Chat welcome + active conversation: composer controls, layout, header

Measured welcome-screen + active-conversation feedback:

Composer redesigned with two variants (no Send button — Enter to send,
Shift+Enter for newline; attach + screenshot icon affordances on the
left). 'welcome' = short single-row 672px-capped pill, icons inline;
'active' = taller two-row card (textarea on top, 36px icon-button row
below), placeholder switches to 'Type your message…'. A cream Stop pill
appears while the agent is generating, wired to a real useChat.stop()
that aborts the SSE and finalizes the partial reply (new 'stopped'
reducer action).

Empty state un-pinned: the composer is now part of the centered welcome
stack (avatar → heading → subtitle → composer → chips) instead of being
pinned to the viewport bottom. Subtitle dropped to 12px. Hero avatar
kept at 126px but with a proportional 40px squircle radius (a flat 17px
read as square at that size).

Chat header sized up to match: 58px avatar (new Avatar 'header' size),
name 18px/600 neutral-200, role 14px. The neutral-500 role/subtitle tone
nudged to #7d7d7d to clear AA contrast on #0a0a0a.

84 unit + 31 functional E2E green; verified both states live.

Co-Authored-By: Claude Fable 5 <[email protected]>
This commit is contained in:
Omar Sobh
2026-06-11 04:27:27 -05:00
co-authored by Claude Fable 5
parent 660dbc6583
commit 7393b6538b
9 changed files with 180 additions and 50 deletions
+12 -2
View File
@@ -2,7 +2,7 @@ interface AvatarProps {
name: string;
/** Per-agent accent hex; defaults to the brand coral. */
accent?: string;
size?: "sm" | "md" | "lg" | "rail" | "chat" | "welcome";
size?: "sm" | "md" | "lg" | "rail" | "chat" | "header" | "welcome";
/** Circle (people) or 17px-radius squircle (claws, measured). */
shape?: "circle" | "squircle";
/** Green presence dot overlay (rail + chat headers). */
@@ -15,9 +15,17 @@ const SIZES = {
lg: "size-16 text-xl",
rail: "size-12 text-base" /* 48px claw rail tile */,
chat: "size-[50px] text-base" /* assistant message avatar */,
header: "size-[58px] text-2xl" /* chat-header identity */,
welcome: "size-[126px] text-4xl" /* empty-state hero */,
};
/* Squircle radius scales with the tile so big avatars read as rounded as
the 48px rail tile (a flat 17px looks square at 126px). */
const SQUIRCLE_RADIUS: Partial<Record<keyof typeof SIZES, string>> = {
header: "rounded-[20px]",
welcome: "rounded-[40px]",
};
/** Initials avatar used until generated art assets land (excluded by spec). */
export function Avatar({
name,
@@ -33,7 +41,9 @@ export function Avatar({
.map((part) => part[0]!.toUpperCase())
.join("");
const radius =
shape === "squircle" ? "rounded-[17px]" : "rounded-full";
shape === "squircle"
? (SQUIRCLE_RADIUS[size] ?? "rounded-[17px]")
: "rounded-full";
return (
<span className="relative inline-flex">
<span