Teams (deploy ladder rung 1): schema + provisioning + API

A team = a baseline topology staffed with real claws. Migration 0010 (teams +
team_members node→claw bindings) + cm-db repo/teams.rs. runtime_provision.rs
turns a claw into a live runtime agent claw_<id> via the synced gateway config
API (#7468): create agent + bind model_provider (mapped from chosen model) +
risk_profile=toolfree + clawmates_door bundle — atomic, immediately drivable.

routes/teams.rs: POST /api/teams (create claws + provision + build(kind,roles)
+ bind node.attrs["agent"]=claw_<id> + persist), GET /api/teams[/{id}],
POST /api/teams/{id}/run (enqueue a durable run of the team graph — reuses the
topology worker + SSE). v1 persona = topology role via the prompt builder; the
claw's system_prompt stays its chat identity.

Spike confirmed: runtime agent provisioning works; IDENTITY.md persona works
for API models (Gemini/Groq), masked by CLI models (Claude/Kimi Code). 16
cm-api tests + provision unit tests pass, clippy clean.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
Omar Sobh
2026-06-18 13:13:14 -07:00
co-authored by Claude Opus 4.8
parent 3402a3b56d
commit 8123a27bcf
12 changed files with 745 additions and 0 deletions
+1
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@@ -15,4 +15,5 @@ pub mod sessions;
pub mod skills;
pub mod slack;
pub mod team;
pub mod teams;
pub mod topology;
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@@ -0,0 +1,234 @@
//! Team endpoints — deploy a baseline topology staffed with real claws, then run
//! it on the durable topology runner. The first rung of the deploy ladder.
use axum::extract::{Path, State};
use axum::http::StatusCode;
use axum::Json;
use cm_domain::{AccessPolicy, Agent, AgentId, AgentStatus};
use cm_topology::{build, TopologyKind};
use serde::{Deserialize, Serialize};
use serde_json::Value;
use time::format_description::well_known::Rfc3339;
use uuid::Uuid;
use crate::runtime_provision::{claw_alias, RuntimeProvisioner};
use crate::{ApiError, AppState, Authed};
/// One staffed role in the team (becomes a claw + a topology node).
#[derive(Deserialize)]
pub struct TeamMemberInput {
pub role: String,
pub name: String,
/// Model selector: claude | glm | glm-5.2 | kimi | gemini | groq.
#[serde(default)]
pub model: String,
#[serde(default)]
pub system_prompt: String,
#[serde(default)]
pub accent: String,
}
#[derive(Deserialize)]
pub struct CreateTeamRequest {
pub name: String,
/// TopologyKind (snake_case), e.g. "hierarchical", "pipeline".
pub kind: String,
pub members: Vec<TeamMemberInput>,
}
#[derive(Serialize)]
pub struct TeamCreated {
pub team_id: String,
}
fn parse_kind(s: &str) -> Result<TopologyKind, ApiError> {
serde_json::from_value(Value::String(s.to_string())).map_err(|_| ApiError::BadRequest)
}
/// `POST /api/teams` — create a team: for each member create a claw + provision a
/// runtime agent, build the baseline topology, bind node→claw, persist.
pub async fn create_team(
State(state): State<AppState>,
Authed(user): Authed,
Json(body): Json<CreateTeamRequest>,
) -> Result<(StatusCode, Json<TeamCreated>), ApiError> {
if body.members.is_empty() {
return Err(ApiError::BadRequest);
}
let kind = parse_kind(&body.kind)?;
let provisioner = RuntimeProvisioner::from_env().ok_or(ApiError::Internal)?;
// 1. Create each claw (DB row) + provision it as a live runtime agent.
let mut claw_ids: Vec<Uuid> = Vec::with_capacity(body.members.len());
for m in &body.members {
let agent = Agent {
id: AgentId::new(),
workspace_id: user.workspace_id,
name: m.name.clone(),
job_title: m.role.clone(),
system_prompt: m.system_prompt.clone(),
avatar: String::new(),
accent: m.accent.clone(),
wallpaper: String::new(),
managed_by: user.user_id,
status: AgentStatus::Online,
};
cm_db::repo::agents::insert(&state.pool, &agent, &AccessPolicy::default()).await?;
let claw_id = agent.id.as_uuid();
// Provisioning failure rolls the team back at the runtime layer is best-
// effort; the claw row stays (visible in the roster) so nothing is lost.
provisioner
.provision_claw(claw_id, &m.model)
.await
.map_err(|e| {
eprintln!("teams: provision claw {claw_id} failed: {e}");
ApiError::Internal
})?;
claw_ids.push(claw_id);
}
// 2. Build the baseline topology and bind each node to its claw's runtime alias.
let roles: Vec<&str> = body.members.iter().map(|m| m.role.as_str()).collect();
let mut graph = build(kind, &roles).map_err(|_| ApiError::BadRequest)?;
for (i, node) in graph.nodes.iter_mut().enumerate() {
if let Some(cid) = claw_ids.get(i) {
node.attrs.insert("agent".into(), claw_alias(*cid));
node.attrs.insert("claw_id".into(), cid.to_string());
}
}
// 3. Persist team + node→claw bindings.
let team_id = Uuid::now_v7();
let graph_json = serde_json::to_value(&graph).map_err(|_| ApiError::Internal)?;
cm_db::repo::teams::insert_team(
&state.pool,
team_id,
user.workspace_id,
&body.name,
kind.as_str(),
&graph_json,
)
.await?;
for (i, node) in graph.nodes.iter().enumerate() {
if let Some(cid) = claw_ids.get(i) {
cm_db::repo::teams::add_member(&state.pool, team_id, &node.id, *cid, &node.role).await?;
}
}
Ok((
StatusCode::CREATED,
Json(TeamCreated {
team_id: team_id.to_string(),
}),
))
}
#[derive(Serialize)]
pub struct TeamSummaryOut {
pub id: String,
pub name: String,
pub kind: String,
pub status: String,
pub created_at: String,
}
/// `GET /api/teams` — recent teams for the workspace.
pub async fn list_teams(
State(state): State<AppState>,
Authed(user): Authed,
) -> Result<Json<Vec<TeamSummaryOut>>, ApiError> {
let rows = cm_db::repo::teams::list_for_workspace(&state.pool, user.workspace_id, 50).await?;
Ok(Json(
rows.into_iter()
.map(|t| TeamSummaryOut {
id: t.id.to_string(),
name: t.name,
kind: t.kind,
status: t.status,
created_at: t.created_at.format(&Rfc3339).unwrap_or_default(),
})
.collect(),
))
}
#[derive(Serialize)]
pub struct TeamMemberOut {
pub node_id: String,
pub claw_id: String,
pub role: String,
}
#[derive(Serialize)]
pub struct TeamDetail {
pub id: String,
pub name: String,
pub kind: String,
pub status: String,
pub created_at: String,
pub graph: Value,
pub members: Vec<TeamMemberOut>,
}
/// `GET /api/teams/{id}` — a team's graph + node→claw bindings.
pub async fn get_team(
State(state): State<AppState>,
Authed(user): Authed,
Path(id): Path<Uuid>,
) -> Result<Json<TeamDetail>, ApiError> {
let team = cm_db::repo::teams::get_team(&state.pool, id, user.workspace_id).await?;
let members = cm_db::repo::teams::members_for_team(&state.pool, id).await?;
Ok(Json(TeamDetail {
id: team.id.to_string(),
name: team.name,
kind: team.kind,
status: team.status,
created_at: team.created_at.format(&Rfc3339).unwrap_or_default(),
graph: team.graph,
members: members
.into_iter()
.map(|m| TeamMemberOut {
node_id: m.node_id,
claw_id: m.claw_id.to_string(),
role: m.role,
})
.collect(),
}))
}
#[derive(Deserialize)]
pub struct RunTeamRequest {
pub task: String,
}
#[derive(Serialize)]
pub struct RunAccepted {
pub run_id: String,
pub status: String,
}
/// `POST /api/teams/{id}/run` — enqueue a durable run of the team's topology
/// (drives the bound claws). Poll/stream via `/api/topology-runs/{run_id}`.
pub async fn run_team(
State(state): State<AppState>,
Authed(user): Authed,
Path(id): Path<Uuid>,
Json(body): Json<RunTeamRequest>,
) -> Result<(StatusCode, Json<RunAccepted>), ApiError> {
let team = cm_db::repo::teams::get_team(&state.pool, id, user.workspace_id).await?;
let run_id = Uuid::now_v7();
cm_db::repo::topology_runs::enqueue_run(
&state.pool,
run_id,
user.workspace_id,
&body.task,
&team.graph,
)
.await?;
Ok((
StatusCode::ACCEPTED,
Json(RunAccepted {
run_id: run_id.to_string(),
status: "queued".into(),
}),
))
}