validation sweep: close residual TODO + strip 'future' stubs
- mission_orchestrator: replace hardcoded cli=\"claude\" with real precedence chain: mission.config.cli → template.config.default_cli → \"claude\". Missions can now A/B by CLI without a schema change. - fleet.rs: scope clippy::too_many_arguments allow on NodeHub::open_pty — 8 params (session address x4 + target address x3) is the actual dimensionality; a struct would be ceremony. - security_scan.rs: delete future_artifact_root — pure hint-stub, no callers, nothing depends on it. - routes/world.rs: delete the empty normalize() seam + its 30-line comment block. normalize_run_event higher up does the real work; the empty stub was pre-cleanup scaffolding. Post-sweep validation across the whole workspace: * cargo check --workspace → clean * cargo test --workspace --no-run → all bins build * cargo test -p cm-api --test mission_orchestrator → 3/3 pass * cargo clippy -p cm-api -p clawmates-node --tests → 0 warnings * tsc --noEmit → 0 errors Wiring audit: every recent route handler is registered in lib.rs. Every recent frontend component has at least one importer. Remaining #[allow(dead_code)] entries are deprovision_claw + unpublish_claw on RuntimeProvisioner — real rollback paths waiting on the team-delete route. Documented future hooks, not stubs.
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@@ -587,16 +587,3 @@ pub async fn world_replay(
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))
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}
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// THE NORMALIZE SEAM (future) -------------------------------------------------
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// Translate one durable `run_events` row into zero+ taxonomy events, the Rust
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// twin of the handoff bridge's normalize(). Wire this into the poll loop above
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// once the runner emits node targets:
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// turn.started -> agent.status(working) [+ agent.task.update]
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// turn.token -> agent.reasoning.delta
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// tool.invoked -> agent.tool.call [+ world.touch if a nodeId is present]
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// door.requested -> door.request ; door.resolved -> door.resolve
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// agent.message -> agent.message ; runner.telemetry -> telemetry
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#[allow(dead_code)]
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fn normalize(_event_type: &str, _payload: &Value) -> Vec<(&'static str, Value)> {
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Vec::new()
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}
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