevicePanel catalog={INFRA_CATALOG}/> with
the same launchers, size presets and drag-resize.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
The top-right user menu's dropdown shared zIndex 50 with the claw-view
computer/chat launcher buttons, so paint order hid it behind them. Lift the
menu (nav 210, close-overlay 200) so it sits on top.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Clicking a neuron/pawn now focuses the Observe panel on that agent: a header with
its role + live status + a "← System" back button, then that agent's filtered
REASONING STREAM and TOOL CALLS. Feed items are tagged by agentId; the system
view shows the agent id per line. Wired via worldSel in Dashboard.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
- Explosive sparks on file/project I/O: /api/world/live tags file-ish tools
(read/write/drive/vault/obsidian/edit/save) with touch weight 1; the engine
carries it as a node "burst" and the renderer fires a big fast particle blast.
- The formation tabs are now genuinely different views:
- Flat — the previous 2D React-Flow forest (WorldFlow), overlaid.
- Live — the WebGL Gource clone (glow sprites + sparks + trails + beams).
- Hierarchy — a NEW neural-brain view: agents are neurons in a dormant
two-hemisphere mesh; active agents fire signal particles along pathway edges
to their nearest neighbours (chaining), so the brain lights up as agents work.
- Render groups (gource/brain) + 3D particle system so signals travel in depth;
shared particle update; OrbitControls (rotate + pinch-zoom) across all WebGL views.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
frontend/src/components/observe/ObservePanel.tsx — a live mission-control view
driven entirely by the taxonomy feed (telemetry strip, doors awaiting approval,
agent statuses, and a rolling activity stream of real reasoning + tool calls;
the feed is ref-buffered + flushed on an interval so reasoning bursts don't
re-render per token). Rendered as the World slide-out's system view (replaces
the empty-state placeholder). With the run_events normalization, this shows
REAL agent reasoning, tool calls, and doors.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Replaces the static React-Flow world forest with a real-time WebGL view of the
swarm working, plus the live event contract that feeds it.
Phase A — the live contract + feed:
- frontend/src/lib/live/taxonomy.ts — the 13-event Clawmates Event Taxonomy as
typed TS (the shared World/Observe contract).
- frontend/src/lib/live/useClawmatesLive.ts — native shared-singleton live client
(EventSource to /api/world/live, typed fan-out, replay-of-last-state to late
subscribers, refcounted, synthetic fallback so views are always alive).
- crates/cm-api/src/routes/world.rs — GET /api/world/live, authed + workspace-
scoped SSE emitting the taxonomy (real agent.status from live-container state,
a topology.update of the workspace's agents, telemetry with real doorsPending),
mirroring run_events_sse. normalize() seam documented for run_events->world.touch.
Phase B — the WebGL engine:
- frontend/src/components/world/engine.ts — Gource-inspired force-directed model:
org/company/team tree (sibling repulsion + parent spring + friction), agent
pawns that converge on the touched node and beam it, world nodes that glow with
heat and fade when idle. Framework-agnostic (renderer-independent) state+math.
- frontend/src/components/world/WorldCanvas.tsx — three.js scene (ortho cam,
UnrealBloom), render loop syncing engine state, camera auto-fit, HTML labels,
raycast click->select, Hierarchy/Flat/Live formation switch.
- Dashboard.tsx: swap <WorldFlow/> -> <WorldCanvas/> at the world-tier seam
(shared claw-tier pieces untouched; WorldFlow.tsx kept for now).
- Adds three (+ @types/three).
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Terminal app (xterm ⇄ WebSocket ⇄ per-agent themed container):
- zsh + oh-my-zsh + powerlevel10k image (agent-terminal), runs as uid 65532 to
share read-write ownership of the file-drive volume with the server.
- Interactive PTY in cm-sandbox (bollard exec tty/attach + resize) + a
TerminalManager; ticket-authed WS bridge routed straight to the backend via a
Traefik PathRegexp(/ws) rule. MOTD greets the user by name.
- tmux resumable sessions; multi-tab (one tmux session per tab, same container),
drag-to-reorder, rename, and a Save that persists named tabs to the server
(terminal_tabs, migration 0014) so they survive logout / a new device.
- Files drives mounted per-agent (subpath) at ~/drives/{documents,received,
shared}; a reconciler keeps the Files app's index in sync with terminal writes.
Storage moved to a shared `filedata` volume (CLAWMATES_STORAGE__DATA_DIR).
Obsidian vault (a markdown "second brain" per agent):
- New `vault` FileDrive (migration 0015) mounted into the terminal at ~/obsidian;
a file-content read route; a purple Obsidian tile + a vault viewer app.
Computer UI:
- Draggable computer-panel width (min = phone preset) keeping the size presets.
- Green Terminal glyph, "Claw Chat" → "Chat", colored gradient-outline app icons.
- Agent page: avatar↔activity-grid spacing + larger, uniform section fonts with
colored section-tinted tag chips.
Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Replaces the approximation with an exact port of Clawmates Dashboard.html:
- breadcrumb Acme Org / Acme Corp / Growth Team / <claw> (active-tier highlight)
- ORG/CO/TEAM/CLAW tier rail; clicking a tier shows the example structure
(org→3 companies, company→4 teams, team→6 agents)
- morphing topology canvas with all 6 patterns (hub-spoke/pipeline/ring/mesh/
swarm/debate) + exact POS/LNK tables + animated links
- company grid canvas (team cards) + org radial canvas (company nodes)
- claw view: left compartment panel + ANATOMY canvas (Skills/Personality/Memory/
Tools·Doors/Capabilities/Safety) + the agent "Computer" slide-out
(apps / now-running / dock), matching the doc
- exact status colours, gradients, animations, status bar
Example workspace data baked in (as in the doc) so every tier is populated;
real-workspace wiring is a follow-up layer.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Login landed on an empty "Pick a claw" stub — the integrated dashboard from the
design comp was never assembled as the home. Now `/` IS the dashboard.
- public/sw.js: cache v2→v3; RegisterServiceWorker reloads once when a new
worker activates, so deploys are picked up without a manual hard-refresh
- (workspace)/layout: ShellChrome renders the dashboard bare on "/" (it's
self-contained) and the shared TopBar/LeftRail/StatusBar on every other route
- components/dashboard: Dashboard (state machine + data) — top bar w/ breadcrumb,
ORG/CO/TEAM/CLAW tier rail, tier-aware context list, TopologyCanvas (6-mode
view-as selector, generalized layouts), and the agent "computer" slide-out
(cm-fade) wrapping the existing ComputerPanel; status bar
- motion.css: cm-fade keyframe
Wired to existing endpoints (/api/teams|companies|orgs, /api/structure/*,
/api/team/claws, /api/structure/stats, + ComputerPanel's apps/runtime-config/
routines). Defaults to the most-recent team; claw click opens the slide-out.
Co-Authored-By: Claude Opus 4.8 <[email protected]>