cleanup(missions): strip refresh debug scaffolding
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Removes refreshClicks counter + console.log now that the fetch-hang
was root-caused (fetch: cache no-store) and fixed. Keeps the
updated-at timestamp indicator as ongoing visual feedback.
This commit is contained in:
Omar Sobh
2026-07-22 06:57:45 -07:00
parent 033fcb98f1
commit 0210f5bf51
@@ -426,26 +426,21 @@ export function MissionCanvas({
{refining ? "Refining…" : "Refine"} {refining ? "Refining…" : "Refine"}
</button> </button>
)} )}
{lastLoadedAt && (
<span <span
style={{ style={{
fontSize: 10, fontSize: 10,
color: refreshClicks > 0 ? "#5ec8d8" : "#6a6a72", color: "#6a6a72",
fontFamily: mono, fontFamily: mono,
}} }}
title={lastLoadedAt ? lastLoadedAt.toISOString() : "not loaded yet"} title={lastLoadedAt.toISOString()}
> >
clicks:{refreshClicks} · {lastLoadedAt ? `updated ${lastLoadedAt.toLocaleTimeString()}` : "…"} · {loading ? "loading" : "idle"} updated {lastLoadedAt.toLocaleTimeString()}
</span> </span>
)}
<button <button
type="button" type="button"
onClick={() => { onClick={load}
setRefreshClicks((c) => c + 1);
console.log("[MissionCanvas] refresh clicked", {
selectedId,
loading,
});
void load();
}}
title="Refresh" title="Refresh"
aria-label="Refresh" aria-label="Refresh"
style={{ ...iconBtn, opacity: loading ? 0.6 : 1 }} style={{ ...iconBtn, opacity: loading ? 0.6 : 1 }}